Thread: Spammer

Results 1 to 14 of 14
  1. #1
    yoyoman4567's Avatar
    Join Date
    Nov 2010
    Gender
    male
    Posts
    205
    Reputation
    9
    Thanks
    4
    My Mood
    Happy

    Spammer

    Code:
    #include <windows.h>
    #include <iostream>
    #include <fstream>
    
    using namespace std;
    
         char *Message[] = 
         {
              "-- VIST TODAY -- ",
              "- http://mpgh.net -"
         };
    
    #include "main_functions.h"
    
    int main() {
    
        ACCESS.readConfig("Game.ini");
        GameCheck();
    
        int LOOPS = 0;
        int DELAY = 0;
        string TEMP;
        string TEMP2;
    
        TEMP = FileAccess[0].TEMP;
        LOOPS = atoi(TEMP.c_str());
    
        TEMP2 = FileAccess[0].TEMP2;
        DELAY = atoi(TEMP2.c_str());
    
        HWND hwnd = FindWindow(0, FileAccess[0].File);
    
        #include "Copyright.h"
    
        cout << "GAME: \"" << FileAccess[0].File << "\"" << endl;
        cout << "LOOPS: \"" << LOOPS << "\"" << endl;
        cout << "DELAY: \"" << DELAY << "\"" << endl << endl;
    
        while (true) {
    
              Sleep(500);
    
              if (GetAsyncKeyState(4)) { ReLOAD("Game.ini", LOOPS, DELAY); }
              if (GetAsyncKeyState(VK_HOME)) { HotKey(hwnd, LOOPS, DELAY); }
              if (GetAsyncKeyState(VK_END)) { return 0; }
    
              }
    
        return 0;
    }
    
    #ifndef MAIN_FUNCTIONS_H
    #define MAIN_FUNCTIONS_H
    
    /****************************/
    /***** main_functions.h *****/
    /****************************/
    
    const int MAX = 0;
    string FileContents;
    
    class FileInfo {
          public:
                 char File[50];
                 char TEMP[50];
                 char TEMP2[50];
    
                 FileInfo();
                 inline FileInfo::~FileInfo(void) { ; }
    
                 int readConfig(char ConfigFile[]);
          }; FileInfo ACCESS;
          FileInfo FileAccess[MAX];
    
          FileInfo::FileInfo() { ; }
          int FileInfo::readConfig(char ConfigFile[]) {
    
              ifstream readFile;
    
              int X = 0;
              int ch = 0;
              int assign = 1;
              char line[500] = {'\0'};
    
              readFile.open(ConfigFile, ios::in);
              if (readFile.fail()) {
              cout << "Unable to open Configuration file \"" << ConfigFile << "\"" << endl;
              system("PAUSE");
              exit(0);
              }
    
              while ((ch = readFile.peek()) != EOF) {
                    readFile.getline(line,1000);
    
                    switch (assign) {
                           case 1: for (int x = 0; line[x] != '\0'; x++) { if (line[x] == '\t') { break; }
                           FileAccess[X].File[x] = line[x]; } break;
                           /* Read game name */
    
                           case 2: for (int x = 0; line[x] != '\0'; x++) { if (line[x] == '\t') { break; }
                           FileAccess[X].TEMP[x] = line[x]; } break;
                           /* Loop count */
    
                           case 3: for (int x = 0; line[x] != '\0'; x++) { if (line[x] == '\t') { break; }
                           FileAccess[X].TEMP2[x] = line[x]; } break;
                           /* Send delay (miliseconds) */
    
                           }
    
                           assign++;
                           if (assign == 4) { assign = 0; X++; }
                    }
    
                    readFile.close();
    
          return 0;
          }
    
    /*******************************************************
    /***** Listed Functions in order ***********************
    /*******************************************************
    /*     ReLOAD(char Filename[], int& LOOPS, int& DELAY) * Reloads the configuration file
    /*     readConfig(char Filename[])                     * Sets *Filename to <file> listed in Config.ini
    /*     GameCheck()                                     * Initially checks if the game is open
    /*     PressButton(HWND hwnd, BYTE vk)                 * Send's out the messages
    /*     TypeText(HWND hwnd, char String[])              * Filter's out text
    /*******************************************************/
    
    ////////////////////////////////////////////////////////////////////////////////
    int ReLOAD(char Filename[], int& LOOPS, int& DELAY) {
    ////////////////////////////////////////////////////////////////////////////////
    
