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  1. #16
    Gravko_1337's Avatar
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    To all the people who ask questions about the code:
    1. I'm not a skilled lua coder at all, which is why this leak is useless.
    2. If the code is done in a really fucked up way, that's because the original way I tried to do it wouldn't work for whatever reason.
    3. This is basically a script I made to practice glua.

    kk hf 8)

  2. #17
    Kona-chan's Avatar
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    Quote Originally Posted by Gravko_1337 View Post
    To all the people who ask questions about the code:
    1. I'm not a skilled lua coder at all, which is why this leak is useless.
    2. If the code is done in a really fucked up way, that's because the original way I tried to do it wouldn't work for whatever reason.
    3. This is basically a script I made to practice glua.

    kk hf 8)
    yeah you pasted this

  3. The Following User Says Thank You to Kona-chan For This Useful Post:

    TeslaEngineerCoder (02-05-2015)

  4. #18
    D3M0L1T10N's Avatar
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    Quote Originally Posted by cdriza View Post
    Code:
    if not string.find(v:GetClass(), "prop") and not string.find(v:GetClass(), "func") and not string.find(v:GetClass(), "class") and not string.find(v:GetClass(), "env") and not string.find(v:GetClass(), "player") and not string.find(v:GetClass(), "view") and not string.find(v:GetClass(), "world") and not string.find(v:GetClass(), "weapon_") and not string.find(v:GetClass(), "gmod") and not string.find(v:GetClass(), "beam") and not string.find(v:GetClass(), "manipulate") and not string.find(v:GetClass(), "sent") and not string.find(v:GetClass(), "m9k") and not string.find(v:GetClass(), "gun") and not string.find(v:GetClass(), "pocket") and not string.find(v:GetClass(), "vending") and not string.find(v:GetClass(), "npc") and not string.find(v:GetClass(), "sammy") and not string.find(v:GetClass(), "stunstick") and not string.find(v:GetClass(), "unarrest_stick") and not string.find(v:GetClass(), "arrest_stick") and not string.find(v:GetClass(), "door") and not string.find(v:GetClass(), "keys") and not string.find(v:GetClass(), "keypad") and not string.find(v:GetClass(), "lock") and not string.find(v:GetClass(), "chat") and not string.find(v:GetClass(), "gmt") and not string.find(v:GetClass(), "weaponchecker") and not string.find(v:GetClass(), "Keypad") and not string.find(v:GetClass(), "med_") and not string.find(v:GetClass(), "darkrp") and not string.find(v:GetClass(), "swep") and not string.find(v:GetClass(), "fas2") and not string.find(v:GetClass(), "ent_spike") and not string.find(v:GetClass(), "car") and not string.find(v:GetClass(), "fuel") and not string.find(v:GetClass(), "taser") and not string.find(v:GetClass(), "point") and not string.find(v:GetClass(), "hook") and not string.find(v:GetClass(), "tv") and not string.find(v:GetClass(), "newspaper") and not string.find(v:GetClass(), "atm") and not string.find(v:GetClass(), "handcuffs") and not string.find(v:GetClass(), "payphone") then
    wtf

    Code:
    if v:GetClass() != blacklist and v:GetClass() != blacklist2 and v:GetClass() != blacklist3 and v:GetClass() != blacklist4 and v:GetClass() != blacklist5 and v:GetClass() != blacklist6 and v:GetClass() != blacklist7 and v:GetClass() != blacklist8 and v:GetClass() != blacklist9 and v:GetClass() != blacklist10 and v:GetClass() != blacklist11 and v:GetClass() != blacklist12 and v:GetClass() != blacklist13 and v:GetClass() != blacklist14 and v:GetClass() != blacklist15 and v:GetClass() != blacklist16 and v:GetClass() != blacklist17 and v:GetClass() != blacklist18 and v:GetClass() != blacklist19 and v:GetClass() != blacklist20 and v:GetClass() != blacklist21 and v:GetClass() != blacklist22 and v:GetClass() != blacklist23 and v:GetClass() != blacklist24 and v:GetClass() != blacklist25 and v:GetClass() != blacklist26 and v:GetClass() != blacklist27 and v:GetClass() != blacklist28 and v:GetClass() != blacklist29 and v:GetClass() != blacklist30 then
    
    
            for k, v in pairs(ents.FindByClass("*_*")) do
    		local mDistance = math.floor((LocalPlayer():GetPos():Distance( v:GetPos()))/40)
            Pos = v:GetPos():ToScreen()
    		if v:GetClass() != blacklist and v:GetClass() != blacklist2 and v:GetClass() != blacklist3 and v:GetClass() != blacklist4 and v:GetClass() != blacklist5 and v:GetClass() != blacklist6 and v:GetClass() != blacklist7 and v:GetClass() != blacklist8 and v:GetClass() != blacklist9 and v:GetClass() != blacklist10 and v:GetClass() != blacklist11 and v:GetClass() != blacklist12 and v:GetClass() != blacklist13 and v:GetClass() != blacklist14 and v:GetClass() != blacklist15 and v:GetClass() != blacklist16 and v:GetClass() != blacklist17 and v:GetClass() != blacklist18 and v:GetClass() != blacklist19 and v:GetClass() != blacklist20 and v:GetClass() != blacklist21 and v:GetClass() != blacklist22 and v:GetClass() != blacklist23 and v:GetClass() != blacklist24 and v:GetClass() != blacklist25 and v:GetClass() != blacklist26 and v:GetClass() != blacklist27 and v:GetClass() != blacklist28 and v:GetClass() != blacklist29 and v:GetClass() != blacklist30 and v:GetClass() != "physgun_beam" and v:GetClass() != "weapon_357" then

    couldn't have done it better myself

    for k,v in pairs(blacklist) do
    local i = 0
    i = i + 1
    if (v:GetClass() = blacklist ..i) then
    return
    end
    end



    ????????
    codes at work
    why

    Code:
    for k, v in pairs( blacklist ) do
     if ( ent:GetClass() == k ) then
      return false
     end
    end

  5. #19
    qju26789's Avatar
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    Let's just not use this hack shall we

  6. #20
    Gravko_1337's Avatar
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    Quote Originally Posted by qju26789 View Post
    Let's just not use this hack shall we
    Agreed, lol

  7. #21
    dakilla345's Avatar
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    Quote Originally Posted by D3M0L1T10N View Post
    why

    Code:
    for k, v in pairs( blacklist ) do
     if ( ent:GetClass() == k ) then
      return false
     end
    end
    why pairs man whhhyyy just use the # operator gravko XC

  8. #22
    boggle's Avatar
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    serious falcos small scripts leak by hatu!!!

  9. #23
    2cashs's Avatar
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    Going to admit, this is pretty bad

  10. #24
    rockran's Avatar
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    Quote Originally Posted by 2cashs View Post
    Going to admit, this is pretty bad
    Stahp! ~
    Put your shovel back!~
    Leave the graves alone!~
    c:

  11. The Following User Says Thank You to rockran For This Useful Post:

    snipwnage2 (09-18-2015)

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