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  1. #46
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    Quote Originally Posted by TheFrikinAsian View Post


    There are .dmbots that already do that. Some even better.
    Which ones? dmbots move slow for me. The only possible way would be maby through other legion quests other than the regular ones.

  2. #47
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    Quote Originally Posted by TheFrikinAsian View Post


    There are .dmbots that already do that. Some even better.
    But he's only doing "Gateway to the Souls" quest.
    If he make the Aracara soul quest too, it would get 50% more souls.
    Last edited by Argorok11; 09-14-2014 at 03:06 PM.
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  3. #48
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    Quote Originally Posted by Tester9000 View Post
    Which ones? dmbots move slow for me. The only possible way would be maby through other legion quests other than the regular ones.
    That all depends on if you are in a busy room or server. .dmbot files run pretty good, it's just the spawn rates of monsters are affected by server lag.

    Quote Originally Posted by Argorok11 View Post
    But he's only doing "Gateway to the Souls" quest.
    If he make the Aracara soul quest too, it would get 50% more souls.
    I don't remember him stating that anywhere. If that is the case, good?

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    Quote Originally Posted by Argorok11 View Post
    But he's only doing "Gateway to the Souls" quest.
    If he make the Aracara soul quest too, it would get 50% more souls.
    I'm actually doing the souls and the gateway but there is no way a dmbot can go as fast as im going right now. Le bot is slow in its timing, its auto log in feature works only half the time, it cuts out, and instead of starting my bot up again it makes me join lair.

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    Quote Originally Posted by TheFrikinAsian View Post


    That all depends on if you are in a busy room or server. .dmbot files run pretty good, it's just the spawn rates of monsters are affected by server lag.



    I don't remember him stating that anywhere. If that is the case, good?
    DmBots still do not have the ability to get 100 tokens per hour. I have tried them all with no lag, low ppl server, low graphics and a high processor. The timers are set on a low delay rate. They have a limit.

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    Quote Originally Posted by Tester9000 View Post
    DmBots still do not have the ability to get 100 tokens per hour. I have tried them all with no lag, low ppl server, low graphics and a high processor. The timers are set on a low delay rate. They have a limit.
    Limits are good though. And is the number really 100? Or are you just rounding up?

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    Quote Originally Posted by TheFrikinAsian View Post


    Limits are good though. And is the number really 100? Or are you just rounding up?
    Depends. The first hour I got 107, the next i got 87, the last I got 95. I was able to buy exalted champion and start a bot for that as well. Lastly you ill have the choice to go fast or slow. All I have to do is make 1 if statement.

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    @Tester9000
    You're coding in classes right? Just want to make sure

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    Quote Originally Posted by Venerable View Post
    @Tester9000
    You're coding in classes right? Just want to make sure
    That depends. Every movie clip is a class and every frame can hold code. But if you mean to ask if im making a bunch of .as files then no. There are 2 reasons against that. 1) Compression becomes bigger with every .as file and takes longer to download. 2) Coding by frames and around the main timeline allows for interconnection between them and allows for easy access of variables and the game. Is there something that I should know otherwise?

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    @Tester9000
    Ehh... projects using classes are generally considered to be more organised and professional.
    Variable access is just the same if not easier

    I'm assuming you've coded in ActionScript before?

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    Quote Originally Posted by Venerable View Post
    @Tester9000
    Ehh... projects using classes are generally considered to be more organised and professional.
    Variable access is just the same if not easier

    I'm assuming you've coded in ActionScript before?
    Yes I have. I have build many games in flash using actionscript and I always use classes when I make games but not for this one. I need to be able to connect back to the Main Timeline a lot and I dont want to worry about having to compress all of the files every time I test it.

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    Adding a new Interface
    Attached Thumbnails Attached Thumbnails
    Picture1.png  


  13. #58
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    Hey test how far are you from being done creating your trainer?
    Last edited by Eternity; 09-15-2014 at 03:21 PM.

  14. #59
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    Quote Originally Posted by Forever Young View Post
    Hey test how far are you from being done creating your trainer?
    Well im re-designing the ui right now and I have only made 2 bots but I can release in maby a week. Bots are really easy to make after I have the code set up.

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    Quote Originally Posted by Tester9000 View Post
    Well im re-designing the ui right now and I have only made 2 bots but I can release in maby a week. Bots are really easy to make after I have the code set up.
    Well I am very new to creating a trainer so I am doing @zerobrium follow up video and making that my base release, and see what people say (as I said it will be a video step to step mostly) So unlike your's mine will be very simple looking Also what language are you using to make this trainer?

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