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  1. #31
    F l a p J a c K ™'s Avatar
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    Quote Originally Posted by n4n033 View Post
    MEMWrite((void*)Stamina_Up_1, (PBYTE*)"\xB1\x01\x90", 3);
    MEMWrite((void*)Stamina_Up_2, (PBYTE*)"\xB1\x01\x90", 3);

    MEMWrite((void*)ADR_QUICKSPAWN1, (PBYTE*)"\xEB", 1);
    MEMWrite((void*)ADR_QUICKSPAWN2, (PBYTE*)"\x90\x90\x90\x90\x90\x90", 6);
    got some for nomenu? xD im a bit newbie in D3D

    A good coder is someone who always looks both ways before crossing a one-way street.
    ~Doug Linder

    Ramzking Injector: Press Here
    MPGH member since: 07-18-2012











  2. #32
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    Quote Originally Posted by F l a p J a c K ™ View Post
    got some for nomenu? xD im a bit newbie in D3D
    it works on nomenu and on D3D O_o


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  3. #33
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    Quote Originally Posted by WhiteHat PH View Post
    SpamBot 0x5217EE
    How to define it?
    I do not use any type of messenger outside of MPGH.
    Inactive but you can reach me through VM/PM.










     

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  4. #34
    XTCKazbah's Avatar
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    How to define it?
    lol!?.....

  5. #35
    Mayion's Avatar
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    Quote Originally Posted by XTCKazbah View Post
    lol!?.....
    You can just help, you know?
    I do not use any type of messenger outside of MPGH.
    Inactive but you can reach me through VM/PM.










     

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  6. #36
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    Quote Originally Posted by Mayion View Post
    How to define it?
    "Kazbah think"
    #define SpamBot?

  7. #37
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    Quote Originally Posted by Mayion View Post


    You can just help, you know?
    as @Jhem said use

    Code:
    #define SpamBot 0xADR
    then for function

    Code:
    void SpamBotFunction(char* Text)
    {
         DWORD dwSpamAdr = SpamBot;
         __asm
         {
              mov ecx, Text
              call dwSpamAdr
         }
         Sleep(1800);// For AntiMute 1800 milliseconds is good
    }
    Last edited by n4n033; 09-16-2014 at 06:05 PM.


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  8. #38
    Mayion's Avatar
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    Quote Originally Posted by n4n033 View Post
    #define SpamBot 0xADR
    I meant every function has it own define thing, for example
    #define ADR_Whatever 0x000
    I want to know what to replace the ADR with for SpamBot.
    I do not use any type of messenger outside of MPGH.
    Inactive but you can reach me through VM/PM.










     

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  9. #39
    pusongbato's Avatar
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    Quote Originally Posted by Mayion View Post
    I meant every function has it own define thing, for example
    #define ADR_Whatever 0x000
    I want to know what to replace the ADR with for SpamBot.
    here you go, #define ASM_SpamBot

    @n4n033 may I respectfully request source code of this two addys
    Quote Originally Posted by n4n033 View Post
    #define WrCheck_1 0x51F511 #define WrCheck_2 0x5EDABA
    Last edited by pusongbato; 09-16-2014 at 08:19 PM.

  10. The Following User Says Thank You to pusongbato For This Useful Post:

    [MPGH]Mayion (09-17-2014)

  11. #40
    I love myself
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    Quote Originally Posted by Mayion View Post
    I meant every function has it own define thing, for example
    #define ADR_Whatever 0x000
    I want to know what to replace the ADR with for SpamBot.
    It doesn't matter as long the address is correct.

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    [MPGH]Mayion (09-17-2014)

  13. #41
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    Quote Originally Posted by Jhem View Post

    It doesn't matter as long the address is correct.
    @Jhem your absolutely right , it doesn't matter as long as the addy is correct and updated, we can replace and define any name we want.

  14. #42
    AeroMan's Avatar
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    Quote Originally Posted by Mayion View Post

    How to define it?
    #define MUHAHA

  15. #43
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    Quote Originally Posted by Mayion View Post

    I meant every function has it own define thing, for example
    #define ADR_Whatever 0x000
    I want to know what to replace the ADR with for SpamBot.

    Here you can find everything about defines.
    But to update the spambot define do this

    #define ADR_SpamBot 0x506CB2 //PH Addy
    Just do this, Name, address


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    [MPGH]Mayion (09-17-2014)

  17. #44
    F l a p J a c K ™'s Avatar
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    Quote Originally Posted by n4n033 View Post
    it works on nomenu and on D3D O_o
    but need bypass right?

    A good coder is someone who always looks both ways before crossing a one-way street.
    ~Doug Linder

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  18. #45
    znoen's Avatar
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    Quote Originally Posted by F l a p J a c K ™ View Post
    but need bypass right?
    Yep, to write ASM you need bypass


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