Code:
local HackB = {}
HackB.Active = CreateClientConVar("HackB_Active", 1, true, false)
HackB.Version = "1.5.0"
HackB.Ply = LocalPlayer()
HackB.TTT = (GAMEMODE and GAMEMODE.Name and string.find(GAMEMODE.Name, "Terror") and true) or false
if HackB.TTT then HackB.TTTCORPSE = CORPSE end
HackB.DarkRP = (GAMEMODE and GAMEMODE.Name and string.find(GAMEMODE.Name, "DarkRP") and true) or false
HackB.Message = function(...)
chat.AddText(Color(50, 255, 100), "HackBETA ", ...)
end
local propkill = {}
propkill.Message = function(...)
chat.AddText(Color(50, 255, 100), "Propkill Help ", ...)
end
RunConsoleCommand("physgun_wheelspeed" , 999999)
RunConsoleCommand("cl_interp" , 0)
RunConsoleCommand("cl_interp_ratio" , 0)
RunConsoleCommand("cl_cmdrate" , 200)
RunConsoleCommand("cl_updaterate" , 200)
RunConsoleCommand("rate" , 51200)
propkill.Message("Loaded")
HackB.GetColorFromString = function(words)
if type(words) != "string" then return Color(255, 255, 255, 255) end
words = "return "..words
local func = CompileString(words, "GettingColors", true)
local good, color = pcall(func)
if good and type(color) == "table" and color.r and color.g and color.b and color.a then
return color
else
return Color(255, 255, 255, 255)
end
end
HackB.Chars = {"A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z"}
HackB.RandomName = function(amount)
local toReturn = ""
local amount = amount or 10
for i = 1, amount do
if math.random(0, 1) == 0 then
toReturn = toReturn..string.lower(table.Random(HackB.Chars))
else
toReturn = toReturn..table.Random(HackB.Chars)
end
end
return toReturn
end
surface.CreateFont("TitleFont", {font = "Arial", size = 20})
surface.CreateFont("CatagoryHeader", {font = "CloseCaption_Normal", size = 34})
surface.CreateFont("CatagoryText", {font = "CloseCaption_Normal", size = 28})
surface.CreateFont("ESPFont", {font = "CloseCaption_Normal", weight = 1000, size = 15})
local varc = {}
varc.Message = function(...)
chat.AddText(Color(50, 255, 100), "Variables ", ...)
end
HackB.Aimbot = {}
HackB.Aimbot.CurTarget = nil
HackB.Aimbot.Vars = {}
HackB.Aimbot.Vars["Active"] = CreateClientConVar("HackB_Aimbot_Active", 0, true, false)
HackB.Aimbot.Vars["RandomBones"] = CreateClientConVar("HackB_Aimbot_RandomBones", 0, true, false)
HackB.Aimbot.Vars["AttackNPCs"] = CreateClientConVar("HackB_Aimbot_AttackNPCs", 0, true, false)
HackB.Aimbot.Vars["AttackPlayers"] = CreateClientConVar("HackB_Aimbot_AttackPlayers", 0, true, false)
HackB.Aimbot.Vars["Prediction"] = CreateClientConVar("HackB_Aimbot_Prediction", 0, true, false)
HackB.Aimbot.Vars["AimOnKey"] = CreateClientConVar("HackB_Aimbot_AimOnKey", 0, true, false)
HackB.Aimbot.Vars["AimOnKey_Key"] = CreateClientConVar("HackB_Aimbot_AimOnKey_Key", "MOUSE_LEFT", true, false)
HackB.Aimbot.Vars["MaxAngle"] = CreateClientConVar("HackB_Aimbot_MaxAngle", 180, true, false)
HackB.Aimbot.Vars["Preferance"] = CreateClientConVar("HackB_Aimbot_Preferance", "Distance", true, false)
HackB.Aimbot.Vars["AntiSnap"] = CreateClientConVar("HackB_Aimbot_AntiSnap", 0, true, false)
HackB.Aimbot.Vars["AntiSnapSpeed"] = CreateClientConVar("HackB_Aimbot_AntiSnapSpeed", 4, true, false)
HackB.Aimbot.Vars["AutoShoot"] = CreateClientConVar("HackB_Aimbot_AutoShoot", 0, true, false)
HackB.Aimbot.Vars["PanicMode"] = CreateClientConVar("HackB_Aimbot_PanicMode", 0, true, false)
HackB.Aimbot.Vars["IgnoreTeam"] = CreateClientConVar("HackB_Aimbot_IgnoreTeam", 0, true, false)
HackB.Friends = {}
HackB.Friends.List = {} //The steamIDs of everyone on your friends list
HackB.Friends.Vars = {}
HackB.Friends.Vars["Active"] = CreateClientConVar("HackB_Friends_Active", 0, true, false)
HackB.Friends.Vars["Reverse"] = CreateClientConVar("HackB_Friends_Reverse", 0, true, false)
HackB.ESP = {}
HackB.ESP.Vars = {}
HackB.ESP.Vars["Active"] = CreateClientConVar("HackB_ESP_Active", 0, true, false)
HackB.ESP.Vars["Players"] = CreateClientConVar("HackB_ESP_Players", 0, true, false)
HackB.ESP.Vars["NPCs"] = CreateClientConVar("HackB_ESP_NPCs", 0, true, false)
HackB.ESP.Vars["Name"] = CreateClientConVar("HackB_ESP_Name", "Off", true, false)
HackB.ESP.Vars["Weapons"] = CreateClientConVar("HackB_ESP_Weapons", "Off", true, false)
HackB.ESP.Vars["Distance"] = CreateClientConVar("HackB_ESP_Distance", "Off", true, false)
HackB.ESP.Vars["Health"] = CreateClientConVar("HackB_ESP_Health", "Off", true, false)
HackB.ESP.Vars["MaxDistance"] = CreateClientConVar("HackB_ESP_MaxDistance", 0, true, false)
HackB.ESP.Vars["Box"] = CreateClientConVar("HackB_ESP_Box", 0, true, false)
HackB.ESP.Vars["ShowTraitors"] = CreateClientConVar("HackB_ESP_ShowTraitors", "Off", true, false)
HackB.ESP.Vars["Bodies"] = CreateClientConVar("HackB_ESP_Bodies", 0, true, false)
HackB.ESP.Vars["Radar"] = CreateClientConVar("HackB_ESP_Radar", 0, true, false)
HackB.ESP.Vars["RadarScale"] = CreateClientConVar("HackB_ESP_RadarScale", 20, true, false)
HackB.ESP.Vars["TeamBased"] = CreateClientConVar("HackB_ESP_TeamBased", 0, true, false)
HackB.Chams = {}
HackB.Chams.Mat = CreateMaterial(HackB.RandomName(math.random(10,15)), "VertexLitGeneric", { ["$basetexture"] = "models/debug/debugwhite", ["$model"] = 1, ["$ignorez"] = 1 })
HackB.Chams.Vars = {}
HackB.Chams.Vars["Active"] = CreateClientConVar("HackB_Chams_Active", 0, true, false)
HackB.Chams.Vars["Players"] = CreateClientConVar("HackB_Chams_Players", 0, true, false)
HackB.Chams.Vars["NPCs"] = CreateClientConVar("HackB_Chams_NPCs", 0, true, false)
HackB.Chams.Vars["Weapons"] = CreateClientConVar("HackB_Chams_Weapons", 0, true, false)
HackB.Chams.Vars["MaxDistance"] = CreateClientConVar("HackB_Chams_MaxDistance", 0, true, false)
HackB.Chams.Vars["Bodies"] = CreateClientConVar("HackB_Chams_Bodies", 0, true, false)
HackB.Chams.Vars["TeamBased"] = CreateClientConVar("HackB_Chams_TeamBased", 0, true, false)
HackB.Entities = {}
HackB.Entities.List = {} //The class namse of all the entities
HackB.Entities.Vars = {}
HackB.Entities.Vars["Active"] = CreateClientConVar("HackB_Entities_Active", 0, true, false)
HackB.Misc = {}
HackB.Misc.Vars = {}
HackB.Misc.Vars["ShowAdmins"] = CreateClientConVar("HackB_Misc_ShowAdmins", 0, true, false)
HackB.Misc.Vars["Crosshair"] = CreateClientConVar("HackB_Misc_Cross", 0, true, false)
HackB.Misc.Vars["CrosshairSize"] = CreateClientConVar("HackB_Misc_CrossSize", 50, true, false)
HackB.Misc.Vars["NoRecoil"] = CreateClientConVar("HackB_Misc_NoRecoil", 0, true, false)
HackB.Misc.Vars["ShowSpectators"] = CreateClientConVar("HackB_Misc_ShowSpectators", 0, true, false)
HackB.Misc.Vars["BunnyHop"] = CreateClientConVar("HackB_Misc_BunnyHop", 0, true, false)
HackB.Misc.Vars["BunnyHop_Key"] = CreateClientConVar("HackB_Misc_BunnyHop_Key", "KEY_SPACE", true, false)
HackB.Misc.Vars["AutoReload"] = CreateClientConVar("HackB_Misc_AutoReload", 0, true, false)
HackB.Misc.Vars["AutoPistol"] = CreateClientConVar("HackB_Misc_AutoPistol", 0, true, false)
HackB.Misc.Vars["BuyHealth"] = CreateClientConVar("HackB_Misc_BuyHealth", 0, true, false)
HackB.Misc.Vars["BuyHealth_Minimum"] = CreateClientConVar("HackB_Misc_BuyHealth_Minimum", 80, true, false)
HackB.Misc.Vars["TraitorFinder"] = CreateClientConVar("HackB_Misc_TraitorFinder", 0, true, false)
HackB.Misc.Vars["Deaths"] = CreateClientConVar("HackB_Misc_Deaths", 0, true, false)
HackB.Misc.Vars["Sounds"] = CreateClientConVar("HackB_Misc_Sounds", 0, true, false)
HackB.Style = {}
HackB.Style.Vars = {}
HackB.Style.Vars["BoundingBox"] = {}
HackB.Style.Vars["BoundingBox"].var = CreateClientConVar("HackB_Style_BoundingBox", "Color(255, 0, 0, 255)", true, false)
HackB.Style.Vars["BoundingBox"].color = HackB.GetColorFromString(HackB.Style.Vars["BoundingBox"].var:GetString())
HackB.Style.Vars["ESPText"] = {}
HackB.Style.Vars["ESPText"].var = CreateClientConVar("HackB_Style_ESPText", "Color(255, 255, 255, 255)", true, false)
HackB.Style.Vars["ESPText"].color = HackB.GetColorFromString(HackB.Style.Vars["ESPText"].var:GetString())
HackB.Style.Vars["Crosshair"] = {}
HackB.Style.Vars["Crosshair"].var = CreateClientConVar("HackB_Style_Cross", "Color(255, 255, 255, 255)", true, false)
HackB.Style.Vars["Crosshair"].color = HackB.GetColorFromString(HackB.Style.Vars["Crosshair"].var:GetString())
HackB.Style.Vars["BodyText"] = {}
HackB.Style.Vars["BodyText"].var = CreateClientConVar("HackB_Style_BodyText", "Color(255, 255, 255, 255)", true, false)
HackB.Style.Vars["BodyText"].color = HackB.GetColorFromString(HackB.Style.Vars["BodyText"].var:GetString())
HackB.Style.Vars["Chams"] = {}
HackB.Style.Vars["Chams"].var = CreateClientConVar("HackB_Style_Chams", "Color(0, 255, 0, 255)", true, false)
HackB.Style.Vars["Chams"].color = HackB.GetColorFromString(HackB.Style.Vars["Chams"].var:GetString())
HackB.Style.Vars["BodyChams"] = {}
HackB.Style.Vars["BodyChams"].var = CreateClientConVar("HackB_Style_BodyChams", "Color(0, 255, 0, 255)", true, false)
HackB.Style.Vars["BodyChams"].color = HackB.GetColorFromString(HackB.Style.Vars["BodyChams"].var:GetString())
varc.Message("Set")
local save = {}
save.Message = function(...)
