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  1. #16
    CarboniG's Avatar
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    Quote Originally Posted by Cvetko View Post
    just saying none of the offsets actually changeD
    My polyhacks is picking up new offsets than earlier so im guessing they actually did change

  2. #17
    Cvetko's Avatar
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    what did he pick up... I just looked up with the offset dumper the entitylist and crap is same as for the update 29/4/2015

  3. #18
    CarboniG's Avatar
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    Quote Originally Posted by Cvetko View Post
    what did he pick up... I just looked up with the offset dumper the entitylist and crap is same as for the update 29/4/2015
    my offset dumper is picking up

    DT_WeaponCSBase -> m_fAccuracyPenalty: ________ 0x00001670
    DT_BaseAnimating -> m_nForceBone: _____________ 0x00000a5c
    DT_BaseCombatWeapon -> m_iState: ______________ 0x000015b4
    DT_BaseCombatWeapon -> m_iClip1: ______________ 0x000015c0
    DT_BaseCombatWeapon -> m_flNextPrimaryAttack: _ 0x0000159c
    DT_BaseCombatWeapon -> m_bCanReload: __________ 0x000015f9
    DT_BaseCombatWeapon -> m_iPrimaryAmmoType: ____ 0x000015b8
    DT_BaseCombatWeapon -> m_iWeaponID: ___________ 0x0000168c
    DT_BaseEntity -> m_bSpotted: __________________ 0x00000935
    DT_BaseEntity -> m_bSpottedByMask: ____________ 0x00000978
    DT_BaseEntity -> m_hOwnerEntity: ______________ 0x00000148
    DT_BaseEntity -> m_vecOrigin: _________________ 0x00000134
    DT_BaseEntity -> m_iTeamNum: __________________ 0x000000f0
    DT_CSPlayer -> m_flFlashMaxAlpha: _____________ 0x00001da4
    DT_CSPlayer -> m_flFlashDuration: _____________ 0x00001da8
    DT_CSPlayer -> m_iGlowIndex: __________________ 0x00001dc0
    DT_CSPlayer -> m_angEyeAngles: ________________ 0x000023a4
    DT_CSPlayer -> m_iAccount: ____________________ 0x00002394
    DT_CSPlayer -> m_ArmorValue: __________________ 0x000023a0
    DT_CSPlayer -> m_bGunGameImmunity: ____________ 0x00001c14
    DT_CSPlayer -> m_iShotsFired: _________________ 0x00001d60
    DT_BasePlayer -> m_lifeState: _________________ 0x0000025b
    DT_BasePlayer -> m_fFlags: ____________________ 0x00000100
    DT_BasePlayer -> m_iHealth: ___________________ 0x000000fc
    DT_BasePlayer -> m_hLastWeapon: _______________ 0x000016b8
    DT_BasePlayer -> m_hMyWeapons: ________________ 0x000011c0
    DT_BasePlayer -> m_hActiveWeapon: _____________ 0x000012c0
    DT_BasePlayer -> m_Local: _____________________ 0x00001378
    DT_BasePlayer -> m_vecViewOffset[0]: __________ 0x00000104
    DT_BasePlayer -> m_nTickBase: _________________ 0x000017cc
    DT_BasePlayer -> m_vecVelocity[0]: ____________ 0x00000110
    DT_BasePlayer -> m_szLastPlaceName: ___________ 0x00001950
    DT_Local -> m_vecPunch: _______________________ 0x000013e8
    DT_Local -> m_iCrossHairID: ___________________ 0x00002400
    BaseEntity -> m_dwModel: ______________________ 0x0000006c
    BaseEntity -> m_dwIndex: ______________________ 0x00000064
    BaseEntity -> m_dwBoneMatrix: _________________ 0x00000a78
    BaseEntity -> m_bMoveType: ____________________ 0x00000258
    BaseEntity -> m_bDormant: _____________________ 0x000000e9
    ClientState -> m_dwClientState: _______________ 0x005c71b4
    ClientState -> m_dwLocalPlayerIndex: __________ 0x00000160
    ClientState -> m_dwInGame: ____________________ 0x000000e8
    ClientState -> m_dwMaxPlayer: _________________ 0x000002f0
    ClientState -> m_dwMapDirectory: ______________ 0x00000168
    ClientState -> m_dwMapname: ___________________ 0x0000026c
    ClientState -> m_dwGameDirectory: _____________ 0xf3a80000
    ClientState -> m_dwPlayerInfo: ________________ 0x00005210
    ClientState -> m_dwViewAngles: ________________ 0x00004ce0
    EngineRender -> m_dwViewMatrix: _______________ 0x049e3874
    EngineRender -> m_dwEnginePosition: ___________ 0x00672624
    RadarBase -> m_dwRadarBase: ___________________ 0x04a22f8c
    RadarBase -> m_dwRadarBasePointer: ____________ 0x00000050
    LocalPlayer -> m_dwLocalPlayer: _______________ 0x00a4ca5c
    EntityList -> m_dwEntityList: _________________ 0x049ee2e4
    WeaponTable -> m_dwWeaponTable: _______________ 0x04a332dc
    WeaponTableIndex -> m_dwWeaponTableIndex: _____ 0x0000162c
    Extra -> m_dwInput: ___________________________ 0x04a36b50
    Extra -> m_dwGlobalVars: ______________________ 0x004e7bfc
    Extra -> m_dwGlowObject: ______________________ 0x04afef74


    BUT MY TRIGGER&RADAR HACK PICKS UP THESE


    LOCAL PLAYER: 0XFB3CD0CE
    ENTITY LIST: 0xFB3CD104
    ATTACK: 0xFb3cd083

  4. #19
    Cvetko's Avatar
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    LocalPlayer -> m_dwLocalPlayer: _______________ 0x00a4ca5c
    EntityList -> m_dwEntityList: _________________ 0x049ee2e4 from the offset dumper are all same those 2 but somehow your special one picks up som. else oO speeeeecial

    #Edit
    I tried my hack on CSGO in -insecure mode and it locks on and shit normally like it should so I guess the offsets are right ?!

  5. #20
    CarboniG's Avatar
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    Quote Originally Posted by Cvetko View Post
    LocalPlayer -> m_dwLocalPlayer: _______________ 0x00a4ca5c
    EntityList -> m_dwEntityList: _________________ 0x049ee2e4 from the offset dumper are all same those 2 but somehow your special one picks up som. else oO speeeeecial

    #Edit
    I tried my hack on CSGO in -insecure mode and it locks on and shit normally like it should so I guess the offsets are right ?!
    I tried my poly hack but the triggerbot is no longer functioning but gave me new offset of 0xA4CA5C (its missing 2 0's for it to be working but for some reason it will not get then no matter how many times i recompile/ restart the hack

  6. #21
    Cvetko's Avatar
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    you should go to main.cpp and change the offsets there...

  7. #22
    CarboniG's Avatar
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    Quote Originally Posted by Cvetko View Post
    you should go to main.cpp and change the offsets there...
    i would but there is n offsets in there they are auto-updating ones

  8. #23
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    something is clearly going wrong...

  9. #24
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    Quote Originally Posted by Cvetko View Post
    something is clearly going wrong...
    yeah thats what im thinking everything else seems to be working perfect except local player 0x-------- time to have a mess around see what i can do

  10. #25
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    So..Offsets are still the same? Im lazy to open csgo and dump them.

  11. #26
    RayJZ's Avatar
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    My private hack has stopped working, but no VAC. Oh well.

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