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    Blazebinder Class

     
    Blazebinder Class Skills
    Blaze Your Way to Victory with our newest Tier II Class!

    The first Tier II Class since the original DoomKnight Class releases this Friday! It's stronger, requires more strategy, and you're guaranteed to critically BURN your opponents to the ground Fire Binders control the power of fire and darkness. They are known to burn their enemies to a crisp and bind their souls into service.

    [IMG]https://cms.arti*****m/aqw/images/blazebinder-DN.jpg[/IMG]

    Read on for a first look at the Blazebinder Class skills. Testers are currently running it through its paces, so the numbers listed below may change.

    There are two ways to unlock Blazebinder Class:
    • Buy it immediately for 2000 AdventureCoins
    • Buy it for gold if you meet the requirements: Rank 10 Embersea Reputation, Rank 10 Pyromancer Class, and Rank 10 Necromancer Class.

    Why Choose Blazebinder Class?
    Blazebinder is a tier 2 class (the first since original Doomknight), and has more base power under the hood to begin with, since it has such high requirements. It also requires a more thought and strategy to use well, too.

    You've got a guaranteed crit on Combustion Blaze, which is awesome because hey - you know you're guaranteed to do damage! But it's also used as a form of damage control; the set value stops oerly-massive spike damage from crits and lets us give the class higher base power without having to worry about excessively-high crit hits unbalancing the game.

    Once you unlock the Blazebinder Class, begin ranking it up to unlock additional Blazebinder gear:

    • Blazebinder Armor
    • Helms
    • Weapons
    • Capes
    • and Pets!



    Auto Attack
    Rank Needed: 0
    Mana Cost: 0
    Mana Cooldown: 2.0 Seconds
    Type: Physical
    Description: A basic attack, taught to all adventurers

    Combustion Blaze
    Rank Needed: 1
    Mana Cost: 15
    Mana Cooldown: 4.0 Seconds
    Type: Magical
    Description: Unleash explosive flames on three enemies and then watch them burn with a small DoT for 4 seconds afterwards.

    [IMG]https://cms.arti*****m/aqw/images/CombustionBlazeSkill.jpg[/IMG]

    Choking Shadow Smoke
    Rank Needed: 2
    Mana Cost: 25
    Mana Cooldown: 8.0 Seconds
    Type: Magical
    Description: Your smoke is infused with the power of Darkness and causes your opponents to have a reduced chance of hitting you and occasionally stuns them for 2 seconds. Inhaling the smoke also causes a large DoT lasting for 8 seconds.

    [IMG]https://cms.arti*****m/aqw/images/ShroudedInShadowFlame.jpg[/IMG]

    Fire In Your Skin
    Rank Needed: 3
    Mana Cost: 35
    Mana Cooldown: 16.0 Seconds
    Type: Magical
    Description: You are so ablaze with flame that it hurts your opponents if they touch you. You also use your darkness powers to restore your life from the ashes around you causing a HoT for 8 seconds.

    Dark Fire
    Rank Needed: 4
    Mana Cost: 35
    Mana Cooldown: 12.0 Seconds
    Type: Magical
    Description: You unleash a devastating burst of Dark Fire on 3 opponents. They all take heavy damage and continue to burn from a reasonable DoT for 8 seconds. The fire may also apply Burnt to a Crisp, causing your opponent’s DoTs to intensify, or apply Shrouded in Shadow Flame which decreases the damage they deal.

    [IMG]https://cms.arti*****m/aqw/images/FireInYourSkin.jpg[/IMG]

    Sear Flesh
    First passive: 20% Damage to DoTs

    Sear Bone
    Second passive: 10% Outgoing Damage

    Class Notes
    Choking Shadow Smoke and Fire In Your Skin are carefully crafted around each other. Firstly, burning ward is something pvping players are not fond of because of the potential power, however for Burning Ward to work your opponent actually has to be able to hit you.

    Fire In Your Skin can stop your opponents hitting you, thus stopping reflected damage. Essentially it’s to encourage the idea that just because you can loop something does not mean you should. This combination allows more strategic players to weigh up whether they want to loop Choking Shadow Smoke or alternate between Fire In Your Skin and Choking Shadow Smoke.

    You'll want to use Wizard Enhancements with this Class. Int is your best friend with this hot number, but End and Wis will also work. All three of those beat out Luck, Dex, and Str when it comes to enhancements.


    Thoughts/Opinions on this class? I think it's pretty strong.. might actually go with some luck enhancements
    Last edited by Megenhos; 05-14-2015 at 01:00 PM.
    "The people never have the power. Only the illusion of it.”
    “You have no family now, no friends, no future. Your losses are far greater than ours.”

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