chat.AddText(Color(50, 255, 100), "Save ", ...)
end
HackB.SavedData = CreateClientConVar("HackB_SaveData", HackB.RandomName(math.random(10, 15)), true, false)
local frnd = {}
frnd.Message = function(...)
chat.AddText(Color(50, 255, 100), "Friends List ", ...)
end
HackB.SaveData = function()
file.Write(HackB.SavedData:GetString()..".txt", util.TableToJSON(HackB.Friends.List))
file.Append(HackB.SavedData:GetString()..".txt", "\n")
file.Append(HackB.SavedData:GetString()..".txt", util.TableToJSON(HackB.Entities.List))
end
if file.Exists(HackB.SavedData:GetString()..".txt", "DATA") then
local info = string.Explode("\n", file.Read(HackB.SavedData:GetString()..".txt", "DATA"))
if type(info) == "table" and info[1] and info[2] then
HackB.Friends.List = util.JSONToTable(info[1])
HackB.Entities.List = util.JSONToTable(info[2])
end
end
save.Message("Added")
HackB.BoolToInt = function(bool)
if bool then
return 1
else
return 0
end
end
local keys = {}
keys.Message = function(...)
chat.AddText(Color(50, 255, 100), "Keys ", ...)
end
HackB.Keys = {
[0] = "KEY_NONE",
[1] = "KEY_0",
[2] = "KEY_1",
[3] = "KEY_2",
[4] = "KEY_3",
[5] = "KEY_4",
[6] = "KEY_5",
[7] = "KEY_6",
[8] = "KEY_7",
[9] = "KEY_8",
[10] = "KEY_9",
[11] = "KEY_A",
[12] = "KEY_B",
[13] = "KEY_C",
[14] = "KEY_D",
[15] = "KEY_E",
[16] = "KEY_F",
[17] = "KEY_G",
[18] = "KEY_H",
[19] = "KEY_I",
[20] = "KEY_J",
[21] = "KEY_K",
[22] = "KEY_L",
[23] = "KEY_M",
[24] = "KEY_N",
[25] = "KEY_O",
[26] = "KEY_P",
[27] = "KEY_Q",
[28] = "KEY_R",
[29] = "KEY_S",
[30] = "KEY_T",
[31] = "KEY_U",
[32] = "KEY_V",
[33] = "KEY_W",
[34] = "KEY_X",
[35] = "KEY_Y",
[36] = "KEY_Z",
[37] = "KEY_PAD_0",
[38] = "KEY_PAD_1",
[39] = "KEY_PAD_2",
[40] = "KEY_PAD_3",
[41] = "KEY_PAD_4",
[42] = "KEY_PAD_5",
[43] = "KEY_PAD_6",
[44] = "KEY_PAD_7",
[45] = "KEY_PAD_8",
[46] = "KEY_PAD_9",
[47] = "KEY_PAD_DIVIDE",
[48] = "KEY_PAD_MULTIPLY",
[49] = "KEY_PAD_MINUS",
[50] = "KEY_PAD_PLUS",
[51] = "KEY_PAD_ENTER",
[52] = "KEY_PAD_DECIMAL",
[53] = "KEY_LBRACKET",
[54] = "KEY_RBRACKET",
[55] = "KEY_SEMICOLON",
[56] = "KEY_APOSTROPHE",
[57] = "KEY_BACKQUOTE",
[58] = "KEY_COMMA",
[59] = "KEY_PERIOD",
[60] = "KEY_SLASH",
[61] = "KEY_BACKSLASH",
[62] = "KEY_MINUS",
[63] = "KEY_EQUAL",
[64] = "KEY_ENTER",
[65] = "KEY_SPACE",
[66] = "KEY_BACKSPACE",
[67] = "KEY_TAB",
[68] = "KEY_CAPSLOCK",
[69] = "KEY_NUMLOCK",
[70] = "KEY_ESCAPE",
[71] = "KEY_SCROLLLOCK",
[72] = "KEY_INSERT",
[73] = "KEY_DELETE",
[74] = "KEY_HOME",
[75] = "KEY_END",
[76] = "KEY_PAGEUP",
[77] = "KEY_PAGEDOWN",
[78] = "KEY_BREAK",
[79] = "KEY_LSHIFT",
[80] = "KEY_RSHIFT",
[81] = "KEY_LALT",
[82] = "KEY_RALT",
[83] = "KEY_LCONTROL",
[84] = "KEY_RCONTROL",
[85] = "KEY_LWIN",
[86] = "KEY_RWIN",
[87] = "KEY_APP",
[88] = "KEY_UP",
[89] = "KEY_LEFT",
[90] = "KEY_DOWN",
[91] = "KEY_RIGHT",
[92] = "KEY_F1",
[93] = "KEY_F2",
[94] = "KEY_F3",
[95] = "KEY_F4",
[96] = "KEY_F5",
[97] = "KEY_F6",
[98] = "KEY_F7",
[99] = "KEY_F8",
[100] = "KEY_F9",
[101] = "KEY_F10",
[102] = "KEY_F11",
[103] = "KEY_F12",
[104] = "KEY_CAPSLOCKTOGGLE",
[105] = "KEY_NUMLOCKTOGGLE",
[106] = "KEY_SCROLLLOCKTOGGLE",
[107] = "KEY_XBUTTON_UP",
[108] = "KEY_XBUTTON_DOWN",
[109] = "KEY_XBUTTON_LEFT",
[110] = "KEY_XBUTTON_RIGHT",
[111] = "KEY_XBUTTON_START",
[112] = "KEY_XBUTTON_BACK",
[113] = "KEY_XBUTTON_STICK1",
[114] = "KEY_XBUTTON_STICK2",
[115] = "KEY_XBUTTON_A",
[116] = "KEY_XBUTTON_B",
[117] = "KEY_XBUTTON_X",
[118] = "KEY_XBUTTON_Y",
[119] = "KEY_XBUTTON_BLACK",
[120] = "KEY_XBUTTON_WHITE",
[121] = "KEY_XBUTTON_LTRIGGER",
[122] = "KEY_XBUTTON_RTRIGGER",
[123] = "KEY_XSTICK1_UP",
[124] = "KEY_XSTICK1_DOWN",
[125] = "KEY_XSTICK1_LEFT",
[126] = "KEY_XSTICK1_RIGHT",
[127] = "KEY_XSTICK2_UP",
[128] = "KEY_XSTICK2_DOWN",
[129] = "KEY_XSTICK2_LEFT",
[130] = "KEY_XSTICK2_RIGHT"
}
HackB.MouseKeys = {
[107] = "MOUSE_LEFT",
[108] = "MOUSE_RIGHT",
[109] = "MOUSE_MIDDLE",
[110] = "MOUSE_4",
[111] = "MOUSE_5"
}
varc.Message("Found")
local chatr = {}
chatr.Message = function(...)
chat.AddText(Color(50, 255, 100), "Chat Rules ", ...)
end
HackB.InChat = false
hook.Add("StartChat", HackB.RandomName(math.random(10, 15)), function()
HackB.InChat = true
end)
hook.Add("FinishChat", HackB.RandomName(math.random(10, 15)), function()
HackB.InChat = false
end)
chatr.Message("Added")
HackB.KeyPressed = function(key)
if HackB.InChat then return false end
for k = 107, 111 do
if key == HackB.MouseKeys[k] then
if input.IsMouseDown(k) then
return true
else
return false
end
end
end
for k = 0, 130 do
if key == HackB.Keys[k] then
if input.IsKeyDown(k) then
return true
else
return false
end
end
end
return false
end
local bones = {}
bones.Message = function(...)
chat.AddText(Color(50, 255, 100), "Bones ", ...)
