USSR's Address Logger v1.0
Well this is Gellin's Address logger which I ended up modifying and adding a few addresses that people desperately need after every patch, (ClientInfoMgr, PlayerMgr, GameStatus, etc.) Just inject the .dll on any CA version and once the game finishes loading, the game will close and the addresses will be logged at "C:/USSR's Address Logger". Have fun!
Code:
USSR's Address Logger v1.0 Combat Arms Address Logger Created by Gellin and Modified by USSR Waiting for game to reach proper state... Game reached proper state, logging started... Engine Entry Point : 0x460000 Engine .code Size : 0x32B000 Engine .code Offset : 0x1000 CShell Entry Point : 0x37100000 CShell .code Size : 0x60B200 CShell .code Offset : 0x1000 ClientFX Entry Point : 0x12970000 ClientFX .code Size : 0x53A00 ClientFX .code Offset : 0x1000 Starting to log addies... #define ADDR_GAMESTATUS 0x3782FE34 #define ADDR_MTBWCRET 0x373B7D37 #define ADDR_LTCLIENT 0x37817698 #define ADDR_CLIENTINFOMGR 0x37816BD8 #define ADDR_PLAYERMGR 0x378766B8 #define ADDR_PLAYERBYINDEX 0x372CAF60 #define ADDR_LOCALPLAYER 0x372CB950 #define ADDR_WEAPONMGR 0x37866434 #define ADDR_LOCALPTR 0x37876A6C #define ADDR_BUILDFONT 0x375ED590 #define ADDR_FILLFONT 0x375EE220 #define ADDR_FONTECX 0x37860F14 #define ADDR_GETFONTHAND 0x373BF000 #define ADDR_GETCONSOLEINT 0x373D3480 #define ADDR_GCS 0x3785F708 #define ADDR_LTCOMMON 0x37866258 #define ADDR_NORECOIL 0x374B7DEC #define ADDR_S_BULLETS 0x37509FF6 #define ADDR_REMOTEKILL1 0x3750FA51 #define ADDR_REMOTEKILL2 0x3750FA52 #define ADDR_REMOTEKILL3 0x3750FDD1 #define ADDR_REMOTEKILL4 0x3750FDD2 #define ADDR_WEAPON_RANGE1 0x3750F929 #define ADDR_WEAPON_RANGE2 0x3750FCA9 #define ADDR_RAPIDFIRE1 0x37506887 #define ADDR_RAPIDFIRE2 0x3751041E #define ADDR_RAPIDFIRE3 0x3750BF67 #define ADDR_RAPIDFIRE4 0x37510425 #define ADDR_NAMETAG1 0x3725C0FF #define ADDR_NAMETAG2 0x3725C185 #define ADDR_NORELOAD 0x3750F6A1 #define ADDR_FORCEFPS 0x37817488 #define ADDR_LTCSBASE 0x37817680 #define OFF_FPS 0x18434 #define ADDR_W2S 0x496C50 #define ADDR_INTERSECT 0x470FA0 #define ADDR_D3D 0x9269C8 #define ADDR_DRAWPRIM 0x81AA38 #define ADDR_CURSORCENTER 0x804D24 #define ADDR_CONSOLEUNWRAPPED 0x48B5B0 //LTClientEXE #define ADDR_CLIENTFX 0x66F34 Logging Complete...
- Virus Scans -
Virus Scan 1
Virus Scan 2
(Having trouble uploading to Virus Total, it has a random file name for some reason. IDK why, won't upload normally for me.)
Credits:
USSR(me)
Gellin
/Approve? @[SMA] Paradise` @YellowFever
Virus Scan 1
Virus Scan 2
(Having trouble uploading to Virus Total, it has a random file name for some reason. IDK why, won't upload normally for me.)
Credits:
USSR(me)
Gellin
/Approve? @[SMA] Paradise` @YellowFever
i want this so hard xD
