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  1. #1
    Biggboi16's Avatar
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    Crossfire aimbot soruce code

    here is a aimbot soruce code for crossfire:

    typedef struct _Object* (__thiscall *lpGetCameraObject)(unsigned long ulCLTClientShell);
    lpGetCameraObject GetCameraObject;


    typedef int (__thiscall *lpGetMeIdxInPlayerInfoList)(unsigned long ulCLTClientShell);
    lpGetMeIdxInPlayerInfoList GetMeIdxInPlayerInfoList;

    typedef struct _st3rdPlayerInfo * (__thiscall *lpGet3rdPlayerInfoList)(unsigned long ulCLTClientShell);
    lpGet3rdPlayerInfoList Get3rdPlayerInfoList;

    typedef unsigned int (__thiscall *lpIsDeadState)(unsigned long ulCFX);
    lpIsDeadState IsDeadState;

    typedef void (__thiscall *lpDrawEngineString)(unsigned long ulBase, char *String, int x, int y, unsigned long Color, bool Shadow);
    lpDrawEngineString DrawEngineString;

    GetCameraObject = (lpGetCameraObject) (CShellBase + 0x23950);
    Get3rdPlayerInfoList = (lpGet3rdPlayerInfoList) (CShellBase + 0x18930);
    GetMeIdxInPlayerInfoList = (lpGetMeIdxInPlayerInfoList) (CShellBase + 0x18950 );

    unsigned long ulCLTClientShell = *(unsigned long*)(CShellBase + 0x6103DC);

    DrawEngineString = (lpDrawEngineString )(CShellBase + 0x1CAF30);
    unsigned long ulBase = *(unsigned long*)(CShellBase + 0x66D76C);

    IsDeadState = (lpIsDeadState)(CShellBase + 0x11A800);
    unsigned long ulCFX = *(unsigned long *)(ulCLTClientShell + (i * 0x1AC) + 0x77FC);//0x612C

    ulCPlayerClnt = *(unsigned long *)(ulCLTClientShell + 0x50);

    (ulCPlayerClnt + 0xCC)//yaw
    (ulCPlayerClnt + 0xC8)//pitch

    creds:Zenma/Type,Cf devs
    Last edited by Biggboi16; 09-04-2010 at 01:13 PM.

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  3. #2
    ChikenLover's Avatar
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    doese this really work btw i put this in c++ is that it?
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  5. #3
    Biggboi16's Avatar
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    Yea it should try it out

  6. #4
    Krypton1x's Avatar
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    Wrap code BBcodes around it.

    Code:
    typedef struct _Object* (__thiscall *lpGetCameraObject)(unsigned long ulCLTClientShell);
    lpGetCameraObject GetCameraObject;
    
    
    typedef int (__thiscall *lpGetMeIdxInPlayerInfoList)(unsigned long ulCLTClientShell);
    lpGetMeIdxInPlayerInfoList GetMeIdxInPlayerInfoList;
    
    typedef struct _st3rdPlayerInfo * (__thiscall *lpGet3rdPlayerInfoList)(unsigned long ulCLTClientShell);
    lpGet3rdPlayerInfoList Get3rdPlayerInfoList;
    
    typedef unsigned int (__thiscall *lpIsDeadState)(unsigned long ulCFX);
    lpIsDeadState IsDeadState;
    
    typedef void (__thiscall *lpDrawEngineString)(unsigned long ulBase, char *String, int x, int y, unsigned long Color, bool Shadow);
    lpDrawEngineString DrawEngineString;
    
    GetCameraObject = (lpGetCameraObject) (CShellBase + 0x23950);
    Get3rdPlayerInfoList = (lpGet3rdPlayerInfoList) (CShellBase + 0x18930);
    GetMeIdxInPlayerInfoList = (lpGetMeIdxInPlayerInfoList) (CShellBase + 0x18950 ); 
    
    unsigned long ulCLTClientShell = *(unsigned long*)(CShellBase + 0x6103DC);
    
