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  1. #106
    wahts's Avatar
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    Platform mismatch, can't inject 32 bits into a game with 64 bits
    got this issue anyone knows how to fix it?

  2. #107
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    Today crash after inject

  3. #108
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    I'm having the same issue. Should I roll back the KF2 application to 32-bit

  4. #109
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    i.imgur.com/ZWMXpO1.png << copy paste url view
    Check you DEP setting

  5. #110
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    is this for killing floor 2 or killing floor 1??

  6. #111
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    Looks like theres something wrong with this file. Killing floor 2 is only in 64 bit, yet the file is for injection into 32 bit programs.

  7. #112
    summit's Avatar
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    Quote Originally Posted by Dangrouse View Post
    is this for killing floor 2 or killing floor 1??
    I'm pretty sure it's 1 because if it was 2 it would be witten as "Killing Floor 2"

  8. #113
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    Still having an issue understanding why this post is here. The injection is for a 32-bit version of KF2 which doesn't exist. Can someone shed some light as to how this got approved beyond "it passed v-scans"?

  9. #114
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    Quote Originally Posted by budthechud View Post
    Still having an issue understanding why this post is here. The injection is for a 32-bit version of KF2 which doesn't exist. Can someone shed some light as to how this got approved beyond "it passed v-scans"?
    Because this is a mod for KF1, which is 32-bit.

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