        HANDLE  hConsole;
        hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
        CONSOLE_SCREEN_BUFFER_INFO csbi;
        GetConsoleScreenBufferInfo(hConsole, &csbi);
        DWORD count;
    
        fstream readFile;
    
        string TEMP;
        string TEMP2;
    
        LOOPS = 0;
        DELAY = 0;
    
        int X = 0;
        int ch = 0;
        int assign = 1;
        char line[500] = {'\0'};
    
        readFile.open(Filename, ios::in);
        if (readFile.fail()) {
        cout << "Unable to open Configuration file \"" << Filename << "\"" << endl;
        system("PAUSE");
        exit(0);
        }
    
        while ((ch = readFile.peek()) != EOF) {
              readFile.getline(line,1000);
    
              switch (assign) {
                     case 1: for (int x = 0; line[x] != '\0'; x++) { if (line[x] == '\t') { break; }
                           FileAccess[0].File[x] = line[x]; } break;
    
                     case 2: for (int x = 0; line[x] != '\0'; x++) { if (line[x] == '\t') { break; }
                           FileAccess[0].TEMP[x] = line[x]; } break;
    
                     case 3: for (int x = 0; line[x] != '\0'; x++) { if (line[x] == '\t') { break; }
                           FileAccess[0].TEMP2[x] = line[x]; } break;
    
                           }
    
                           assign++;
                           if (assign == 4) { assign = 0; X++; }
                    }
    
                    readFile.close();
    
        TEMP = FileAccess[0].TEMP;
        LOOPS = atoi(TEMP.c_str());
    
        TEMP2 = FileAccess[0].TEMP2;
        DELAY = atoi(TEMP2.c_str());
    
        /* Clear the line */
        COORD clear = {0, 5};
        FillConsoleOutputCharacter(hConsole, ' ', csbi.dwSize.X * csbi.dwSize.Y, clear, &count);
        SetConsoleCursorPosition(hConsole, clear);
    
        cout << "GAME: \"" << FileAccess[0].File << "\"" << endl;
        cout << "LOOPS: \"" << LOOPS << "\"" << endl;
        cout << "DELAY: \"" << DELAY << "\"" << endl << endl;
    
          return 0;
          }
    
    ////////////////////////////////////////////////////////////////////////////////
    void GameCheck() {
    ////////////////////////////////////////////////////////////////////////////////
    
         int null = 0;
         int temp = 0;
    
         ACCESS.readConfig("Game.ini");
    
         for (int ctr = 0; ctr <= 227; ctr++) { if (FileAccess[0].File[null] != '\0') { null++; } else { break; } }
         while (FileAccess[0].File[temp] != '\0') { FileAccess[0].File[temp] = FileAccess[0].File[temp]; temp++; }
    
         if (!FindWindow(0, FileAccess[0].File)) {
                            system("Title Game Window not found");
                            cout << FileAccess[0].File << "'s Window not found";
                            MessageBox(0, "Game Window not found", " ", 0);
                            exit(0);
                            }
    
         return;
    }
    
    ////////////////////////////////////////////////////////////////////////////////
    void PressButton(HWND hwnd, BYTE vk) {
    ////////////////////////////////////////////////////////////////////////////////
    
         SendMessage(hwnd, WM_KEYDOWN, vk, 0);
         SendMessage(hwnd, WM_CHAR, vk, 0);
         SendMessage(hwnd, WM_KEYUP, vk, 0);
    }
    
    ////////////////////////////////////////////////////////////////////////////////
    void TypeText(HWND hwnd, char String[]) {
    ////////////////////////////////////////////////////////////////////////////////
    
         for(int i = 0; String[i] != 0; i++) {
    //             if (String[i] == 'y') { PressButton(hwnd, 'Y'); continue; }
                 PressButton(hwnd, String[i]);
                 }
    }
    
    ////////////////////////////////////////////////////////////////////////////////
    void HotKey(HWND hwnd, int& LOOPS, int& DELAY) {
    ////////////////////////////////////////////////////////////////////////////////
    
         if (!FindWindow(0, FileAccess[0].File)) {
                            system("Title Game Window not found");
                            cout << FileAccess[0].File << "'s Window not found";
                            MessageBox(0, "Game Window not found", " ", 0);
                            exit(0);
                            }
    
         int maxMessages = (sizeof Message) / (sizeof Message[0]);
    
         for (int LOOP = 0; LOOP <= LOOPS; LOOP++) {
             cout << "\rITERATION: " << LOOP << " out of: " << LOOPS;
             if ( ( (GetAsyncKeyState(VK_INSERT)) ? 1 : 0) ) { cout << "\rPAUSED\t\t\t\t\t\r"; break; }
             for (int NUMBER = 0; NUMBER < maxMessages; NUMBER++) {
                 if ( ( (GetAsyncKeyState(VK_END)) ? 1 : 0) ) { return; }
                 PressButton(hwnd, 0x0D); // Enter key
                 TypeText(hwnd, Message[NUMBER]);
                 Sleep(DELAY);
                 PressButton(hwnd, 0x0D); // Enter key
             }
         }
             return;
    }
    
