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  1. #1
    topblast's Avatar
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    Post Project Hyperion [ Am i getting to creative?]

    Can you tell me if it sounds logical or did i get to creative


    A hack that Logs into a web server which will be using c++ -> php -> Database [ mySQL preferred, but any should work ]. After logging in the hack request the list of available hacks from the Hacks Table. What the current user can and cannot use. The hack then downloads the addresses for the hacks. I've already created a base capable of downloading addresses from a server. Saving to the server is also a feature i would also like to add. That I've already done.


    Reasons for Doing this:
    Hacks have to be updated constantly and many sites need to have a coder present for each patch. Which may just be updates to the addresses. With this system, as long as u can obtain the addresses and add them to the database you are good to go.

    One compiled hack will be able to last longer among multi patches without a new hack need to be compiled.


    ================================================== ============================================
    the `users` table will contain :
    Username
    Password
    Settings - Save to server
    Type - the group/class ID of the User [ VIP, SuperUser, Standard User, Guest, Tester ]
    ================================================== ============================================
    the `Hacks` table will contain:


    Type - for the Group/class ID
    * - and a column for each hack used in the hack
    so u can tell if this user class/group is allowed to use this hack.
    ================================================== ============================================
    the `addies` table will contain:


    GameID - ID for the game, [optional] if u wanna allow multi game support like NA and EU versions of a game
    * - and a column for each Address that is required within the hack


    I have started the project already this is some of the code
    Last edited by topblast; 03-09-2013 at 08:01 PM.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  2. The Following 5 Users Say Thank You to topblast For This Useful Post:

    arun823 (03-09-2013),[MPGH]AVGN (05-07-2013),OBrozz (05-09-2013),Otaviomorais (03-09-2013),R4v0r (03-10-2013)

  3. #2
    arun823's Avatar
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    This is a very good idea and much more efficient and with your idea of a hack only compiled once, after awhile wouldn't CA detect your MD5 Hash (unless you generate a random hash every time on injection).
    Last edited by arun823; 03-09-2013 at 07:48 PM.
    Reversing is the only way to move forward.

  4. #3
    topblast's Avatar
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    Quote Originally Posted by arun823 View Post
    This is a very good idea and much more efficient and with your idea of a hack only compiled once, after awhile wouldn't CA detect your MD5 Hash (unless you generate a random hash every time on injection).
    That will be on the hack coder and the Injector coder, I pretty much doing a server side thing with a good menu and server communication to expose them different programming.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
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  5. The Following User Says Thank You to topblast For This Useful Post:

    arun823 (03-09-2013)

  6. #4
    supercarz1991's Avatar
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    yeah the only issue is detection of the dll itself, if we could hide them beter, you'd be fine with this

    commando: You're probably the best non-coder coder I know LOL


  7. #5
    iamspeedforyou's Avatar
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    Quote Originally Posted by topblast View Post
    Can you tell me if it sounds logical or did i get to creative


    A hack that Logs into a web server which will be using c++ -> php -> Database [ mySQL preferred, but any should work ]. After logging in the hack request the list of available hacks from the Hacks Table. What the current user can and cannot use. The hack then downloads the addresses for the hacks. I've already created a base capable of downloading addresses from a server. Saving to the server is also a feature i would also like to add. That I've already done.


    Reasons for Doing this:
    Hacks have to be updated constantly and many sites need to have a coder present for each patch. Which may just be updates to the addresses. With this system, as long as u can obtain the addresses and add them to the database you are good to go.

    One compiled hack will be able to last longer among multi patches without a new hack need to be compiled.


    ================================================== ============================================
    the `users` table will contain :
    Username
    Password
    Settings - Save to server
    Type - the group/class ID of the User [ VIP, SuperUser, Standard User, Guest, Tester ]
    ================================================== ============================================
    the `Hacks` table will contain:


    Type - for the Group/class ID
    * - and a column for each hack used in the hack
    so u can tell if this user class/group is allowed to use this hack.
    ================================================== ============================================
    the `addies` table will contain:


    GameID - ID for the game, [optional] if u wanna allow multi game support like NA and EU versions of a game
    * - and a column for each Address that is required within the hack


    I have started the project already this is some of the code
    i was actually thinking about this not too long ago, also include a true/false statement for hack up or down.

  8. #6
    topblast's Avatar
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    U can do that in the hack database be just turning it off for all user groups/classes
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  9. #7
    wraithkilla's Avatar
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    i once had this idea before , but just 4 the addys , not 4 any login stuff since i always keep my hacks private

    but i stopped because i thought sigscans require less work @topblast

  10. #8
    [B]oss's Avatar
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    YES . FINALLY SOMEONE THOUGHT OF IT TOO .

    I thought of that long ago , It would make hacking so easy and pretty simple .

    If you need any help in getting a server/website a PAID one . message me up

    You have my full support for this awesome project
    Meh.....

  11. #9
    topblast's Avatar
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    I will be testing it on a local server, then i am hoping of releasing it for others.

    I will accept help from other coders because it is a big project xD
    Last edited by topblast; 03-10-2013 at 10:10 PM.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  12. #10
    [B]oss's Avatar
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    Quote Originally Posted by topblast View Post
    I will be testing it on a local server, then i am hoping of releasing it for others.

    I will accept help from other coders because it is a big project xD
    Awesome.

    If you need help , add me on skype : Boss.MMB
    Meh.....

  13. #11
    5555satan's Avatar
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    great idea, i once builded something that is littel bit more simple but never released it

    any way if you need help add me on skype: ReFusioNN- ill try to help you
    Press Thanks if i helped you / if you liked my signature



    Add me on skype: ReFusioNN-

  14. #12
    gotter's Avatar
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    just a little question will it be able to retrieve classes online too or will we have to re-compile when classes change?

  15. #13
    topblast's Avatar
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    Quote Originally Posted by gotter View Post
    just a little question will it be able to retrieve classes online too or will we have to re-compile when classes change?
    In machine language there is no such thing as a class, its just an array containing addresses to functions or a function that passes the current class object. so to do something like that will need an offset for each class and a table for each class to store all those offsets, its best that u just recompile for class change, its not like its that often anyways.
    I just like programming, that is all.

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  16. #14
    ZysorceN's Avatar
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    its binary just numbers no such thing as arrays if you go low level lololes. also this is pretty stupid and useless good luck if u get cracked also make sure eevrything is sanitized if this was a good idea it would of been implemented in many hacks before. there is many people out there capable of doing this that have thouhg about it

  17. #15
    [B]oss's Avatar
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    @giniyat101

    You might want to see this :P
    Meh.....

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