Originally Posted by
Nightsbale
•0x82B56454 - clientActive_t
0x82318C08 - CL_SetViewAngles
0x824B3190 - cbuf_Addtext
0x825352CC - walk before game starts
0x83E79F80 - clint_S
826DD49C - no fall damage
8378E100 - playerstate
82419720 - sv_gameservercommand
84300B10 = gamertag-pregame
8283B9F8 = G_SoundAliasIndex_t
824D4328 = S_SetModel
827FFEC0 = G_SpawnHelicopter
82684B20 = CG_Init
8238C288 = Dvar_GetInt_t
820FFC94 = no recoil
8378DB00 = kill players
82410728 = sv_addservercommand
8206319C = jump hieght
82098170 = fpstring
823B0704 = enable fps
82619670 = keyisdown
8238C288 = dvar_getbool
826C03B0 = getweaponnameforindex
826A1FB4 = redboxs host
826A1FB5 = redboxs offhost
8252E938 = client command
837C4100 = genity_S
837C4108 = g_Entity
82816134 = inf ammo all = 39 7d 00 02 - normal 39 7d 00 03 - unlimited 39 7d 00 00 - 1 shot
82410590 = svclientstat message
8241C9E0 = SV_ExecuteClientCommand
82410590 = sv_sendclientstatmessage
824D2BF0 = G_TempEntitytuhyu
836B4D84 = g_enableEarthquake
82525790 = g_initalizeammo
824CF9B0 = g_giveplayerweapon
82855DB4 = xaminputgetstate
837BF7C0 = level_locals_T
82384E08 = game_Va
83685D00 = hudelem_S
82527F88 = hudelem_alloc
821E9C78 = sp_trigget_radius
825847D8 = DB_FindXAssetDefaultHeaderInternal
82586598 = DB_CreateDefaultEntry
822DBA94 = entrystats
0x8263ED3C = bg_weaponfirerecoil
821CA450 (PDWORD) = answerchallanges
82675464 = charms mp
dll loading**
Address 1 = 8213ABA0
Address 2 = 8213B088
Address 3 = 82088D11
821E31D0 = localisedstringindex//
I just copied and pasted these from a site, I hope this helps, I didn't really want to, but, it's easiest :P. just look for what you need, I don't know if they're right.