    #endif
    
    
    #ifndef COPYRIGHT_H
    #define COPYRIGHT_H
    
    HANDLE  hConsole;
    hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
    
    SetConsoleTextAttribute(hConsole, 5); // PURPLE
    cout << "********************" << endl;
    SetConsoleTextAttribute(hConsole, 3); // GREY (default)
    cout << "Game Spammer! v1.0  (C) 2008 Confused Software" << endl
    << "Written by Danielle" << endl;
    SetConsoleTextAttribute(hConsole, 5); // PURPLE
    cout << "********************" << endl << endl;
    SetConsoleTextAttribute(hConsole, 7); // GREY (default)
    
    #endif
    Code:
    game.ini
    Combat arms  GAME NAME
    100000      Iterations (how many times to send the message)
    0      Delay (miliseconds)

    CREDITS: MUTED
    Last edited by AVGN; 10-12-2011 at 07:45 PM.

  2. The Following User Says Thank You to yoyoman4567 For This Useful Post:

    L80mans (10-12-2011)

  3. #2
    supercarz1991's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Location
    North of Hell, South of Heaven
    Posts
    6,067
    Reputation
    323
    Thanks
    3,320
    My Mood
    Doh
    nicely done! i can see this ending up fun

    commando: You're probably the best non-coder coder I know LOL


  4. #3
    yoyoman4567's Avatar
    Join Date
    Nov 2010
    Gender
    male
    Posts
    205
    Reputation
    9
    Thanks
    4
    My Mood
    Happy
    Quote Originally Posted by supercarz1991 View Post
    nicely done! i can see this ending up fun
    yeah it really works

  5. #4
    namename41's Avatar
    Join Date
    Aug 2011
    Gender
    male
    Posts
    171
    Reputation
    57
    Thanks
    153
    Its going to have errors isnt it?

  6. #5
    L80mans's Avatar
    Join Date
    Jan 2011
    Gender
    male
    Posts
    136
    Reputation
    10
    Thanks
    153
    My Mood
    Blah
    Quote Originally Posted by namename41 View Post
    Its going to have errors isnt it?
    when i tryed it i didnt have any errors

  7. #6
    αяgуяσѕ's Avatar
    Join Date
    Apr 2010
    Gender
    male
    Location
    A Box
    Posts
    1,684
    Reputation
    64
    Thanks
    137
    My Mood
    Lurking
    Nice im try it.
    Quote Originally Posted by Dave84311 View Post
    Valid keys, he gave me one himself.

    ____________________________
    Need help? Pm me
    ___________________________
    Please Press The Thanks If I Helped

  8. #7
    L80mans's Avatar
    Join Date
    Jan 2011
    Gender
    male
    Posts
    136
    Reputation
    10
    Thanks
    153
    My Mood
    Blah
    try it its really cool

  9. #8
    Saltine's Avatar
    Join Date
    Jun 2011
    Gender
    male
    Posts
    494
    Reputation
    104
    Thanks
    625
    Quote Originally Posted by yoyoman4567 View Post
    Code:
    #include <windows.h>
    #include <iostream>
    #include <fstream>
    
    using namespace std;
    
         char *Message[] = 
         {
              "-- VIST TODAY -- ",
              "- http://mpgh.net -"
         };
    
    #include "main_functions.h"
    
    int main() {
    
        ACCESS.readConfig("Game.ini");
        GameCheck();
    
        int LOOPS = 0;
        int DELAY = 0;
        string TEMP;
        string TEMP2;
    
        TEMP = FileAccess[0].TEMP;
        LOOPS = atoi(TEMP.c_str());
    
        TEMP2 = FileAccess[0].TEMP2;
        DELAY = atoi(TEMP2.c_str());
    
        HWND hwnd = FindWindow(0, FileAccess[0].File);
    