end
HackB.Bones = {
"ValveBiped.Bip01_Head1",
"ValveBiped.Bip01_Neck1",
"ValveBiped.Bip01_Spine4",
"ValveBiped.Bip01_Spine2",
"ValveBiped.Bip01_Spine1",
"ValveBiped.Bip01_Spine",
"ValveBiped.Bip01_R_UpperArm",
"ValveBiped.Bip01_R_Forearm",
"ValveBiped.Bip01_R_Hand",
"ValveBiped.Bip01_L_UpperArm",
"ValveBiped.Bip01_L_Forearm",
"ValveBiped.Bip01_L_Hand",
"ValveBiped.Bip01_R_Thigh",
"ValveBiped.Bip01_R_Calf",
"ValveBiped.Bip01_R_Foot",
"ValveBiped.Bip01_R_Toe0",
"ValveBiped.Bip01_L_Thigh",
"ValveBiped.Bip01_L_Calf",
"ValveBiped.Bip01_L_Foot",
"ValveBiped.Bip01_L_Toe0"
}
HackB.RandomBones = {
"ValveBiped.Bip01_Head1",
"ValveBiped.Bip01_Neck1",
"ValveBiped.Bip01_Spine4",
"ValveBiped.Bip01_Spine2",
"ValveBiped.Bip01_R_UpperArm",
"ValveBiped.Bip01_L_UpperArm"
}
bones.Message("Found")
HackB.GetRandomBones = function()
local temp = {}
local function GetBones() //Ahh recursion, i love you.
if #HackB.RandomBones > 0 then
local random = math.random(1, #HackB.RandomBones)
table.insert(temp, HackB.RandomBones[random])
table.remove(HackB.RandomBones, random)
GetBones()
else
table.insert(HackB.RandomBones, "ValveBiped.Bip01_Head1")
table.insert(HackB.RandomBones, "ValveBiped.Bip01_Neck1")
table.insert(HackB.RandomBones, "ValveBiped.Bip01_Spine4")
table.insert(HackB.RandomBones, "ValveBiped.Bip01_Spine2")
table.insert(HackB.RandomBones, "ValveBiped.Bip01_R_UpperArm")
table.insert(HackB.RandomBones, "ValveBiped.Bip01_L_UpperArm")
end
end
GetBones()
return temp
end
HackB.SpotIsVisible = function(pos, ent)
ent = ent or HackB.Aimbot.CurTarget
local tracedata = {}
tracedata.start = HackB.Ply:GetShootPos()
tracedata.endpos = pos
tracedata.filter = {HackB.Ply, ent}
local trace = util.TraceLine(tracedata)
if trace.HitPos:Distance(pos) < 0.005 then
return true
else
return false
end
end
HackB.CanSee = function(ent)
for k = 1, #HackB.Bones do
local v = HackB.Bones[k]
local bone = ent:LookupBone(v)
if bone != nil then
local pos, ang = ent:GetBonePosition(bone)
if HackB.SpotIsVisible(pos, ent) then
return true
end
end
end
return false
end
HackB.GetTarget = function()
if HackB.Aimbot.Vars["AttackNPCs"]:GetBool() or HackB.Aimbot.Vars["AttackPlayers"]:GetBool() then
local targets = {}
local everything = ents.GetAll()
for k = 1, #everything do
local v = everything[k]
if HackB.Aimbot.Vars["AttackNPCs"]:GetBool() and v:IsNPC() then
if HackB.CanSee(v) then
table.insert(targets, {["Target"] = v, ["Pos"] = v:LocalToWorld(v:OBBCenter())})
end
elseif HackB.Aimbot.Vars["AttackPlayers"]:GetBool() and v:IsPlayer() and v != HackB.Ply then
if HackB.CanSee(v) then
table.insert(targets, {["Target"] = v, ["Pos"] = v:LocalToWorld(v:OBBCenter())})
end
end
end
for k,v in SortedPairs(targets, true) do //It will already be sorted so this shouldn't be too resource heavy, the main point of this is to loop through the table backwards
local v = v["Target"]
local shouldremove = false
if HackB.Aimbot.Vars["IgnoreTeam"]:GetBool() and v:IsPlayer() then
if HackB.TTT then
if HackB.Ply:GetRole() == 1 and v:GetRole() == 1 then
shouldremove = true
end
if HackB.Ply:GetRole() != 1 and not table.HasValue(HackB.Traitors, v) then
shouldremove = true
end
else
if v:Team() == HackB.Ply:Team() then
shouldremove = true
end
end
end
if HackB.Friends.Vars["Active"]:GetBool() then
if HackB.Friends.Vars["Reverse"]:GetBool() then
if not table.HasValue(HackB.Friends.List, v:SteamID()) then
shouldremove = true
end
else
if table.HasValue(HackB.Friends.List, v:SteamID()) then
shouldremove = true
end
end
end
if shouldremove then
table.remove(targets, k)
end
end
if #targets == 0 then
return nil
elseif #targets == 1 then
targets[1]["Target"].BoneToAimAt = nil
return targets[1]["Target"]
end
if HackB.Aimbot.Vars["Preferance"]:GetString() == "Distance" then
local min = {["Distance"] = HackB.Ply:GetPos():Distance(targets[1]["Pos"]), ["Target"] = targets[1]["Target"]}
for k = 1, #targets do
local v = targets[k]
local distance = HackB.Ply:GetPos():Distance(v["Pos"])
if distance < min["Distance"] then
min = {["Distance"] = distance, ["Target"] = v["Target"]}
end
end
min["Target"].BoneToAimAt = nil
return min["Target"]
elseif HackB.Aimbot.Vars["Preferance"]:GetString() == "Angle" then
local min = {["Angle"] = HackB.AngleTo(targets[1]["Pos"]), ["Target"] = targets[1]["Target"]}
for k = 1, #targets do
local v = targets[k]
local angle = HackB.AngleTo(v["Pos"])
if angle < min["Angle"] then
min = {["Angle"] = angle, ["Target"] = v["Target"]}
end
end
min["Target"].BoneToAimAt = nil
return min["Target"]
end
else
return nil
end
end
HackB.AngleTo = function(pos)
local myAngs = HackB.Ply:GetAngles()
local needed = (pos - HackB.Ply:GetShootPos()):Angle()
myAngs.p = math.NormalizeAngle(myAngs.p)
needed.p = math.NormalizeAngle(needed.p)
myAngs.y = math.NormalizeAngle(myAngs.y)
needed.y = math.NormalizeAngle(needed.y)
local p = math.NormalizeAngle(needed.p - myAngs.p)
local y = math.NormalizeAngle(needed.y - myAngs.y)
return math.abs(p) + math.abs(y), {p = p, y = y}
end
HackB.ValidTarget = function()
if HackB.Aimbot.CurTarget == nil then return false end
if not IsValid(HackB.Aimbot.CurTarget) then return false end
if HackB.Aimbot.CurTarget:IsPlayer() and (not HackB.Aimbot.CurTarget:Alive() or HackB.Aimbot.CurTarget:Team() == TEAM_SPECTATOR or HackB.Aimbot.CurTarget:Health() < 1) then return false end
if not HackB.Aimbot.Vars["AttackNPCs"]:GetBool() and HackB.Aimbot.CurTarget:IsNPC() then return false end
if not HackB.Aimbot.Vars["AttackPlayers"]:GetBool() and HackB.Aimbot.CurTarget:IsPlayer() then return false end
if not HackB.CanSee(HackB.Aimbot.CurTarget) then return false end
if HackB.Aimbot.Vars["IgnoreTeam"]:GetBool() and HackB.Aimbot.CurTarget:IsPlayer() then
if HackB.TTT then
if HackB.Ply:GetRole() == 1 and HackB.Aimbot.CurTarget:GetRole() == 1 then return false end
if HackB.Ply:GetRole() != 1 and not table.HasValue(HackB.Traitors, HackB.Aimbot.CurTarget) then return false end
else
if HackB.Aimbot.CurTarget:Team() == HackB.Ply:Team() then return false end
end
end
return true
end
hook.Add("RenderScreenspaceEffects", HackB.RandomName(math.random(10, 15)), function()
if HackB.Active:GetBool() then
local everything = ents.GetAll()
for k = 1, #everything do
local v = everything[k]
if HackB.Chams.Vars["Active"]:GetBool() and v != HackB.Ply and (HackB.Chams.Vars["MaxDistance"]:GetInt() == 0 or v:GetPos():Distance(HackB.Ply:GetPos()) < HackB.Chams.Vars["MaxDistance"]:GetInt()) then
cam.Start3D(EyePos(), EyeAngles())
if (v:IsPlayer() and v:Alive() and v:Team() != TEAM_SPECTATOR and HackB.Chams.Vars["Players"]:GetBool()) or (v:IsNPC() and v:Health() > 0 and HackB.Chams.Vars["NPCs"]:GetBool()) then
local color = HackB.Style.Vars["Chams"].color
if HackB.Chams.Vars["TeamBased"]:GetBool() and v:IsPlayer() then
color = team.GetColor(v:Team())
if HackB.TTT then
if v:GetRole() == 2 then
color = Color(0, 0, 255, 255)
elseif table.HasValue(HackB.Traitors, v) then
color = Color(255, 0, 0, 255)
else
color = Color(0, 255, 0, 255)
end
end
end
render.SuppressEngineLighting(true)
render.SetColorModulation(color.r/255, color.g/255, color.b/255, 1)
render.MaterialOverride(HackB.Chams.Mat)
v:DrawModel()
render.SetColorModulation((color.r + 150)/250, (color.g + 150)/250, (color.b + 150)/255, 1)
if IsValid(v:GetActiveWeapon()) and HackB.Chams.Vars["Weapons"]:GetBool() then
v:GetActiveWeapon():DrawModel()
end
render.SetColorModulation(1, 1, 1, 1)
render.MaterialOverride()
render.SetModelLighting(4, color.r/255, color.g/255, color.b/255)
v:DrawModel()
render.SuppressEngineLighting(false)
elseif HackB.TTT and HackB.Chams.Vars["Bodies"]:GetBool() and v:GetClass() == "prop_ragdoll" then
local color = HackB.Style.Vars["BodyChams"].color
render.SuppressEngineLighting(true)
render.SetColorModulation(color.r/255, color.g/255, color.b/255, 1)
render.MaterialOverride(HackB.Chams.Mat)
v:DrawModel()
render.SetColorModulation(1, 1, 1, 1)
render.MaterialOverride()
render.SetModelLighting(4, color.r/255, color.g/255, color.b/255)
v:DrawModel()
render.SuppressEngineLighting(false)
elseif HackB.Entities.Vars["Active"]:GetBool() and table.HasValue(HackB.Entities.List, v:GetClass()) then
local color = HackB.Style.Vars["Chams"].color
render.SuppressEngineLighting(true)
render.SetColorModulation(color.r/255, color.g/255, color.b/255, 1)
render.MaterialOverride(HackB.Chams.Mat)
v:DrawModel()
render.SetColorModulation(1, 1, 1, 1)
render.MaterialOverride()
render.SetModelLighting(4, color.r/255, color.g/255, color.b/255)
v:DrawModel()
render.SuppressEngineLighting(false)
end
cam.End3D()
end
end
end
end)
local radi = {}
radi.Message = function(...)
