youtube.com/watch?v=shl3hQDPCX4
Didn't test on aeria ava yet but i think it will work.
sorry about bad english
typo: Edit characters head hitbox scale.
youtube.com/watch?v=shl3hQDPCX4
Didn't test on aeria ava yet but i think it will work.
sorry about bad english
typo: Edit characters head hitbox scale.
Last edited by Janitor; 03-10-2015 at 06:54 AM. Reason: Fixed link
AeriaSux2015 (03-06-2015),Mr.Cookies (03-09-2015)
@koutsuneka i have allready tryed on uava and the value is not that because uava have different upk (they are half-sized) to save space...
https://i.imgur.com/BFAUoRv.jpg
sorry the Attachments is the wrong screen cant remove that
Last edited by appii; 03-04-2015 at 02:40 AM.
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but it work well with TAVA and SEA ... could you upload avaCharPhAT.upk (uava) for me?
AeriaSux2015 (03-06-2015)
oh,
it's 4804C740 for UAV...
i think your HWS Inspector is using Big Endian Byte Order. Right click and switch to Little Endian... then set the float value
AeriaSux2015 (03-06-2015)
Robot files doesn't have 4804C740 as head scale default value.
For some personal reason i dont want to share how to find these value. But it really easy if you know about UPK structure.
- - - Updated - - -
4804C740 specifically for avaCharPHAT.upk in AVA (not other game nor other files)
Yes you can. I accept all friend request.
@koutsuneka add me on skype ill send you
appii.appii
@koutsuneka what about KAVA then?
haven't test yet... but i think i will work... (hope so)
if you have the file from KAVA client, upload for me... i may analyze then give you exact answer
TAVA, UAVA work.
Last edited by koutsuneka; 03-04-2015 at 04:21 AM.
What this "hack" does in game exactly? Can someone explain?