        #include "Copyright.h"
    
        cout << "GAME: \"" << FileAccess[0].File << "\"" << endl;
        cout << "LOOPS: \"" << LOOPS << "\"" << endl;
        cout << "DELAY: \"" << DELAY << "\"" << endl << endl;
    
        while (true) {
    
              Sleep(500);
    
              if (GetAsyncKeyState(4)) { ReLOAD("Game.ini", LOOPS, DELAY); }
              if (GetAsyncKeyState(VK_HOME)) { HotKey(hwnd, LOOPS, DELAY); }
              if (GetAsyncKeyState(VK_END)) { return 0; }
    
              }
    
        return 0;
    }
    
    #ifndef MAIN_FUNCTIONS_H
    #define MAIN_FUNCTIONS_H
    
    /****************************/
    /***** main_functions.h *****/
    /****************************/
    
    const int MAX = 0;
    string FileContents;
    
    class FileInfo {
          public:
                 char File[50];
                 char TEMP[50];
                 char TEMP2[50];
    
                 FileInfo();
                 inline FileInfo::~FileInfo(void) { ; }
    
                 int readConfig(char ConfigFile[]);
          }; FileInfo ACCESS;
          FileInfo FileAccess[MAX];
    
          FileInfo::FileInfo() { ; }
          int FileInfo::readConfig(char ConfigFile[]) {
    
              ifstream readFile;
    
              int X = 0;
              int ch = 0;
              int assign = 1;
              char line[500] = {'\0'};
    
              readFile.open(ConfigFile, ios::in);
              if (readFile.fail()) {
              cout << "Unable to open Configuration file \"" << ConfigFile << "\"" << endl;
              system("PAUSE");
              exit(0);
              }
    
              while ((ch = readFile.peek()) != EOF) {
                    readFile.getline(line,1000);
    
                    switch (assign) {
                           case 1: for (int x = 0; line[x] != '\0'; x++) { if (line[x] == '\t') { break; }
                           FileAccess[X].File[x] = line[x]; } break;
                           /* Read game name */
    
                           case 2: for (int x = 0; line[x] != '\0'; x++) { if (line[x] == '\t') { break; }
                           FileAccess[X].TEMP[x] = line[x]; } break;
                           /* Loop count */
    
                           case 3: for (int x = 0; line[x] != '\0'; x++) { if (line[x] == '\t') { break; }
                           FileAccess[X].TEMP2[x] = line[x]; } break;
                           /* Send delay (miliseconds) */
    
                           }
    
                           assign++;
                           if (assign == 4) { assign = 0; X++; }
                    }
    
                    readFile.close();
    
          return 0;
          }
    
    /*******************************************************
    /***** Listed Functions in order ***********************
    /*******************************************************
    /*     ReLOAD(char Filename[], int& LOOPS, int& DELAY) * Reloads the configuration file
    /*     readConfig(char Filename[])                     * Sets *Filename to <file> listed in Config.ini
    /*     GameCheck()                                     * Initially checks if the game is open
    /*     PressButton(HWND hwnd, BYTE vk)                 * Send's out the messages
    /*     TypeText(HWND hwnd, char String[])              * Filter's out text
    /*******************************************************/
    
    ////////////////////////////////////////////////////////////////////////////////
    int ReLOAD(char Filename[], int& LOOPS, int& DELAY) {
    ////////////////////////////////////////////////////////////////////////////////
    
        HANDLE  hConsole;
        hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
        CONSOLE_SCREEN_BUFFER_INFO csbi;
        GetConsoleScreenBufferInfo(hConsole, &csbi);
        DWORD count;
    
        fstream readFile;
    
        string TEMP;
        string TEMP2;
    
        LOOPS = 0;
        DELAY = 0;
    
        int X = 0;
        int ch = 0;
        int assign = 1;
        char line[500] = {'\0'};
    
        readFile.open(Filename, ios::in);
        if (readFile.fail()) {
        cout << "Unable to open Configuration file \"" << Filename << "\"" << endl;
        system("PAUSE");
        exit(0);
        }
    
        while ((ch = readFile.peek()) != EOF) {
              readFile.getline(line,1000);
    
              switch (assign) {
                     case 1: for (int x = 0; line[x] != '\0'; x++) { if (line[x] == '\t') { break; }
                           FileAccess[0].File[x] = line[x]; } break;
    
                     case 2: for (int x = 0; line[x] != '\0'; x++) { if (line[x] == '\t') { break; }
                           FileAccess[0].TEMP[x] = line[x]; } break;
    
                     case 3: for (int x = 0; line[x] != '\0'; x++) { if (line[x] == '\t') { break; }
                           FileAccess[0].TEMP2[x] = line[x]; } break;
    
