Thread: Player Kick

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  1. #1
    PikaMucha_Itu's Avatar
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    Player Kick

    Code:
    void cESP::ForcVoteKick(bool enabled)
    {
    	int linecount = 1;
    	int linecount2 = 1;
    	char lol[235];
    
    	if(!enabled)
    		return;
    
    	cSFXMgr* SFXMgr = engine2->GetGameClientShell()->GetSFXMgr();
    	for( int i = 0; i < 24; i++ )
    	{
    		cCharacterFX* fx = (cCharacterFX*)SFXMgr->SFXList[SFX_CHARACTER].List[i];
    
    		if( engine2->ValidPointer( fx ) && engine2->ValidPointer( fx->Object ) )
    		{
    
    			if( fx->Index == local.iIndex )
    				continue;
    
    			c_player* client_info = engine2->GetClientInfoMgr()->GetClientByID( fx->Index );
    
    			if( engine2->ValidPointer( client_info ))
    			{
    				sprintf( lol,  "%s", client_info->Name);
    
    				menu->pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
    				menu->Gradient(320, 10, 150, 20, Black1, Black2, horizontal, menu->pDevice); // Box do título
    				menu->PrintText(STRING_ForceVoteKick, 395, 12, 1, 0, true, WhiteII, Black); // Título
    
    //				menu->Gradient(320, 30, 150, (linecount * 18) + 4, Black1, Black2, horizontal, menu->pDevice); // Box das funções
    				menu->CheckBox( 325, 32 + (linecount * 18), hacks->Hack[101 + fx->Index], lol, menu->pDevice ); // Funções
    				linecount = linecount + 1;
    
    				if(hacks->Hack[101 + fx->Index])
    				{
    					g_LTClient = *(CLTClient**)ADDR_LTClientDLL;
    					g_CommonLT = g_LTClient->Common();
    	
    					if(engine2->ValidPointer(g_LTClient))
    					{
    						CAutoMessage Msg;
    						Msg.Writeuint8(206);
    						Msg.Writeuint8(1); 
    						Msg.Writeuint8(1); 
    						Msg.Writeuint16(fx->Index); // ID Player
    						Msg.Writeuint16(1); // ID Reason
    						g_LTClient->SendToServer(Msg.Read(), MESSAGE_GUARANTEED);
    						hacks->Hack[101 + fx->Index] = 0;
    						hacks->Hack[100] = 0;
    					}
    				}
    			
    				if(fx->Object == NULL)
    					hacks->Hack[101 + fx->Index] = 0;
    			}
    		}
    	}			
    }
    Note:
    You can select any player can be Alpha or Bravo


    Credits:
    Zerocool
    PiKaMucha_Itu
    Last edited by PikaMucha_Itu; 10-02-2012 at 08:55 PM.

  2. The Following 2 Users Say Thank You to PikaMucha_Itu For This Useful Post:

    Otaviomorais (10-08-2012),pDevice (10-16-2012)

  3. #2
    kaskore's Avatar
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    OMG Bro !!! Thanks for sharing this !!! Love you PikaMucha !!! Like me gusta mucha!

  4. #3
    arun823's Avatar
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    Quote Originally Posted by kaskore View Post
    OMG Bro !!! Thanks for sharing this !!! Love you PikaMucha !!! Like me gusta mucha!
    Wow that was monotonous, gusta already means to like.

    OT: Why did you release this, I was hoping this would stay private
    Reversing is the only way to move forward.

  5. #4
    nigger's Avatar
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    Quote Originally Posted by arun823 View Post
    Wow that was monotonous, gusta already means to like.

    OT: Why did you release this, I was hoping this would stay private
    Nothing stays private in the Combat Arms Source Code section. wat uz tawkin bawt willisz.

  6. #5
    Saltine's Avatar
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    Quote Originally Posted by arun823 View Post
    Wow that was monotonous, gusta already means to like.

    OT: Why did you release this, I was hoping this would stay private
    Nothing stays private in the Combat Arms Source Code section. Wautahcu twalkni baout Hwiles.

    Oh no! Vortex is gay!

  7. #6
    arun823's Avatar
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    Quote Originally Posted by Saltine View Post

    Nothing stays private in the Combat Arms Source Code section. Wautahcu twalkni baout Hwiles.
    I'm now beginning to think this section will be like the CA BR Source Code section.
    Reversing is the only way to move forward.

  8. #7
    nigger's Avatar
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    Quote Originally Posted by arun823 View Post
    I'm now beginning to think this section will be like the CA BR Source Code section.
    Why do you guys care so much if all the stuff gets released? I mean it takes 15 minutes to reclass and 5 to go into ollydbg to compare and contrast the classes if they change. It's better if nexon finds all this shit and updates it so then the people that can actually update the hack won't worry and the people that can't will come begging for them.

  9. The Following User Says Thank You to nigger For This Useful Post:

    kssiobr (11-05-2012)

  10. #8
    Nightmare's Avatar
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    Great job dude.

  11. #9
    Flengo's Avatar
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    Quote Originally Posted by arun823 View Post
    Wow that was monotonous, gusta already means to like.

    OT: Why did you release this, I was hoping this would stay private
    This wouldn't have gotten into anyone's hands if it wasn't for disav0w_'s VIP Base being released

    There are some who figured it out, who knew. But most didn't.
    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.
     
     
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  12. #10
    luizimloko's Avatar
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    PikaMucha in Brazilian means:

    Pika = penis || Mucha = shriveled

    then

    shriveled penis
    Contributor Since: 02-18-2012

    WarFace Brazil:


    Crossfire Brazil ( X-Trap ):


    WarRock Brazil ( HackShield ):



  13. #11
    supercarz1991's Avatar
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    wasnt this released a few months ago? just not with menu selection

    commando: You're probably the best non-coder coder I know LOL


  14. #12
    Hello-World's Avatar
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    Quote Originally Posted by Saltine View Post

    Nothing stays private in the Combat Arms Source Code section. Wautahcu twalkni baout Hwiles.

    Ive been trying to contact you please just check your Visitor messages because
    im looking to hire a Coder

  15. #13
    Luch's Avatar
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    posta o munição infinita. @PikaMucha_Itu.

  16. #14
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    thanks for this will add this when I start making hacks.

  17. #15
    SHOGUN4252's Avatar
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    i am Inspired :O

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