Thread: Adress Update

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  1. #1
    Coder.DiasII's Avatar
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    Adress Update

    Code:
    ********************************************************
    *           | Buscar Endereços Combat Arms |           *
    *              |  Logger Coder.Dias V5  |              *
    *    Ussr, Ch40zz-C0d3r, xCyniu, pDevice, TokolocoSK   *
    *         KssioBR , Gellin, _Debug_ , Fenix            *
    ********************************************************
    
    		[ Engine.exe ]
    
    #define DeviceGame			0x8831D0
    #define LTClientEXE			0x4906E0
    #define WorldToScreen			0x49C750
    #define SendToServer			0x47B050
    #define Start3DEngine			0x53DB0F
    #define Endscene			0x576DC3
    #define PresetEngine			0x6243B6
    #define DipEngine			0x62736D
    #define DrawPrimitive			0x777058
    #define IntersectSegment		0x477E77
    
    		[ CShell.dll ]
    
    #define LTClientDLL			0x37948F4C
    #define EspName1			0x371241FC
    #define EspName2			0x3712422A
    #define WeaponMgr			0x379B33FC
    #define GCS				0x379899C4
    #define PlayerByIndex			0x3719B6B0
    #define PlayerMgr			0x37989A28
    #define PlayerStatus			0x37967FC0
    #define ClientInfoMgr			0x37948D2C
    #define LocalPlyer			0x3719C0D0
    #define SuperBullets			0x37455706
    #define NoReload			0x3745B219
    #define NoRecoil			0x37369B38
    #define RemoteKill1			0x3745B5C1
    #define RemoteKill2			0x3745B5C2
    #define RemoteKill3			0x3745B941
    #define RemoteKill4			0x3745B942
    #define WeaponRange1			0x3745B499
    #define WeaponRange2			0x3745B829
    #define RapidFire			0x3745BF8F
    #define UnlAmmo				0x37451D87
    #define CameraUpdate			0x3736CD9F
    #define LTCommon			0x379BB8F0
    #define GetFontHandle			0x37382320
    #define GetConsoleInt			0x373DAA80
    #define BuildFont			0x375AAE40
    #define FillFont			0x375ABB01
    #define FontECX				0x379B32E0
    #define LTCSBase			0x376F67F2 Not Tested
    #define LocalPtr			0x379B99B0
    
    		[ PushToConsole Adress ]
    
    #define PickUp				0x3793D324
    #define SuperJump			0x37935C14
    #define BaseMoveAccel			0x37935AF4
    #define	StartAccel			0x37935B18
    #define MaxAccel			0x37935B3C
    #define AccelInc			0x37935B60
    #define WalkVel				0x37935B84
    #define FRunVel				0x37935BA8
    #define BRunVel				0x37935BCC
    #define SRunVel				0x37935BF0
    #define DuckVel				0x37935C38
    #define FlyHack				0x379357B8
    #define FPS				0x37934684
    #define Tracers				0x3793DDA4
    
    		[ ClientFX.fxd ]
    
    #define ClientFX			0x6AF34
    
    Busca feita em 909ms.
    Last edited by Coder.DiasII; 11-22-2013 at 05:22 AM.
    • Registered - February 03, 2012
    • Contributor since August 05, 2014



    CombatArms Brasil


    PointBlank Brasil


  2. The Following 5 Users Say Thank You to Coder.DiasII For This Useful Post:

    DisOwned (11-22-2013),Fєηix (11-22-2013),gibam761 (11-22-2013),OpKilts (11-27-2013),pDevice (11-23-2013)

  3. #2
    Fєηix's Avatar
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    Correct Address..
    Code:
    #define LTCSBase		             0x37948F30
    #define RemoteKill1	                     0x3745B5C1
    #define RemoteKill2	                     0x3745B5C2
    #define RemoteKill3	                     0x3745B951
    #define RemoteKill4	                     0x3745B952
    My Logger

    Code:
    **********************************************************************************
    *******                Buscar Endereços Combat Arms                       ********
    *******                  Fenix Adress Logger V2.0                         ********
    **********************************************************************************
    
    //Engine.exe
    #define DeviceGame		0x8831D0
    #define LTClientEXE		0x4906E0
    #define S2S		        0x47B050
    #define DrawPrimitive	        0x777058
    #define CursorCenter	        0x762A74
    #define WorldToScreen	        0x49C747
    #define IntersectSegment	0x477E77
    
    
    //CShell.dll
    #define LTClientDLL		0x37948F4C
    #define EspName1		0x371241FC
    #define EspName2		0x3712422A
    #define NoRecoil		0x37369B38
    #define NoReload		0x3745B219
    #define SuperBullets		0x37455706
    #define WeaponRange1	        0x3745B499
    #define WeaponRange2	        0x3745B829
    #define RapidFire		0x3745BF8F
    #define WeaponMgr		0x379B33FC
    #define LTCSBase		0x37948F30
    #define LocalPtr		0x379B99B0
    #define GCS		        0x379899C4
    #define PlayerManager	        0x37989A28
    #define ClientInfoMgr	        0x37948D2C
    #define LocalPlayer		0x3719C0D0
    #define PlayerByIndex	        0x3719B6B0
    #define PlayerStatus		0x37967FC0
    #define LTCommon		0x379BB8F0
    #define RemoteKill1	        0x3745B5C1
    #define RemoteKill2	        0x3745B5C2
    #define RemoteKill3	        0x3745B951
    #define RemoteKill4	        0x3745B952
    #define BuildFont		0x375AADE0
    #define FillFont		0x375ABA90
    #define FontECX		        0x379B32E0
    #define GetFontHandle	        0x37382320
    #define GetConsoleInt	        0x373DAA80
    
    
    //PushToConsole Adress
    #define PickUp	                0x3793D324
    #define Jump		        0x37935C14
    #define WalkVel		        0x37935B84
    #define FRunVel		        0x37935BA8
    #define BRunVel		        0x37935BCC
    #define SRunVel		        0x37935BF0
    #define DuckVel		        0x37935C38
    #define Gravity		        0x379357B8
    #define Tracers		        0x3793DDA4
    #define FPS		        0x37934684
    
    
    //ClientFX
    #define ClientFX		0x6AF34
    
    ---Resgistro Completo...

    Credits
    Fenix
    Gellin
    Arun823
    Coder.Dias
    xCyniu

  4. The Following User Says Thank You to Fєηix For This Useful Post:

    OpKilts (11-27-2013)

  5. #3
    OpKilts's Avatar
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    Awesome Loggers guys
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