Upload the complied DLL here. I will work on it.
same here bro
Need Help With Coding or Something??? MSN me
zmansquared@hotmail.com
I am the one and only Microsoft Fag!!!
Quote:
Originally Posted by Arhk
All games should be hacked, if we don't do it someone else will. Hackers force the progress, of better programming methods.
~
Take this Pic everyone!
next-
Upload the complied DLL here. I will work on it.
1. It should be a DLL, not an app
2. I just LOVE how so many noobs think they can copy/paste source code and expect it to work.
3. Correct me if Im wrong, but you need to get the Player Pointer for this to work.
headsup (12-01-2009)
yea your right
Wow. Nice try. Copy and pasting. Lol.
Post a more thorough post I am getting a lot of errors >.>
and so are others
EDIT:: Headsup posted the same thing Why would you make another post>?
Last edited by RawVb; 11-30-2009 at 10:31 PM.
Copy and Pasting lol... whole bunch of errors i'am getting
________
*I should put a Sig in here*
DON'T MESS WITH MPGH
If You Look PlayerIngame Or Something Was Spelled Wrong I Corrected That And Much More So Now Theres Only 4 Errors#include "stdafx.h"
#include "CaHack1.h"
#include <windows.h>
#include <stdio.h>
/*Creditz goes to headsup*/
DWORD *PlayerIsIngame = (DWORD*)PLAYER_POINTER ;
int ArrayX[100];
int ArrayY[100];
int ArrayZ[100];
int curx, cury, curz;
int ArraySwitch=0, ArraySwitch2=0;
DWORD X, Y, Z;
DWORD WINAPI SetTeleportCoor (LPVOID);
DWORD WINAPI SaveTeleportCoor(LPVOID);
DWORD WINAPI ArrayTeleport(LPVOID);
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)SaveTeleportCoor, NULL, NULL, NULL);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)SetTeleportCoor, NULL, NULL, NULL);
}
return TRUE;
}
DWORD WINAPI SetTeleportCoor(LPVOID)
{
for( ; ; )
{
if(*PlayerIsIngame)
{
X = ( PLAYER_POINTER );
X = *(DWORD*)X;
X += 0x18c; //Offset X
curx = *(int*)X;
Y = ( PLAYER_POINTER );
Y = *(DWORD*)Y;
Y += 0x194; //Offset Y
cury = *(int*)Y;
Z = (PLAYER_POINTER);
Z = *(DWORD*)Z;
Z += 0x190; //Offset Z
curz = *(int*)Z;
if(GetAsyncKeyState(VK_NUMPAD8)&1) // Saving Current Possition
{
ArrayX[ArraySwitch] = curx;
ArrayY[ArraySwitch] = cury;
ArrayZ[ArraySwitch] = curz;
ArraySwitch++;
Sleep(2);
}
}
}
return 0;
}
DWORD WINAPI ArrayTeleport(LPVOID)
{
for( ; ; )
{
if(GetAsyncKeyState(VK_NUMPAD1)&1) //Teleport Forward
{
DWORD *first = (DWORD*)X;
*(int*)X = ArrayX[ArraySwitch2];
DWORD *secound = (DWORD*)Y;
*(int*)Y = ArrayY[ArraySwitch2];
DWORD *third = (DWORD*)Z;
*(int*)Z = ArrayZ[ArraySwitch2];
Sleep(1);
ArraySwitch2++;
}
if(GetAsyncKeyState(VK_NUMPAD2)&1) //Teleport Backward
{
ArraySwitch2--;
DWORD *first = (DWORD*)X;
*(int*)X = ArrayX[ArraySwitch2];
DWORD *secound = (DWORD*)Y;
*(int*)Y = ArrayY[ArraySwitch2];
DWORD *third = (DWORD*)Z;
*(int*)Z = ArrayZ[ArraySwitch2];
Sleep(1);
}
Sleep(21);
}
return 0;
}
I think I'm Closer Than Pika I Just Dont Understand The PLAYER_POINTER ,,, Sorry Guys I'll Need A Bit More Work With It.
Last edited by Bartdood; 12-01-2009 at 01:15 PM. Reason: Theres winkys
Get Called Hacker When Not Actually Hacking []
Get Called Hacker When Hacking []
Get Banned []
Get KDR 1 []
Get KDR 2 []
Get KDR 3 []
Get To A High Rank []
Get Banned On A High Rank Account []
Get Banned Lots Of Times []
Finish this shit list []
So what do we need to do with cheat engine? and cheat engine shuts down ca so... were screwed?
Get Called Hacker When Not Actually Hacking []
Get Called Hacker When Hacking []
Get Banned []
Get KDR 1 []
Get KDR 2 []
Get KDR 3 []
Get To A High Rank []
Get Banned On A High Rank Account []
Get Banned Lots Of Times []
Finish this shit list []
Ok , That Doesnt Make Sense To Me Because I've Been Learning C++ For 2Days But Im Getting A Grasp So... I'll See If I Know What Your Mean When I Get A Bit Better.
Get Called Hacker When Not Actually Hacking []
Get Called Hacker When Hacking []
Get Banned []
Get KDR 1 []
Get KDR 2 []
Get KDR 3 []
Get To A High Rank []
Get Banned On A High Rank Account []
Get Banned Lots Of Times []
Finish this shit list []
Very close, change the x-mode code to the reverse axis-v
Hope this helped
(this is the pointer)