Thread: Stride Logger

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  1. #1
    [Jesuz]'s Avatar
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    Stride Logger

    Basically this is a NumVertices, primCount, and Stride Logger. You can use this to log strides in games. Im using it in K.O.S so i posted here so yah. Nothin Special. Thankme PLOX lol

    [PHP]//declares
    unsigned int m_Stride;
    static int stride=0;
    int temp = 0;
    int temp2 = 0;
    int temp3 = 0;

    //in DrawIndexedPrimitive
    if(NumVertices == temp){
    m_pD3Ddev->SetTexture(0,texPink);
    return m_pD3Ddev->DrawIndexedPrimitive(Type, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    }

    if(primCount == temp3){
    m_pD3Ddev->SetTexture(0,texOrange);
    return m_pD3Ddev->DrawIndexedPrimitive(Type, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    }

    //in Present
    if(GetAsyncKeyState(VK_ADD))temp++;
    if(GetAsyncKeyState(VK_SUBTRACT))temp--;
    if(GetAsyncKeyState(VK_NUMPAD9)<0)temp2++;
    if(GetAsyncKeyState(VK_NUMPAD6)<0)temp2--;
    if(GetAsyncKeyState(VK_NUMPAD8)<0)temp3++;
    if(GetAsyncKeyState(VK_NUMPAD5)<0)temp3--;

    if(GetAsyncKeyState(VK_MULTIPLY)&1){
    add_log("NumVert: %d",temp);
    add_log("m_Stride: %d",temp2);
    add_log("primCount: %d", temp3);
    }

    if(GetAsyncKeyState(VK_DIVIDE)&1){
    temp=0;
    temp2=0;
    temp3=0;
    }


    //in SetRenderState
    if (temp2 != 0 && m_Stride == temp2){
    m_pD3Ddev->SetTexture(0,texGreen);
    }


    //in SetStreamSource
    if(StreamNumber==0) m_Stride=Stride;
    [/PHP]

  2. The Following User Says Thank You to [Jesuz] For This Useful Post:

    miyagi13 (11-04-2010)

  3. #2
    Enz's Avatar
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    [Jesuz] Have you looked down the right of the K.O.S hacks section what I see is [Jesuz]
    all down the page
    Made by me.
    {X}
    {X}
    {X}

  4. #3
    PyrexxHero®'s Avatar
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    I think I'm the one that told him about this site :/
    I feel so bad about it.
    Its nice to see someone TRYING to be helpfull though.
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    babysitting is ghey
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  5. #4
    [Jesuz]'s Avatar
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    You never told me about this site... And so what if i post in the threads. As long as im posting on topic and not spamming... No one else was on so it would look like just a line of [Jesuz] on the right...

  6. #5
    [Jesuz]'s Avatar
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    Im suprised no one used this... Its an extremeley useful tool...

  7. #6
    PyrexxHero®'s Avatar
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    No double posting.
    And we didn't need to use it, we have loggers and the logs already.
    SuperBadassExtraordinaire says (5:53 PM):
    babysitting is ghey
    Corndog says (5:53 PM):
    ur ghey
    Baron De Montesquieu..Wtf? [Czar] says (5:53 PM):
    you're a breaded hotdog

  8. #7
    Noxit's Avatar
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    And whut can you do with strides/ 0.o
    --














  9. #8
    Munificent's Avatar
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    This is a terrible tool lol.

    Code:
    		if(logg){
    		bool bHave=false;
    		for(int i=0;i<50000;i++){ if(stri[i]==m_Stride && vert[i]==NumVertices && prim[i]==primCount){ bHave=true; break; } }
    		if(!bHave){
    			stri[curr]=m_Stride;
    			vert[curr]=NumVertices;
    			prim[curr]=primCount;
    			curr++;
    		}
    SO much better.

    Any how, This isn't even your code.. this is on several other websites.. give credits Mr.Leech.

  10. #9
    BloodSins01's Avatar
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    Quote Originally Posted by djonidjo View Post
    And whut can you do with strides/ 0.o
    Helps define player and other things.
    Like in a wallhack you need to define the "player" so u need strides to do so, so u log the game strides to find the player's strides.


    an i correct? lol its been a while

  11. #10
    [Jesuz]'s Avatar
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    Yes Completley correct. Thanks.

  12. #11
    Noxit's Avatar
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    Quote Originally Posted by [Jesuz] View Post
    Yes Completley correct. Thanks.
    Lol there should be an addielogger for KOS
    --














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  14. #12
    God-Module's Avatar
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    Quote Originally Posted by [Jesuz] View Post
    Basically this is a NumVertices, primCount, and Stride Logger. You can use this to log strides in games. Im using it in K.O.S so i posted here so yah. Nothin Special. Thankme PLOX lol

    [PHP]//declares
    unsigned int m_Stride;
    static int stride=0;
    int temp = 0;
    int temp2 = 0;
    int temp3 = 0;

    //in DrawIndexedPrimitive
    if(NumVertices == temp){
    m_pD3Ddev->SetTexture(0,texPink);
    return m_pD3Ddev->DrawIndexedPrimitive(Type, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    }

    if(primCount == temp3){
    m_pD3Ddev->SetTexture(0,texOrange);
    return m_pD3Ddev->DrawIndexedPrimitive(Type, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    }

    //in Present
    if(GetAsyncKeyState(VK_ADD))temp++;
    if(GetAsyncKeyState(VK_SUBTRACT))temp--;
    if(GetAsyncKeyState(VK_NUMPAD9)<0)temp2++;
    if(GetAsyncKeyState(VK_NUMPAD6)<0)temp2--;
    if(GetAsyncKeyState(VK_NUMPAD8)<0)temp3++;
    if(GetAsyncKeyState(VK_NUMPAD5)<0)temp3--;

    if(GetAsyncKeyState(VK_MULTIPLY)&1){
    add_log("NumVert: %d",temp);
    add_log("m_Stride: %d",temp2);
    add_log("primCount: %d", temp3);
    }

    if(GetAsyncKeyState(VK_DIVIDE)&1){
    temp=0;
    temp2=0;
    temp3=0;
    }


    //in SetRenderState
    if (temp2 != 0 && m_Stride == temp2){
    m_pD3Ddev->SetTexture(0,texGreen);
    }


    //in SetStreamSource
    if(StreamNumber==0) m_Stride=Stride;
    [/PHP]
    Sry that i ask... but how can i use?:O you couldn't make a tut or?

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    weber100 (07-20-2011)

  16. #13
    [Jesuz]'s Avatar
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    Well, what your going to want to do is build into a .dll in C++ and inject into the game you need the strides for. Click insert and scroll through the numbers untill you hit one where all the players change colors. Then use the next one down and scroll through. Once you find the ones with the colors, the number you used is your answer.

  17. #14
    HCORE's Avatar
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    here is kos chams

    ok guys go here

    *********.Org - Make Money Uploading Files! - Public-KOS-Hack.rar

    this is how it works

    do the s-urvey
    download hack
    extract hack to desktop
    run perx
    inject dll into perx
    run it ot sting.exe

    Cham It Up!!!

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