                           }
    
                           assign++;
                           if (assign == 4) { assign = 0; X++; }
                    }
    
                    readFile.close();
    
        TEMP = FileAccess[0].TEMP;
        LOOPS = atoi(TEMP.c_str());
    
        TEMP2 = FileAccess[0].TEMP2;
        DELAY = atoi(TEMP2.c_str());
    
        /* Clear the line */
        COORD clear = {0, 5};
        FillConsoleOutputCharacter(hConsole, ' ', csbi.dwSize.X * csbi.dwSize.Y, clear, &count);
        SetConsoleCursorPosition(hConsole, clear);
    
        cout << "GAME: \"" << FileAccess[0].File << "\"" << endl;
        cout << "LOOPS: \"" << LOOPS << "\"" << endl;
        cout << "DELAY: \"" << DELAY << "\"" << endl << endl;
    
          return 0;
          }
    
    ////////////////////////////////////////////////////////////////////////////////
    void GameCheck() {
    ////////////////////////////////////////////////////////////////////////////////
    
         int null = 0;
         int temp = 0;
    
         ACCESS.readConfig("Game.ini");
    
         for (int ctr = 0; ctr <= 227; ctr++) { if (FileAccess[0].File[null] != '\0') { null++; } else { break; } }
         while (FileAccess[0].File[temp] != '\0') { FileAccess[0].File[temp] = FileAccess[0].File[temp]; temp++; }
    
         if (!FindWindow(0, FileAccess[0].File)) {
                            system("Title Game Window not found");
                            cout << FileAccess[0].File << "'s Window not found";
                            MessageBox(0, "Game Window not found", " ", 0);
                            exit(0);
                            }
    
         return;
    }
    
    ////////////////////////////////////////////////////////////////////////////////
    void PressButton(HWND hwnd, BYTE vk) {
    ////////////////////////////////////////////////////////////////////////////////
    
         SendMessage(hwnd, WM_KEYDOWN, vk, 0);
         SendMessage(hwnd, WM_CHAR, vk, 0);
         SendMessage(hwnd, WM_KEYUP, vk, 0);
    }
    
    ////////////////////////////////////////////////////////////////////////////////
    void TypeText(HWND hwnd, char String[]) {
    ////////////////////////////////////////////////////////////////////////////////
    
         for(int i = 0; String[i] != 0; i++) {
    //             if (String[i] == 'y') { PressButton(hwnd, 'Y'); continue; }
                 PressButton(hwnd, String[i]);
                 }
    }
    
    ////////////////////////////////////////////////////////////////////////////////
    void HotKey(HWND hwnd, int& LOOPS, int& DELAY) {
    ////////////////////////////////////////////////////////////////////////////////
    
         if (!FindWindow(0, FileAccess[0].File)) {
                            system("Title Game Window not found");
                            cout << FileAccess[0].File << "'s Window not found";
                            MessageBox(0, "Game Window not found", " ", 0);
                            exit(0);
                            }
    
         int maxMessages = (sizeof Message) / (sizeof Message[0]);
    
         for (int LOOP = 0; LOOP <= LOOPS; LOOP++) {
             cout << "\rITERATION: " << LOOP << " out of: " << LOOPS;
             if ( ( (GetAsyncKeyState(VK_INSERT)) ? 1 : 0) ) { cout << "\rPAUSED\t\t\t\t\t\r"; break; }
             for (int NUMBER = 0; NUMBER < maxMessages; NUMBER++) {
                 if ( ( (GetAsyncKeyState(VK_END)) ? 1 : 0) ) { return; }
                 PressButton(hwnd, 0x0D); // Enter key
                 TypeText(hwnd, Message[NUMBER]);
                 Sleep(DELAY);
                 PressButton(hwnd, 0x0D); // Enter key
             }
         }
             return;
    }
    
    #endif
    
    
    #ifndef COPYRIGHT_H
    #define COPYRIGHT_H
    
    HANDLE  hConsole;
    hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
    
    SetConsoleTextAttribute(hConsole, 5); // PURPLE
    cout << "********************" << endl;
    SetConsoleTextAttribute(hConsole, 3); // GREY (default)
    cout << "Game Spammer! v1.0  (C) 2008 Confused Software" << endl
    << "Written by Danielle" << endl;
    SetConsoleTextAttribute(hConsole, 5); // PURPLE
    cout << "********************" << endl << endl;
    SetConsoleTextAttribute(hConsole, 7); // GREY (default)
    
    #endif
    Code:
    game.ini
    Combat arms  GAME NAME
    100000      Iterations (how many times to send the message)
    0      Delay (miliseconds)
    Where is credits? I know for a fact that you didn't write this.
    Last edited by Saltine; 10-12-2011 at 05:43 PM.