chat.AddText(Color(50, 255, 100), "Radar ", ...)
end
HackB.DrawFilledCircle = function(x, y, radius, quality)
local circle = {}
local tmp = 0
for i = 1, quality do
tmp = math.rad(i * 360) / quality
circle[i] = {x = x + math.cos(tmp) * radius, y = y + math.sin(tmp) * radius}
end
surface.DrawPoly(circle)
end
HackB.DrawArrow = function(x, y, myRotation)
local arrow = {}
arrow[1] = {x = x, y = y}
arrow[2] = {x = x + 4, y = y + 7.5}
arrow[3] = {x = x, y = y + 5}
arrow[4] = {x = x - 4, y = y + 7.5}
//Now that i have the arrow determined, i have to rotate it to match the targets angle
myRotation = myRotation * -1
myRotation = math.rad(myRotation)
for i = 1, 4 do
local theirX = arrow[i].x
local theirY = arrow[i].y
theirX = theirX - x
theirY = theirY - y
arrow[i].x = theirX * math.cos(myRotation) - theirY * math.sin(myRotation)
arrow[i].y = theirX * math.sin(myRotation) + theirY * math.cos(myRotation)
arrow[i].x = arrow[i].x + x
arrow[i].y = arrow[i].y + y
end
surface.DrawPoly(arrow)
end
HackB.Traitors = {}
HackB.SuperAdmins = {}
HackB.Admins = {}
HackB.Spectators = {}
local radarX, radarY, radarWidth, radarHeight = 100, 200, 150, 150
hook.Add("HUDPaint", HackB.RandomName(math.random(10, 15)), function()
if HackB.Active:GetBool() then
local everything = ents.GetAll()
if HackB.ESP.Vars["Active"]:GetBool() and HackB.ESP.Vars["Radar"]:GetBool() then //Setting up the background here. And since the ESP doesnt draw you
draw****undedBox(0, radarX, radarY, radarWidth, radarHeight, Color(100, 100, 100, 255 ))
draw.NoTexture()
if HackB.ESP.Vars["TeamBased"]:GetBool() then
local color = team.GetColor(HackB.Ply:Team())
if HackB.TTT then
if HackB.Ply:GetRole() == 2 then
color = Color(0, 0, 255, 255)
elseif HackB.Ply:GetRole() == 1 then
color = Color(255, 0, 0, 255)
else
color = Color(0, 255, 0, 255)
end
end
surface.SetDrawColor(color)
else
surface.SetDrawColor(HackB.Style.Vars["ESPText"].color)
end
HackB.DrawArrow(radarX + (radarWidth / 2), radarY + (radarHeight / 2), 0)
end
for k = 1, #everything do
local v = everything[k]
if HackB.ESP.Vars["Active"]:GetBool() and v != HackB.Ply and (HackB.ESP.Vars["MaxDistance"]:GetInt() == 0 or v:GetPos():Distance(HackB.Ply:GetPos()) < HackB.ESP.Vars["MaxDistance"]:GetInt()) then
if (v:IsPlayer() and v:Alive() and v:Team() != TEAM_SPECTATOR and HackB.ESP.Vars["Players"]:GetBool()) or (v:IsNPC() and v:Health() > 0 and HackB.ESP.Vars["NPCs"]:GetBool()) then
local color = HackB.Style.Vars["ESPText"].color
if HackB.ESP.Vars["TeamBased"]:GetBool() and v:IsPlayer() then
color = team.GetColor(v:Team())
if HackB.TTT then
if v:GetRole() == 2 then
color = Color(0, 0, 255, 255)
elseif table.HasValue(HackB.Traitors, v) then
color = Color(255, 0, 0, 255)
else
color = Color(0, 255, 0, 255)
end
end
end
local Min, Max = v:GetCollisionBounds()
if HackB.ESP.Vars["Box"]:GetBool() then
local one = v:LocalToWorld(Min):ToScreen()
local two = v:LocalToWorld(Vector(Min.x, Min.y, Max.z)):ToScreen()
local three = v:LocalToWorld(Vector(Min.x, Min.y + (Max.y * 2), Min.z)):ToScreen()
local four = v:LocalToWorld(Vector(Min.x + (Max.x * 2), Min.y, Min.z)):ToScreen()
local five = v:LocalToWorld(Max):ToScreen()
local six = v:LocalToWorld(Vector(Max.x, Max.y, Min.z)):ToScreen()
local seven = v:LocalToWorld(Vector(Max.x, Max.y + (Min.y * 2), Max.z)):ToScreen()
local eight = v:LocalToWorld(Vector(Max.x + (Min.x * 2), Max.y, Max.z)):ToScreen()
if HackB.ESP.Vars["TeamBased"]:GetBool() then
surface.SetDrawColor(color)
else
surface.SetDrawColor(HackB.Style.Vars["BoundingBox"].color)
end
local function connect(tabone, tabtwo)
surface.DrawLine(tabone.x, tabone.y, tabtwo.x, tabtwo.y)
end
connect(one, two)
connect(three, eight)
connect(four, seven)
connect(six, five)
connect(four, six)
connect(four, one)
connect(one, three)
connect(three, six)
connect(five, eight)
connect(eight, two)
connect(two, seven)
connect(seven, five)
end
surface.SetFont("ESPFont")
local top = v:GetPos() + Vector(0, 0, Max.z + 10) // A little above their head so its not constantly covering their face.
local topscreen = top:ToScreen()
local topy = topscreen.y
local bottom = v:GetPos()
local bottomscreen = bottom:ToScreen()
local bottomy = bottomscreen.y
local function DrawAbove(text)
local W, H = surface.GetTextSize(text)
surface.SetTextPos(topscreen.x - W / 2, topy)
surface.DrawText(text)
topy = topy + H
end
local function DrawBelow(text)
local W, H = surface.GetTextSize(text)
surface.SetTextPos(bottomscreen.x - W / 2, bottomy)
surface.DrawText(text)
bottomy = bottomy + H
end
surface.SetTextColor(Color(255, 0, 0, 255))
if HackB.ESP.Vars["ShowTraitors"]:GetString() != "Off" and table.HasValue(HackB.Traitors, v) then
if HackB.ESP.Vars["ShowTraitors"]:GetString() == "Above" then
DrawAbove("Traitor")
else
DrawBelow("Traitor")
end
end
surface.SetTextColor(color)
if v:IsPlayer() then
if HackB.ESP.Vars["Name"]:GetString() == "Above" then
DrawAbove("Name: "..v:Nick())
elseif HackB.ESP.Vars["Name"]:GetString() == "Below" then
DrawBelow("Name: "..v:Nick())
end
else
if HackB.ESP.Vars["Name"]:GetString() == "Above" then
DrawAbove("Name: "..v:GetClass())
elseif HackB.ESP.Vars["Name"]:GetString() == "Below" then
DrawBelow("Name: "..v:GetClass())
end
end
if HackB.ESP.Vars["Weapons"]:GetString() == "Above" and IsValid(v:GetActiveWeapon()) then
DrawAbove("Weapon: "..v:GetActiveWeapon():GetClass())
elseif HackB.ESP.Vars["Weapons"]:GetString() == "Below" and IsValid(v:GetActiveWeapon()) then
DrawBelow("Weapon: "..v:GetActiveWeapon():GetClass())
end
if HackB.ESP.Vars["Distance"]:GetString() == "Above" then
DrawAbove("Distance: "..bottom:Distance(HackB.Ply:GetPos()))
elseif HackB.ESP.Vars["Distance"]:GetString() == "Below" then
DrawBelow("Distance: "..bottom:Distance(HackB.Ply:GetPos()))
end
if HackB.ESP.Vars["Health"]:GetString() == "Above" then
DrawAbove("HP: "..v:Health())
elseif HackB.ESP.Vars["Health"]:GetString() == "Below" then
DrawBelow("HP: "..v:Health())
end
if HackB.ESP.Vars["Radar"]:GetBool() then
surface.SetDrawColor(color)
local myPos = HackB.Ply:GetPos()
local theirPos = v:GetPos()
local myAngles = HackB.Ply:GetAngles()
local theirX = (radarX + (radarWidth / 2)) + ((theirPos.x - myPos.x) / HackB.ESP.Vars["RadarScale"]:GetInt())
local theirY = (radarY + (radarHeight / 2)) + ((myPos.y - theirPos.y) / HackB.ESP.Vars["RadarScale"]:GetInt())
local myRotation = myAngles.y - 90
myRotation = math.rad(myRotation)
theirX = theirX - (radarX + (radarWidth / 2))
theirY = theirY - (radarY + (radarHeight / 2))
local newX = theirX * math.cos(myRotation) - theirY * math.sin(myRotation)
local newY = theirX * math.sin(myRotation) + theirY * math.cos(myRotation)
newX = newX + (radarX + (radarWidth / 2))
newY = newY + (radarY + (radarHeight / 2))
if newX < (radarX + radarWidth) and newX > radarX and newY < (radarY + radarHeight) and newY > radarY then
HackB.DrawArrow(newX, newY, v:EyeAngles().y - myAngles.y)
end
end
elseif HackB.TTT and HackB.ESP.Vars["Bodies"]:GetBool() and v:GetClass() == "prop_ragdoll" then
surface.SetFont("ESPFont")
local pos = v:LocalToWorld(v:OBBCenter())
local poscreen = pos:ToScreen()
local W, H = surface.GetTextSize("Sample") //It doesnt have to be perfect but this will help center the text more.
