New Undetected Way to Make Hacks with No Client Errors !!! OMG !!!
Hello guys !
Today i want to share this awsome and powerful thing to you !
Just put in your code and add the addresses 
This is Awsome, Fast, Undetected and Unpatchable !
PRESS Thanks if you like it
Today i want to share this awsome and powerful thing to you !
Code:
int *arrayOfGuns;
arrayOfGuns=(int *) malloc(size*sizeof(int)) + WeaponMgr;
for (int i = 0; i < 1000; i ++)
{
typedef gun float
gun *MyGun = *(float*)(arrayOfGuns + 4*i + addy);
MyGun = value;
}
free (arrayOfGuns);

This is Awsome, Fast, Undetected and Unpatchable !
PRESS Thanks if you like it





I've so far until now only been able to add D3D functions on my hack lol. My other way was detected.. But now not so thanksu!!!!!!!!!!