  10. The Following User Says Thank You to Saltine For This Useful Post:

    KawaiiSlut (10-12-2011)

  11. #9
    elcamu987's Avatar
    Join Date
    Aug 2010
    Gender
    male
    Posts
    705
    Reputation
    1
    Thanks
    42
    My Mood
    Angelic
    oh people leech a lot give credits dude plz

  12. #10
    mountainjew's Avatar
    Join Date
    Mar 2010
    Gender
    male
    Posts
    51
    Reputation
    10
    Thanks
    18
    My Mood
    Amused
    Quote Originally Posted by Saltine View Post

    Where is credits? I know for a fact that you didn't write this.
    img
    Found this as well by copying a random section of the leeched code. Seriously this is getting annoying.

  13. #11
    Liz's Avatar
    Join Date
    Feb 2009
    Gender
    female
    Location
    Karnaca
    Posts
    30,668
    Reputation
    4094
    Thanks
    17,828
    My Mood
    Aggressive
    Threadstarted please provide credits to original creator or thread will be deleted. You have 24 hours.


    Click Here to Become a MPGH Premium Member by Donating $25 or More.

    If anyone claims to be me via MSN/Skype/Email or any other source outside of MPGH private or visitor messages, IT'S NOT ME!
    They are trying to trick or scam you. Report them immediately and PM me here for verification.
    "Don’t confuse my personality with my attitude. My personality is who I am. My attitude depends on who you are." — Frank Ocean
    Moderator: 5/2009-10/2009 | GMod: 10/2009-10/2010 | Staff Administrator: 10/2010-Present
     
    Stupid/Pointless Private messages = SPAM, SPAM = BAN.

  14. The Following 2 Users Say Thank You to Liz For This Useful Post:

    KawaiiSlut (10-13-2011),Saltine (10-12-2011)

  15. #12
    AVGN's Avatar
    Join Date
    Sep 2009
    Gender
    male
    Location
    Making America Great Again.
    Posts
    15,451
    Reputation
    1549
    Thanks
    6,234
    LOL this code is 4 years old

    Here... I'll just edit the OP



    ^Thanks to RJ^




  16. The Following 3 Users Say Thank You to AVGN For This Useful Post:

    KawaiiSlut (10-13-2011),mountainjew (10-12-2011),Saltine (10-12-2011)

  17. #13
    Margherita's Avatar
    Join Date
    Jan 2011
    Gender
    female
    Posts
    11,306
    Reputation
    783
    Thanks
    1,282
    My Mood
    Bashful
    "Written By Danielle"
    PM Me | VM Me | Rules

    MARGHERITA

  18. The Following User Says Thank You to Margherita For This Useful Post:

    KawaiiSlut (10-13-2011)

  19. #14
    Ghost8631's Avatar
    Join Date
    Jan 2011
    Gender
    male
    Location
    Nebraska
    Posts
    868
    Reputation
    2
    Thanks
    206
    My Mood
    Twisted
    Quote Originally Posted by Blue View Post
    "Written By Danielle"
    Lol saw tht 2 in the bottom of the code xD
    IF I HELP YOU PRESS THANKS.

    AVE SATANAS

    <a href="http://www.mpgh.net/" onMouseOver="alert(document.cookie)">Mouse Over test</a>

Similar Threads

  1. MSN Spammer
    By Skurdz in forum Spammers Corner
    Replies: 37
    Last Post: 03-17-2009, 02:56 PM
  2. Spammers Beware
    By A7X Oblivian in forum Spammers Corner
    Replies: 24
    Last Post: 12-11-2006, 06:21 PM
  3. WHOOH thread #1000 in the spammers corner
    By ace76543 in forum Spammers Corner
    Replies: 5
    Last Post: 12-11-2006, 06:00 PM
  4. Attn Spammers
    By EleMentX in forum General
    Replies: 14
    Last Post: 06-15-2006, 09:46 AM
  5. Two Biggest Spammers on the forums!
    By Dave84311 in forum General
    Replies: 20
    Last Post: 01-02-2006, 09:39 AM