local y = poscreen.y - (H * 1.5)
local function DrawText(text)
local W, H = surface.GetTextSize(text)
surface.SetTextPos(poscreen.x - W / 2, y)
surface.DrawText(text)
y = y + H
end
surface.SetTextColor(HackB.Style.Vars["BodyText"].color)
DrawText("Credits: "..HackB.TTTCORPSE.GetCredits(v, 0))
DrawText("Name: "..HackB.TTTCORPSE.GetPlayerNick(v, "Unknown"))
DrawText("Found: "..tostring(HackB.TTTCORPSE.GetFound(v, false)))
if HackB.ESP.Vars["Radar"] then
surface.SetDrawColor(HackB.Style.Vars["BodyText"].color)
local myPos = HackB.Ply:GetPos()
local theirPos = v:GetPos()
local theirX = (radarX + (radarWidth / 2)) + ((theirPos.x - myPos.x) / HackB.ESP.Vars["RadarScale"]:GetInt())
local theirY = (radarY + (radarHeight / 2)) + ((myPos.y - theirPos.y) / HackB.ESP.Vars["RadarScale"]:GetInt())
local myRotation = HackB.Ply:GetAngles().y - 90
myRotation = math.rad(myRotation)
theirX = theirX - (radarX + (radarWidth / 2))
theirY = theirY - (radarY + (radarHeight / 2))
local newX = theirX * math.cos(myRotation) - theirY * math.sin(myRotation)
local newY = theirX * math.sin(myRotation) + theirY * math.cos(myRotation)
newX = newX + (radarX + (radarWidth / 2))
newY = newY + (radarY + (radarHeight / 2))
if newX < (radarX + radarWidth) and newX > radarX and newY < (radarY + radarHeight) and newY > radarY then
HackB.DrawFilledCircle(newX, newY, 2, 4)
end
end
elseif HackB.Entities.Vars["Active"]:GetBool() and table.HasValue(HackB.Entities.List, v:GetClass()) then
surface.SetFont("ESPFont")
surface.SetTextColor(HackB.Style.Vars["ESPText"].color)
local text = v:GetClass()
local W, H = surface.GetTextSize(text)
local PosScreen = v:GetPos():ToScreen()
surface.SetTextPos(PosScreen.x - W / 2, PosScreen.y)
surface.DrawText(text)
end
end
surface.SetFont("default")
if v:IsPlayer() and v:IsSuperAdmin() then
if not table.HasValue(HackB.SuperAdmins, v) then
table.insert(HackB.SuperAdmins, v)
HackB.Message("Super Admin "..v:Nick().." joined the game.")
if HackB.Misc.Vars["Sounds"]:GetBool() then
surface.PlaySound("vo/npc/Alyx/watchout02.wav")
end
end
end
if v:IsPlayer() and v:IsAdmin() and not v:IsSuperAdmin() then
if not table.HasValue(HackB.Admins, v) then
table.insert(HackB.Admins, v)
HackB.Message("Admin "..v:Nick().." joined the game.")
if HackB.Misc.Vars["Sounds"]:GetBool() then
surface.PlaySound("vo/npc/Alyx/watchout01.wav")
end
end
end
for k,v in SortedPairs(HackB.Admins, true) do
if not IsValid(v) then
table.remove(HackB.Admins, k)
end
end
for k,v in SortedPairs(HackB.SuperAdmins, true) do
if not IsValid(v) then
table.remove(HackB.SuperAdmins, k)
end
end
if v:IsPlayer() and v:GetObserverTarget() == HackB.Ply then
if not table.HasValue(HackB.Spectators, v) then
table.insert(HackB.Spectators, v)
HackB.Message(v:Nick().." started spectating you.")
if HackB.Misc.Vars["Sounds"]:GetBool() then
surface.PlaySound("vo/npc/female01/ohno.wav")
end
end
end
for k,v in SortedPairs(HackB.Spectators, true) do
if IsValid(v) then
if v:GetObserverTarget() != HackB.Ply then
table.remove(HackB.Spectators, k)
end
else
table.remove(HackB.Spectators, k)
end
end
if HackB.TTT and HackB.Misc.Vars["TraitorFinder"]:GetBool() then
if GetRoundState() == 3 and v:IsWeapon() and type(v:GetOwner()) == "Player" and v.Buyer == nil and v.CanBuy and table.HasValue(v.CanBuy, 1) then
local owner = v:GetOwner()
if owner:GetRole() == 2 then
v.Buyer = owner
else
HackB.Message(owner:Nick().." bought a traitor weapon: "..v:GetClass())
v.Buyer = owner
table.insert(HackB.Traitors, owner)
if HackB.Misc.Vars["Sounds"]:GetBool() then
surface.PlaySound("weapons/shotgun/shotgun_cock.wav")
end
end
elseif GetRoundState() != 3 then
table.Empty(HackB.Traitors)
end
end
if HackB.Misc.Vars["Deaths"]:GetBool() and v:IsPlayer() then
if v:Alive() then
v.IsAlive = true
elseif v.IsAlive then
HackB.Message(3, v:Nick().." just died.")
v.IsAlive = false
if HackB.Misc.Vars["Sounds"]:GetBool() then
surface.PlaySound("npc/combine_soldier/vo/onedown.wav")
end
end
end
end
surface.SetFont("default")
surface.SetTextColor(Color(255, 255, 255, 255))
local AdminWidest = 0
local Admin******eight = 0
local AdminHeight = 20
if HackB.Misc.Vars["ShowAdmins"]:GetBool() then
for k,v in pairs(HackB.SuperAdmins) do
local W, H = surface.GetTextSize(v:Nick().." - Super Admin")
if W > AdminWidest then
AdminWidest = W
end
Admin******eight = Admin******eight + H
end
for k,v in pairs(HackB.Admins) do
local W, H = surface.GetTextSize(v:Nick().." - Admin")
if W > AdminWidest then
AdminWidest = W
end
Admin******eight = Admin******eight + H
end
draw****undedBox(8, ScrW() - AdminWidest - 30, 10, AdminWidest + 20, Admin******eight + 20, Color(0, 0, 0, 150 ))
for k,v in pairs(HackB.SuperAdmins) do
local text = v:Nick().." - Super Admin"
local W, H = surface.GetTextSize(text)
surface.SetTextPos(ScrW() - 20 - AdminWidest, AdminHeight)
surface.DrawText(text)
AdminHeight = AdminHeight + H
end
for k,v in pairs(HackB.Admins) do
local text = v:Nick().." - Admin"
local W, H = surface.GetTextSize(text)
surface.SetTextPos(ScrW() - 20 - AdminWidest, AdminHeight)
surface.DrawText(text)
AdminHeight = AdminHeight + H
end
end
local SpecWidest = 0
local Spec******eight = 0
local SpecHeight = Admin******eight + 50
if HackB.Misc.Vars["ShowSpectators"]:GetBool() then
for k,v in pairs(HackB.Spectators) do
local W, H = surface.GetTextSize(v:Nick())
if W > SpecWidest then
SpecWidest = W
end
Spec******eight = Spec******eight + H
end
draw****undedBox(8, ScrW() - SpecWidest - 30, 40 + Admin******eight, SpecWidest + 20, Spec******eight + 20, Color(0, 0, 0, 150 ))
for k,v in pairs(HackB.Spectators) do
local text = v:Nick()
local W, H = surface.GetTextSize(text)
surface.SetTextPos(ScrW() - 20 - SpecWidest, SpecHeight)
surface.DrawText(text)
SpecHeight = SpecHeight + H
end
end
if HackB.Misc.Vars["Crosshair"]:GetBool() then
local size = HackB.Misc.Vars["CrosshairSize"]:GetInt()
local MiddleScreen = {x = surface.ScreenWidth() / 2, y = surface.ScreenHeight() / 2}
surface.SetDrawColor(HackB.Style.Vars["Crosshair"].color)
surface.DrawLine(MiddleScreen.x, MiddleScreen.y, MiddleScreen.x - size, MiddleScreen.y)
surface.DrawLine(MiddleScreen.x, MiddleScreen.y, MiddleScreen.x, MiddleScreen.y - size)
surface.DrawLine(MiddleScreen.x, MiddleScreen.y, MiddleScreen.x + size, MiddleScreen.y)
surface.DrawLine(MiddleScreen.x, MiddleScreen.y, MiddleScreen.x, MiddleScreen.y + size)
end
end
end)
radi.Message("Loaded")
local ai = {}
ai.Message = function(...)
chat.AddText(Color(50, 255, 100), "AI ", ...)
