Code:
//Pointers
#define g_pCharaInfoDataBase 0xB0E084
#define g_pRand 0xB0E06C
#define g_pViewer 0xB0E050
#define g_pPhysixInfoDataBase 0xB0E080
#define g_pTracerBulletManager 0xB0E064
#define g_pCameraManager 0xB0E088
#define g_pGameContext 0xB0E090
#define g_pEnvSet 0xB0DAD4
#define g_pFramework 0xB0E04C
#define g_pComunity 0xB0F3BC
#define g_pGUIRoot 0xB0E068
#define g_pBattleFrame 0xB13158
#define g_pSendMessage 0xB0E098
#define g_pEdgeTrail 0xB0E0A4
#define g_pConfiguration 0xB0DA94
#define g_pConfigurationEx 0xB0DAA8
#define g_pDesignationValueSet 0xB0DADC
#define g_pWeaponManager 0xB0E060
#define g_pClanMarkManager 0xB0E09C
#define g_pPlayer 0xB0E058
#define g_pWeaponInfoDataBase 0xB0E074
#define g_pCharaManager 0xB0E05C
//addresses
#define dwSetEventPacket 0x4AC4E0
#define dwShakeCamera 0x464210
#define dwNightVision 0x461170
#define dwPutStringBuffer 0x41ED60
#define dwShowMessageBox 0x45D520
#define dwFastRespawn1 0x5D1BE5
#define dwFastRespawn2 0x5D1C0D
#define dwJumpHacker 0x84B400
#define dwESP1 0x6842E9
#define dwESP2 0x5CAB21