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  1. #1
    ZysorceN's Avatar
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    How To Dump Combat arms Modules.

    Simply extract the Module Loader executable to your combat arms folder run as admin.
    once you get the message that the modules were loaded successfully. open PE Tools or your favorite module dumper and dump the Dynamic Library Links.

    some people might get an error after the modules are loaded. this does not matter just don't close the application leave it with the crash message open. and dump the modules.

    to dump Engine executable refer to Aceas thread.

    http://www.mpgh.net/forum/207-combat...ng-engine.html

    i shared him his method that's why he named it after me :3 anyways have fun and enjoy hackings.

    i have included the last dumps for EHSvc and CShell modules.

    Virus Scans :

    Modules + Module Dumper.rar - Jotti's malware scan

    https://www.virustotal.com/file/59ed...is/1357844521/

    <b>Downloadable Files</b> Downloadable Files

  2. The Following 15 Users Say Thank You to ZysorceN For This Useful Post:

    ⁿₒₒʙ (11-15-2013),Acea (01-10-2013),Code_over_Pussy (01-10-2013),CrypticIce (03-07-2013),dkthis817 (01-21-2013),Donor (06-13-2013),gibam761 (02-01-2013),HickFull (06-14-2015),kssiobr (02-28-2013),merp. (01-19-2013),Otaviomorais (01-10-2013),RiotMaker32 (02-23-2013),The Decoder (01-17-2013),Timboy67678 (02-01-2013),WizdomNKush (02-28-2013)

  3. #2
    Ch40zz-C0d3r's Avatar
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    Wow you simply stole my method. Thats saem like mine...

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  4. The Following User Says Thank You to Ch40zz-C0d3r For This Useful Post:

    poolwizard (01-10-2013)

  5. #3
    Acea's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Wow you simply stole my method. Thats saem like mine...
    He's been using this longer I promise, no flaming let's get along xD

  6. The Following User Says Thank You to Acea For This Useful Post:

    ZysorceN (01-10-2013)

  7. #4
    ZysorceN's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Wow you simply stole my method. Thats saem like mine...
    Stole your method? loadlibrary ? wow i stole your method lmfao get serious skid. i could hook other apis to achieve this yet why bother. i been using this function to achieve this even long before you joined mpgh or UC

  8. The Following 2 Users Say Thank You to ZysorceN For This Useful Post:

    Acea (01-10-2013),Code_over_Pussy (01-10-2013)

  9. #5
    Flengo's Avatar
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    This isn't anyone's personal method. It just so happens you released something similar.

    File Appears safe.

    /Approved
    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.
     
     
    VM | PM

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    The Decoder (01-18-2013),ZysorceN (01-10-2013)

  11. #6
    Code_over_Pussy's Avatar
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    very cool thanks :3 +rep and +thanks

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    ZysorceN (01-10-2013)

  13. #7
    N3OH4X's Avatar
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    So many dumpers , lmao , ._. , but Nice ob .

  14. #8
    Xlilzoosk8rX's Avatar
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    Quote Originally Posted by ZysorceN View Post
    Stole your method? loadlibrary ? wow i stole your method lmfao get serious skid. i could hook other apis to achieve this yet why bother. i been using this function to achieve this even long before you joined mpgh or UC
    not being rude to you or him,
    but this isnt your method chaoz but similar.
    and a zysorcen, cha0zz is actually one the the few people that arent Skids around here,

  15. #9
    supercarz1991's Avatar
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    dam doesn't work with my custom client

    commando: You're probably the best non-coder coder I know LOL


  16. #10
    ZysorceN's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    dam doesn't work with my custom client
    Maybe your custom client uses different modules or something else? this was CANA specific as it scans for certain shits.
    could easily make one for your custome client if needed?

  17. #11
    supercarz1991's Avatar
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    Quote Originally Posted by ZysorceN View Post
    Maybe your custom client uses different modules or something else? this was CANA specific as it scans for certain shits.
    could easily make one for your custome client if needed?
    Only difference is that my Engine name is "Lithtech"
    same game engine

    cshell just came out still packed

    admin tools on my client are external, so looking for the ltclient was the point to it, and maybe just to have some S2S fun on my own client lol
    Last edited by supercarz1991; 01-20-2013 at 05:46 PM.

    commando: You're probably the best non-coder coder I know LOL


  18. #12
    ZysorceN's Avatar
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    yeh this checks if the game is ready and checks some shits on modules so it wont work on ur shit specially as if files are named differently.

    also since its ur client u can just use PE Tools and dump? in run time lol.

  19. #13
    supercarz1991's Avatar
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    Quote Originally Posted by ZysorceN View Post
    yeh this checks if the game is ready and checks some shits on modules so it wont work on ur shit specially as if files are named differently.

    also since its ur client u can just use PE Tools and dump? in run time lol.
    cshell still comes out packed if i do that

    commando: You're probably the best non-coder coder I know LOL


  20. #14
    ZysorceN's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    cshell still comes out packed if i do that
    why would it be packed? then your doing it wrong or lack of reverse engineering knowledge i never had problems not even with really hard games lol.

  21. #15
    supercarz1991's Avatar
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    Quote Originally Posted by ZysorceN View Post
    why would it be packed? then your doing it wrong or lack of reverse engineering knowledge i never had problems not even with really hard games lol.
    i've dumped it with PE tools, and opened it in Olly, and there's no PTC names like there should be, it looks identical to the compiled non-dumped version

    commando: You're probably the best non-coder coder I know LOL


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