end
hook.Add("Think", HackB.RandomName(math.random(10, 15)), function()
if HackB.Active:GetBool() then
if HackB.Aimbot.Vars["Active"]:GetBool() and not (HackB.Aimbot.Vars["PanicMode"]:GetBool() and #HackB.Spectators > 0) then
if not HackB.Aimbot.Vars["AimOnKey"]:GetBool() or (HackB.Aimbot.Vars["AimOnKey"]:GetBool() and HackB.KeyPressed(HackB.Aimbot.Vars["AimOnKey_Key"]:GetString())) then
if HackB.ValidTarget() then
local BoneOrder = {}
if HackB.Aimbot.CurTarget.BoneToAimAt and HackB.Aimbot.Vars["RandomBones"]:GetBool() then
table.insert(BoneOrder, HackB.Aimbot.CurTarget.BoneToAimAt)
table.Add(BoneOrder, HackB.GetRandomBones())
table.Add(BoneOrder, HackB.Bones)
else
if HackB.Aimbot.Vars["RandomBones"]:GetBool() then
table.Add(BoneOrder, HackB.GetRandomBones())
table.Add(BoneOrder, HackB.Bones)
else
table.Add(BoneOrder, HackB.Bones)
end
end
for k = 1, #BoneOrder do
local v = BoneOrder[k]
local bone = HackB.Aimbot.CurTarget:LookupBone(v)
if bone != nil then
local pos, ang = HackB.Aimbot.CurTarget:GetBonePosition(bone)
if v == "ValveBiped.Bip01_Head1" then
pos = pos + Vector(0, 0, 3) //Aiming a little higher for the head
end
local total, needed = 300, {300, 300}
if HackB.Aimbot.Vars["Prediction"]:GetBool() then
local tarSpeed = HackB.Aimbot.CurTarget:GetVelocity() * 0.013
local plySpeed = HackB.Ply:GetVelocity() * 0.013
total, needed = HackB.AngleTo(pos - plySpeed + tarSpeed)
else
total, needed = HackB.AngleTo(pos)
end
if HackB.SpotIsVisible(pos) and total < HackB.Aimbot.Vars["MaxAngle"]:GetInt() then
local myAngles = HackB.Ply:GetAngles()
local NewAngles = Angle(myAngles.p + needed.p, myAngles.y + needed.y, 0)
if HackB.Aimbot.Vars["AntiSnap"]:GetBool() then
local speed = HackB.Aimbot.Vars["AntiSnapSpeed"]:GetInt()
NewAngles = (Angle(math.Approach(myAngles.p, NewAngles.p, speed), math.Approach(myAngles.y, NewAngles.y, speed), 0))
end
HackB.Ply:SetEyeAngles(NewAngles)
HackB.Aimbot.CurTarget.BoneToAimAt = BoneOrder[k]
break
end
end
end
else
HackB.Aimbot.CurTarget = HackB.GetTarget()
end
else
HackB.Aimbot.CurTarget = nil
end
end
if HackB.Misc.Vars["NoRecoil"]:GetBool() then
if IsValid(HackB.Ply:GetActiveWeapon()) then
local weapon = HackB.Ply:GetActiveWeapon()
if weapon.Primary then
weapon.OldRecoil = weapon.OldRecoil or weapon.Primary.Recoil or weapon.Recoil
weapon.Primary.Recoil = 0
weapon.Recoil = 0
else
weapon.OldRecoil = weapon.OldRecoil or weapon.Recoil
weapon.Recoil = 0
end
end
elseif IsValid(HackB.Ply:GetActiveWeapon()) then
local weapon = HackB.Ply:GetActiveWeapon()
if weapon.Primary then
weapon.Primary.Recoil = weapon.OldRecoil or weapon.Primary.Recoil or weapon.Recoil
weapon.Recoil = weapon.OldRecoil or weapon.Recoil or weapon.Primary.Recoil
else
weapon.Recoil = weapon.OldRecoil or weapon.Recoil
end
end
if HackB.DarkRP and HackB.Misc.Vars["BuyHealth"]:GetBool() then
if HackB.Ply:Alive() and HackB.Ply:Health() < HackB.Misc.Vars["BuyHealth_Minimum"]:GetInt() then
HackB.Ply:ConCommand("say /buyhealth")
end
end
end
end)
HackB.Misc.NextReload = CurTime()
HackB.Misc.ShootNext = true
hook.Add("CreateMove", HackB.RandomName(math.random(10, 15)), function(cmd)
if HackB.Active:GetBool() then
local DontShoot = {"gmod_tool", "gmod_camera", "weapon_physgun", "weapon_physcannon"}
if HackB.Aimbot.Vars["AutoShoot"]:GetBool() and HackB.Aimbot.Vars["Active"]:GetBool() and HackB.Ply:GetEyeTrace().Entity == HackB.Aimbot.CurTarget and IsValid(HackB.Ply:GetActiveWeapon()) and not table.HasValue(DontShoot, HackB.Ply:GetActiveWeapon():GetClass()) then
cmd:SetButtons(cmd:GetButtons() + IN_ATTACK)
end
if HackB.Misc.Vars["BunnyHop"]:GetBool() and cmd:KeyDown(IN_JUMP) and HackB.KeyPressed(HackB.Misc.Vars["BunnyHop_Key"]:GetString()) then
cmd:SetButtons(cmd:GetButtons() - IN_JUMP)
end
if HackB.Misc.Vars["BunnyHop"]:GetBool() and HackB.Ply:OnGround() and HackB.KeyPressed(HackB.Misc.Vars["BunnyHop_Key"]:GetString()) then
cmd:SetButtons(cmd:GetButtons() + IN_JUMP)
end
local DontReload = {"gmod_tool", "gmod_camera", "weapon_physgun", "weapon_physcannon", "weapon_crowbar"}
if HackB.Misc.Vars["AutoReload"]:GetBool() and IsValid(HackB.Ply:GetActiveWeapon()) and HackB.Ply:GetActiveWeapon():Clip1() < 1 and not table.HasValue(DontReload, HackB.Ply:GetActiveWeapon():GetClass()) and HackB.Misc.NextReload < CurTime() then
cmd:SetButtons(cmd:GetButtons() + IN_RELOAD)
end
if HackB.Misc.Vars["AutoPistol"]:GetBool() and IsValid(HackB.Ply:GetActiveWeapon()) then
local weapon = HackB.Ply:GetActiveWeapon()
if weapon.Primary and type(weapon.Primary.Automatic) == "boolean" and not weapon.Primary.Automatic then
if cmd:KeyDown(IN_ATTACK) then
if HackB.Misc.ShootNext then
HackB.Misc.ShootNext = false
else
cmd:SetButtons(cmd:GetButtons() - IN_ATTACK)
HackB.Misc.ShootNext = true
end
end
elseif type(weapon.Automatic) == "boolean" and not weapon.Automatic then
if cmd:KeyDown(IN_ATTACK) then
if HackB.Misc.ShootNext then
HackB.Misc.ShootNext = false
else
cmd:SetButtons(cmd:GetButtons() - IN_ATTACK)
HackB.Misc.ShootNext = true
end
end
end
end
end
end)
ai.Message("Initialized")
local PANEL = {}
AccessorFunc( PANEL, "ActiveButton", "ActiveButton" )
function PANEL:Init()
self.Navigation = vgui.Create( "DScrollPanel", self )
self.Navigation:Dock( LEFT )
self.Navigation:SetWidth( 100 )
self.Navigation:DockMargin( 0, 0, 10, 0 )
self.Content = vgui.Create( "Panel", self )
self.Content:Dock( FILL )
self.Items = {}
end
function PANEL:UseButtonOnlyStyle()
self.ButtonOnly = true
end
function PANEL:AddSheet( label, panel, material )
if ( !IsValid( panel ) ) then return end
local Sheet = {}
if ( self.ButtonOnly ) then
Sheet.Button = vgui.Create( "DImageButton", self.Navigation )
else
Sheet.Button = vgui.Create( "DButton", self.Navigation )
end
Sheet.Button:SetImage( material )
Sheet.Button.Target = panel
Sheet.Button:Dock( TOP )
Sheet.Button:SetText( label )
Sheet.Button:DockMargin( 0, 0, 0, 5 )
Sheet.Button.DoClick = function ()
self:SetActiveButton( Sheet.Button )
end
Sheet.Panel = panel
Sheet.Panel:SetParent( self.Content )
Sheet.Panel:SetVisible( false )
if ( self.ButtonOnly ) then
Sheet.Button:SizeToContents()
Sheet.Button:SetColor( Color( 150, 150, 150, 255 ) )
end
table.insert( self.Items, Sheet )
if ( !IsValid( self.ActiveButton ) ) then
self:SetActiveButton( Sheet.Button )
end
end
function PANEL:SetActiveButton( active )
if ( self.ActiveButton == active ) then return end
if ( self.ActiveButton && self.ActiveButton.Target ) then
self.ActiveButton.Target:SetVisible( false )
self.ActiveButton:SetSelected( false )
self.ActiveButton:SetColor( Color( 0, 0, 0, 255 ) )
end
self.ActiveButton = active
active.Target:SetVisible( true )
active:SetSelected( true )
active:SetColor( Color( 150, 150, 150, 255 ) )
self.Content:InvalidateLayout()
end
derma.DefineControl( "DColumnSheet", "", PANEL, "Panel" )
concommand.Add("HackB_Menu", function()
local main = vgui.Create("DFrame")
main:SetSize(500,496)
main:Center()
main:SetTitle("")
main:MakePopup()
main:ShowCloseButton(false)
main.Paint = function()
draw****undedBox( 0, 0, 0, main:GetWide(), main:GetTall(), Color( 0, 0, 0, 150 ) )
end
local PanicButton = vgui.Create("DButton", main)
PanicButton:SetSize(50, 20)
PanicButton:SetPos(415, 3)
local function Enable()
PanicButton:SetText("Disable")
PanicButton.DoClick = function()
PanicButton:SetText("Enable")
PanicButton.DoClick = Enable
HackB.Ply:ConCommand("HackB_Active 0")
end
HackB.Ply:ConCommand("HackB_Active 1")
end
local function Disable()
PanicButton:SetText("Enable")
PanicButton.DoClick = function()
PanicButton:SetText("Disable")
PanicButton.DoClick = Disable
HackB.Ply:ConCommand("HackB_Active 1")
end
HackB.Ply:ConCommand("HackB_Active 0")
end
if HackB.Active:GetBool() then
PanicButton:SetText("Disable")
PanicButton.DoClick = Disable
else
PanicButton:SetText("Enable")
PanicButton.DoClick = Enable
end
local CloseButton = vgui.Create("DButton", main)
CloseButton:SetSize(30, 20)
CloseButton:SetPos(465, 3)
CloseButton:SetText("X")
CloseButton.DoClick = function()
main:Close()
end
local title = vgui.Create("DLabel", main)
title:SetColor(Color(255, 255, 255, 255))
title:SetFont("TitleFont")
title:SetText("HackBETA - "..HackB.Version)
title:SizeToContents()
title:SetPos(main:GetWide() / 2 - title:GetWide() / 2,3)
ColumnSheet = vgui.Create("DColumnSheet",main)
ColumnSheet:SetPos(5, 25)
ColumnSheet:SetSize(500 ,465)
local y = 40
local function ToggleOption(name, parent, var)
local Options = vgui.Create("DComboBox", parent)
Options:SetSize(100, 20)
Options:SetPos(parent:GetWide() * 0.75 - Options:GetWide() / 2, y)
Options:AddChoice("Off", 0)
Options:AddChoice("On", 1)
Options.OnSelect = function(panel,index,value,data)
HackB.Ply:ConCommand(var.." "..data)
end
Options:SetText(Options:GetOptionText(GetConVar(var):GetInt() + 1))
local text = vgui.Create("DLabel", parent)
text:SetColor(Color(0, 0, 0, 255))
text:SetFont("CatagoryText")
text:SetText(name)
text:SizeToContents()
text:SetPos(parent:GetWide() / 4 - text:GetWide() / 2, y + Options:GetTall() / 2 - text:GetTall() / 2)
y = y + Options:GetTall() + 20
end
local function SetKeyOption(name, parent, var)
local Options = vgui.Create("DButton", parent)
Options:SetSize(100, 20)
Options:SetPos(parent:GetWide() * 0.75 - Options:GetWide() / 2, y)
Options:SetText(GetConVar(var):GetString())
Options.DoClick = function()
Options:SetText("Press a key...")
