CrazyFrost (07-17-2013),dreek1 (07-04-2013),GetLucky (07-05-2013),j4mp3r (07-03-2014),mohammad2951997 (07-23-2013),remzkee0903 (07-06-2013),RobinC (07-12-2013),vaxvam (07-06-2013)
Code:void WallHack() { if(!WallHackArray) { WallHackArray = FindPattern(0x400000,0xFFFFFF,(BYTE *)"\x75\xFF\x83\x0D\xFF\xFF\xFF\xFF\x01\xB8\xFF\xFF\xFF\xFF\xE8","x?xx????xx????x"); } else { if(!SeeGhostPoint) { SeeGhostPoint = *(DWORD *)(WallHackArray + 0xA) + 0xB8; } else { if(SeeGhost) { *(DWORD *)(SeeGhostPoint) = 14; } else { *(DWORD *)(SeeGhostPoint) = 5; } } if(!WallHackPoint) { WallHackPoint = *(DWORD *)(WallHackArray + 0xA ) + 0xA4 + 0x68; } else { if(HackWall) { *(BYTE *)(WallHackPoint) = 8; } else { *(BYTE *)(WallHackPoint) = 4; } } } }Code:void GetVa() { if(readyteleport) { if( *(DWORD *)(hShell + GUNBASE) ) { MyObject = *(_Object **)(*(DWORD *)(hShell + GUNBASE) + 0x144); //CurentObject *(D3DXVECTOR3 *)(WeaponObject) = GetBonePosition(MyObject,6); } } } __declspec( naked ) VOID WINAPI WeaponTeleport() { _asm PUSHAD; _asm mov WeaponObject,edx; _asm call GetVa; _asm POPAD; _asm MOV EDX,DWORD PTR SS:[ESP+0xA4]; _asm PUSH ESI; _asm PUSH EDX; _asm MOV ECX,EAX; _asm jmp BackHook; }
Code:void HookWeaponDROP() { do { hShell = hShellModule(); }while(!hShell); if(!hookweapondrop) { DWORD WeaponHook = FindPattern(hShell, 0xFFFFFF, (PBYTE)"\xE8\x00\x00\x00\x00\x8B\xF8\xEB\x02\x33\xFF\x6A\x00\x57\xC7\x84\x24", "x????xxxxxxx?xxxx"); BackHook = WeaponHook; hookweapondrop = true; } }![]()
CrazyFrost (07-17-2013),dreek1 (07-04-2013),GetLucky (07-05-2013),j4mp3r (07-03-2014),mohammad2951997 (07-23-2013),remzkee0903 (07-06-2013),RobinC (07-12-2013),vaxvam (07-06-2013)

74
Thanks For Sharing!
Public Hack:Jun 2012 / Dec 2017
What Is WeaponObject ?
Last edited by OneCa; 07-04-2013 at 11:51 PM.
Define Him.
Stuff:Code:void *WeaponObject;
Add to ur MENU or HotKey:Code:HookWeaponDROP();
Code:void GetVa() { if(readyteleport) // Add to Menu or HotKey for Enable. { if( *(DWORD *)(hShell + GUNBASE) ) { MyObject = *(_Object **)(*(DWORD *)(hShell + GUNBASE) + 0x144); //CurentObject *(D3DXVECTOR3 *)(WeaponObject) = GetBonePosition(MyObject,6); } } }
It's finally Over!
i am sure you can do it without all that hooking :|
Just some 1 reversed my first hack with new way mem base and start release hacks.. And the wallhack way shared
All credits wallhack going to UltraPGNoob
---------- Post added at 10:23 AM ---------- Previous post was at 10:21 AM ----------
Iknow where u get wallhack code![]()
Weapon teleport is patched![]()
Thanks for sharing!!!
Nexero (07-06-2013)
Ryuesi (07-05-2013)
@lucifereviluser can you explain how does the memory wallhack and see ghost work ? i dont get it at all :/ what are these address for ? what are you modyfing ?