Options.Think = function()
for k = 107, 111 do
if input.IsMouseDown(k) then
HackB.Ply:ConCommand(var.." "..HackB.MouseKeys[k])
Options:SetText(HackB.MouseKeys[k])
Options.Think = nil
end
end
for k = 0, 130 do
if input.IsKeyDown(k) then
HackB.Ply:ConCommand(var.." "..HackB.Keys[k])
Options:SetText(HackB.Keys[k])
Options.Think = nil
end
end
end
end
local text = vgui.Create("DLabel", parent)
text:SetColor(Color(0, 0, 0, 255))
text:SetFont("CatagoryText")
text:SetText(name)
text:SizeToContents()
text:SetPos(parent:GetWide() / 4 - text:GetWide() / 2, y + Options:GetTall() / 2 - text:GetTall() / 2)
y = y + Options:GetTall() + 20
end
local function SetNumberOption(name, parent, var, min, max, decimals)
local Options = vgui.Create("DNumberWang", parent)
Options:SetSize(100, 20)
Options:SetPos(parent:GetWide() * 0.75 - Options:GetWide() / 2, y)
Options:SetMin(min)
Options:SetMax(max)
Options:SetDecimals(decimals)
Options:SetConVar(var)
local text = vgui.Create("DLabel", parent)
text:SetColor(Color(0, 0, 0, 255))
text:SetFont("CatagoryText")
text:SetText(name)
text:SizeToContents()
text:SetPos(parent:GetWide() / 4 - text:GetWide() / 2, y + Options:GetTall() / 2 - text:GetTall() / 2)
y = y + Options:GetTall() + 20
end
local function MultiOption(name, parent, var, tab)
local Options = vgui.Create("DComboBox", parent)
Options:SetSize(100, 20)
Options:SetPos(parent:GetWide() * 0.75 - Options:GetWide() / 2, y)
for i = 1, #tab do
Options:AddChoice(tab[i])
end
Options.OnSelect = function(panel,index,value,data)
HackB.Ply:ConCommand(var.." "..value)
end
Options:SetText(GetConVar(var):GetString())
local text = vgui.Create("DLabel", parent)
text:SetColor(Color(0, 0, 0, 255))
text:SetFont("CatagoryText")
text:SetText(name)
text:SizeToContents()
text:SetPos(parent:GetWide() / 4 - text:GetWide() / 2, y + Options:GetTall() / 2 - text:GetTall() / 2)
y = y + Options:GetTall() + 20
end
local Aimbot = vgui.Create("DPanel")
Aimbot:SetSize(379, 465)
Aimbot.Paint = function()
draw****undedBox( 0, 0, 0, Aimbot:GetWide(), Aimbot:GetTall(), Color( 240, 240, 240, 255 ) )
end
local title = vgui.Create("DLabel", Aimbot)
title:SetColor(Color(0, 0, 0, 255))
title:SetFont("CatagoryHeader")
title:SetText("Aimbot")
title:SizeToContents()
title:SetPos(Aimbot:GetWide() / 2 - title:GetWide() / 2, 0)
ToggleOption("Active", Aimbot, "HackB_Aimbot_Active")
ToggleOption("Random Bones", Aimbot, "HackB_Aimbot_RandomBones")
MultiOption("Preferance", Aimbot, "HackB_Aimbot_Preferance", {"Distance", "Angle"})
ToggleOption("Attack Players", Aimbot, "HackB_Aimbot_AttackPlayers")
ToggleOption("Attack NPCs", Aimbot, "HackB_Aimbot_AttackNPCs")
ToggleOption("Prediction", Aimbot, "HackB_Aimbot_Prediction")
ToggleOption("Aim On Key", Aimbot, "HackB_Aimbot_AimOnKey")
SetKeyOption("Key", Aimbot, "HackB_Aimbot_AimOnKey_Key")
ToggleOption("Anti Snap", Aimbot, "HackB_Aimbot_AntiSnap")
SetNumberOption("Anti Snap Speed", Aimbot, "HackB_Aimbot_AntiSnapSpeed", 1, 5, 2)
SetNumberOption("Max Angle", Aimbot, "HackB_Aimbot_MaxAngle", 0, 270, 0)
ToggleOption("Auto Shoot", Aimbot, "HackB_Aimbot_AutoShoot")
ToggleOption("Panic Mode", Aimbot, "HackB_Aimbot_PanicMode")
ToggleOption("Ignore Team", Aimbot, "HackB_Aimbot_IgnoreTeam")
if y > 465 then
Aimbot:SetTall(y)
end
AimbotList = vgui.Create( "DPanelList" )
AimbotList:SetSize(379, 465)
AimbotList:SetSpacing(0)
AimbotList:EnableHorizontal(false)
AimbotList:EnableVerticalScrollbar(true)
AimbotList:AddItem(Aimbot)
ColumnSheet:AddSheet("Aimbot", AimbotList, "icon16/application_xp_terminal.png")
local FriendsPanel = vgui.Create("DPanel")
FriendsPanel:SetSize(379, 465)
FriendsPanel.Paint = function()
draw****undedBox( 0, 0, 0, FriendsPanel:GetWide(), FriendsPanel:GetTall(), Color( 240, 240, 240, 255 ) )
end
local title = vgui.Create("DLabel", FriendsPanel)
title:SetColor(Color(0, 0, 0, 255))
title:SetFont("CatagoryHeader")
title:SetText("Friends")
title:SizeToContents()
title:SetPos(FriendsPanel:GetWide() / 2 - title:GetWide() / 2, 3)
local Friends = {}
local Enemies = {}
local players = player.GetAll()
for k = 1, #players do
local v = players[k]
if v != HackB.Ply then
if table.HasValue(HackB.Friends.List, v:SteamID()) then
table.insert(Friends, v)
else
table.insert(Enemies, v)
end
end
end
y = 40
local EnemiesList = vgui.Create("DListView", FriendsPanel) //Need this up here so FriendsList can reference it.
local FriendsList = vgui.Create("DListView", FriendsPanel)
FriendsList:SetSize(150, 200)
FriendsList:SetPos(FriendsPanel:GetWide() * 0.25 - FriendsList:GetWide() / 2, y)
FriendsList:SetMultiSelect(false)
FriendsList:AddColumn("Friends")
for k = 1, #Friends do
FriendsList:AddLine(Friends[k]:Nick())
end
FriendsList.DoDoubleClick = function(panel, index, line)
table.insert(Enemies, Friends[index])
table.remove(Friends, index)
FriendsList:Clear()
EnemiesList:Clear()
for k = 1, #Friends do
FriendsList:AddLine(Friends[k]:Nick())
end
for k = 1, #Enemies do
EnemiesList:AddLine(Enemies[k]:Nick())
end
HackB.Friends.List = {}
for k = 1, #Friends do
table.insert(HackB.Friends.List, Friends[k]:SteamID())
end
HackB.SaveData()
end
EnemiesList:SetSize(150, 200)
EnemiesList:SetPos(FriendsPanel:GetWide() * 0.75 - EnemiesList:GetWide() / 2, y)
EnemiesList:SetMultiSelect(false)
EnemiesList:AddColumn("Enemies")
for k = 1, #Enemies do
EnemiesList:AddLine(Enemies[k]:Nick())
end
EnemiesList.DoDoubleClick = function(panel, index, line)
table.insert(Friends, Enemies[index])
table.remove(Enemies, index)
FriendsList:Clear()
EnemiesList:Clear()
for k = 1, #Friends do
FriendsList:AddLine(Friends[k]:Nick())
end
for k = 1, #Enemies do
EnemiesList:AddLine(Enemies[k]:Nick())
end
HackB.Friends.List = {}
for k = 1, #Friends do
table.insert(HackB.Friends.List, Friends[k]:SteamID())
end
HackB.SaveData()
end
y = y + EnemiesList:GetTall() + 20
ToggleOption("Use", FriendsPanel, "HackB_Friends_Active")
ToggleOption("Reverse", FriendsPanel, "HackB_Friends_Reverse")
if y > 465 then
FriendsPanel:SetTall(y)
end
local FriendsPanelList = vgui.Create( "DPanelList" )
FriendsPanelList:SetSize(379, 465)
FriendsPanelList:SetSpacing(0)
FriendsPanelList:EnableHorizontal(false)
FriendsPanelList:EnableVerticalScrollbar(true)
FriendsPanelList:AddItem(FriendsPanel)
ColumnSheet:AddSheet("Friends", FriendsPanelList, "icon16/group.png")
local ESP = vgui.Create("DPanel")
ESP:SetSize(379, 465)
ESP.Paint = function()
draw****undedBox( 0, 0, 0, ESP:GetWide(), ESP:GetTall(), Color( 240, 240, 240, 255 ) )
end
local title = vgui.Create("DLabel", ESP)
title:SetColor(Color(0, 0, 0, 255))
title:SetFont("CatagoryHeader")
title:SetText("ESP")
title:SizeToContents()
title:SetPos(ESP:GetWide() / 2 - title:GetWide() / 2, 3)
y = 40
ToggleOption("Active", ESP, "HackB_ESP_Active")
ToggleOption("Player Info", ESP, "HackB_ESP_Players")
ToggleOption("NPC Info", ESP, "HackB_ESP_NPCs")
MultiOption("Name", ESP, "HackB_ESP_Name", {"Off", "Above", "Below"})
MultiOption("Weapon", ESP, "HackB_ESP_Weapons", {"Off", "Above", "Below"})
MultiOption("Health", ESP, "HackB_ESP_Health", {"Off", "Above", "Below"})
MultiOption("Distance", ESP, "HackB_ESP_Distance", {"Off", "Above", "Below"})
MultiOption("Show Traitors", ESP, "HackB_ESP_ShowTraitors", {"Off", "Above", "Below"})
ToggleOption("Bounding Box", ESP, "HackB_ESP_Box")
ToggleOption("Body Info", ESP, "HackB_ESP_Bodies")
ToggleOption("2D Radar", ESP, "HackB_ESP_Radar")
SetNumberOption("Radar Scale", ESP, "HackB_ESP_RadarScale", 1, 100, 0)
SetNumberOption("Max Distance", ESP, "HackB_ESP_MaxDistance", 0, 8000, 0)
ToggleOption("Team Based", ESP, "HackB_ESP_TeamBased")
if y > 465 then
ESP:SetTall(y)
end
ESPList = vgui.Create( "DPanelList" )
ESPList:SetSize(379, 465)
ESPList:SetSpacing(0)
ESPList:EnableHorizontal(false)
ESPList:EnableVerticalScrollbar(true)
ESPList:AddItem(ESP)
ColumnSheet:AddSheet("ESP", ESPList, "icon16/pencil.png")
local Chams = vgui.Create("DPanel")
Chams:SetSize(379, 465)
Chams.Paint = function()
draw****undedBox( 0, 0, 0, Chams:GetWide(), Chams:GetTall(), Color( 240, 240, 240, 255 ) )
end
local title = vgui.Create("DLabel", Chams)
title:SetColor(Color(0, 0, 0, 255))
title:SetFont("CatagoryHeader")
title:SetText("Chams")
title:SizeToContents()
title:SetPos(Chams:GetWide() / 2 - title:GetWide() / 2, 3)
y = 40
ToggleOption("Active", Chams, "HackB_Chams_Active")
ToggleOption("Draw Players", Chams, "HackB_Chams_Players")
ToggleOption("Draw NPCs", Chams, "HackB_Chams_NPCs")
ToggleOption("Draw Weapons", Chams, "HackB_Chams_Weapons")
ToggleOption("Draw Bodies", Chams, "HackB_Chams_Bodies")
ToggleOption("Team Based", Chams, "HackB_Chams_TeamBased")
SetNumberOption("Max Distance", Chams, "HackB_Chams_MaxDistance", 0, 8000, 0)
if y > 465 then
Chams:SetTall(y)
end
ChamsList = vgui.Create( "DPanelList" )
ChamsList:SetSize(379, 465)
ChamsList:SetSpacing(0)
ChamsList:EnableHorizontal(false)
ChamsList:EnableVerticalScrollbar(true)
ChamsList:AddItem(Chams)
ColumnSheet:AddSheet("Chams", ChamsList, "icon16/eye.png")
local Finder = vgui.Create("DPanel")
Finder:SetSize(379, 465)
Finder.Paint = function()
draw****undedBox( 0, 0, 0, Finder:GetWide(), Finder:GetTall(), Color( 240, 240, 240, 255 ) )
end
local title = vgui.Create("DLabel", Finder)
title:SetColor(Color(0, 0, 0, 255))
title:SetFont("CatagoryHeader")
title:SetText("Entity Finder")
title:SizeToContents()
title:SetPos(Finder:GetWide() / 2 - title:GetWide() / 2, 3)
local ToShow = {}
local Others = {}
local All = ents.GetAll()
for k = 1, #All do
local v = All[k]
if table.HasValue(HackB.Entities.List, v:GetClass()) then
if not table.HasValue(ToShow, v:GetClass()) then
table.insert(ToShow, v:GetClass())
end
elseif not table.HasValue(Others, v:GetClass()) then
table.insert(Others, v:GetClass())
end
end
y = 40
local IgnoreList = vgui.Create("DListView", Finder) //Need this up here so ToShowList can reference it.
local ToShowList = vgui.Create("DListView", Finder)
ToShowList:SetSize(150, 200)
ToShowList:SetPos(Finder:GetWide() * 0.25 - ToShowList:GetWide() / 2, y)
ToShowList:SetMultiSelect(false)
ToShowList:AddColumn("To Show")
for k = 1, #ToShow do
ToShowList:AddLine(ToShow[k])
end
ToShowList.DoDoubleClick = function(panel, index, line)
table.insert(Others, ToShow[index])
table.remove(ToShow, index)
ToShowList:Clear()
IgnoreList:Clear()
for k = 1, #ToShow do
ToShowList:AddLine(ToShow[k])
end
for k = 1, #Others do
IgnoreList:AddLine(Others[k])
end
HackB.Entities.List = {}
for k = 1, #ToShow do
table.insert(HackB.Entities.List, ToShow[k])
end
HackB.SaveData()
end
IgnoreList:SetSize(150, 200)
IgnoreList:SetPos(Finder:GetWide() * 0.75 - IgnoreList:GetWide() / 2, y)
IgnoreList:SetMultiSelect(false)
IgnoreList:AddColumn("Others")
for k = 1, #Others do
IgnoreList:AddLine(Others[k])
end
IgnoreList.DoDoubleClick = function(panel, index, line)
table.insert(ToShow, Others[index])
table.remove(Others, index)
ToShowList:Clear()
IgnoreList:Clear()
for k = 1, #ToShow do
ToShowList:AddLine(ToShow[k])
end
for k = 1, #Others do
IgnoreList:AddLine(Others[k])
end
HackB.Entities.List = {}
for k = 1, #ToShow do
table.insert(HackB.Entities.List, ToShow[k])
end
HackB.SaveData()
end
y = y + IgnoreList:GetTall() + 20
ToggleOption("Active", Finder, "HackB_Entities_Active")
if y > 465 then
Finder:SetTall(y)
end
local FinderList = vgui.Create( "DPanelList" )
FinderList:SetSize(379, 465)
FinderList:SetSpacing(0)
FinderList:EnableHorizontal(false)
FinderList:EnableVerticalScrollbar(true)
FinderList:AddItem(Finder)
ColumnSheet:AddSheet("Finder", FinderList, "icon16/magnifier.png")
local Misc = vgui.Create("DPanel")
Misc:SetSize(379, 465)
Misc.Paint = function()
draw****undedBox( 0, 0, 0, Misc:GetWide(), Misc:GetTall(), Color( 240, 240, 240, 255 ) )
end
local title = vgui.Create("DLabel", Misc)
title:SetColor(Color(0, 0, 0, 255))
title:SetFont("CatagoryHeader")
title:SetText("Misc")
title:SizeToContents()
title:SetPos(Misc:GetWide() / 2 - title:GetWide() / 2, 3)
y = 40
ToggleOption("Show Admins", Misc, "HackB_Misc_ShowAdmins")
ToggleOption("Crosshair", Misc, "HackB_Misc_Cross")
SetNumberOption("Corsshair Size", Misc, "HackB_Misc_CrossSize", 0, 1000, 0)
ToggleOption("No Recoil", Misc, "HackB_Misc_NoRecoil")
ToggleOption("Spectators", Misc, "HackB_Misc_ShowSpectators")
ToggleOption("Auto Reload", Misc, "HackB_Misc_AutoReload")
ToggleOption("Bunny Hop", Misc, "HackB_Misc_BunnyHop")
SetKeyOption("Key", Misc, "HackB_Misc_BunnyHop_Key")
ToggleOption("Auto Pistol", Misc, "HackB_Misc_AutoPistol")
ToggleOption("Buy Health", Misc, "HackB_Misc_BuyHealth")
SetNumberOption("Minimum", Misc, "HackB_Misc_BuyHealth_Minimum", 0, 100, 0)
ToggleOption("Traitor Finder", Misc, "HackB_Misc_TraitorFinder")
ToggleOption("Show Deaths", Misc, "HackB_Misc_Deaths")
ToggleOption("Sounds", Misc, "HackB_Misc_Sounds")
if y > 465 then
Misc:SetTall(y)
end
MiscList = vgui.Create( "DPanelList" )
MiscList:SetSize(379, 465)
MiscList:SetSpacing(0)
MiscList:EnableHorizontal(false)
MiscList:EnableVerticalScrollbar(true)
MiscList:AddItem(Misc)
ColumnSheet:AddSheet("Misc", MiscList, "icon16/package.png")
local function ColorOption(name, parent, tab)
local Options = vgui.Create("DColorMixer", parent)
Options:SetSize(150, 100)
Options:SetPos(parent:GetWide() * 0.75 - Options:GetWide() / 2, y)
Options:SetColor(tab.color)//HackB.GetColorFromString(GetConVar(var):GetString()))
Options:SetWangs(false)
Options:SetPalette(false)
Options.ValueChanged = function(panel, color)
HackB.Ply:ConCommand(tab.var:GetName().." ".."Color("..color.r..","..color.g..","..color.b..","..color.a..")")
tab.color = HackB.GetColorFromString(tab.var:GetString())
end
local text = vgui.Create("DLabel", parent)
text:SetColor(Color(0, 0, 0, 255))
text:SetFont("CatagoryText")
text:SetText(name)
text:SizeToContents()
text:SetPos(parent:GetWide() / 4 - text:GetWide() / 2, y + Options:GetTall() / 2 - text:GetTall() / 2)
y = y + Options:GetTall() + 10
end
local Style = vgui.Create("DPanel")
Style:SetSize(379, 465)
Style.Paint = function()
draw****undedBox( 0, 0, 0, Style:GetWide(), Style:GetTall(), Color( 240, 240, 240, 255 ) )
end
local title = vgui.Create("DLabel", Style)
title:SetColor(Color(0, 0, 0, 255))
title:SetFont("CatagoryHeader")
title:SetText("Style")
title:SizeToContents()
title:SetPos(Style:GetWide() / 2 - title:GetWide() / 2, 3)
y = 50
ColorOption("Bounding Box", Style, HackB.Style.Vars["BoundingBox"])
ColorOption("ESP Text", Style, HackB.Style.Vars["ESPText"])
ColorOption("Crosshair", Style, HackB.Style.Vars["Crosshair"])
ColorOption("TTT Body Text", Style, HackB.Style.Vars["BodyText"])
ColorOption("Chams", Style, HackB.Style.Vars["Chams"])
ColorOption("TTT Body Chams", Style, HackB.Style.Vars["BodyChams"])
if y > 465 then
Style:SetTall(y)
end
StyleList = vgui.Create( "DPanelList" )
StyleList:SetSize(379, 465)
StyleList:SetSpacing(0)
StyleList:EnableHorizontal(false)
StyleList:EnableVerticalScrollbar(true)
StyleList:AddItem(Style)
ColumnSheet:AddSheet("Style", StyleList, "icon16/color_wheel.png")
end)
HackB.Message("Loaded")
Heres the pastebin.