    DrawEngineString = (lpDrawEngineString )(CShellBase + 0x1CAF30);
    unsigned long ulBase = *(unsigned long*)(CShellBase + 0x66D76C);
    
    IsDeadState = (lpIsDeadState)(CShellBase + 0x11A800);
    unsigned long ulCFX = *(unsigned long *)(ulCLTClientShell + (i * 0x1AC) + 0x77FC);//0x612C
    
    ulCPlayerClnt = *(unsigned long *)(ulCLTClientShell + 0x50);
    
    (ulCPlayerClnt + 0xCC)//yaw
    (ulCPlayerClnt + 0xC8)//pitch

  7. The Following 5 Users Say Thank You to Krypton1x For This Useful Post:

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  8. #5
    mulanboyaq27's Avatar
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    Can anyone make an aimbot for cfph

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    lankyboii (09-19-2010),zicaos (09-17-2010)

  10. #6
    ChikenLover's Avatar
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    Its hard . . . umm i need hellp i made the dll i put the code and relased my project now wat do it do ?

  11. #7
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    Exclamation

    I get lots of build errors... here it is
    Did i do something wrong? Need certain headers?

    1>Compiling...
    1>dllmain.cpp
    1>.\dllmain.cpp(22) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>.\dllmain.cpp(22) : error C2373: 'GetCameraObject' : redefinition; different type modifiers
    1> .\dllmain.cpp(7) : see declaration of 'GetCameraObject'
    1>.\dllmain.cpp(22) : error C2065: 'CShellBase' : undeclared identifier
    1>.\dllmain.cpp(23) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>.\dllmain.cpp(23) : error C2373: 'Get3rdPlayerInfoList' : redefinition; different type modifiers
    1> .\dllmain.cpp(14) : see declaration of 'Get3rdPlayerInfoList'
    1>.\dllmain.cpp(23) : error C2065: 'CShellBase' : undeclared identifier
    1>.\dllmain.cpp(24) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>.\dllmain.cpp(24) : error C2373: 'GetMeIdxInPlayerInfoList' : redefinition; different type modifiers
    1> .\dllmain.cpp(11) : see declaration of 'GetMeIdxInPlayerInfoList'
    1>.\dllmain.cpp(24) : error C2065: 'CShellBase' : undeclared identifier
    1>.\dllmain.cpp(26) : error C2065: 'CShellBase' : undeclared identifier
    1>.\dllmain.cpp(28) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>.\dllmain.cpp(28) : error C2373: 'DrawEngineString' : redefinition; different type modifiers
    1> .\dllmain.cpp(20) : see declaration of 'DrawEngineString'
    1>.\dllmain.cpp(28) : error C2065: 'CShellBase' : undeclared identifier
    1>.\dllmain.cpp(29) : error C2065: 'CShellBase' : undeclared identifier
    1>.\dllmain.cpp(31) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>.\dllmain.cpp(31) : error C2373: 'IsDeadState' : redefinition; different type modifiers
    1> .\dllmain.cpp(17) : see declaration of 'IsDeadState'
    1>.\dllmain.cpp(31) : error C2065: 'CShellBase' : undeclared identifier
    1>.\dllmain.cpp(32) : error C2065: 'i' : undeclared identifier
    1>.\dllmain.cpp(34) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>.\dllmain.cpp(36) : error C2143: syntax error : missing ')' before '+'
    1>.\dllmain.cpp(36) : error C2143: syntax error : missing ';' before '+'
    1>.\dllmain.cpp(36) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>.\dllmain.cpp(36) : error C2086: 'int ulCPlayerClnt' : redefinition
    1> .\dllmain.cpp(34) : see declaration of 'ulCPlayerClnt'
    1>.\dllmain.cpp(36) : error C2059: syntax error : ')'

  12. #8
    mulanboyaq27's Avatar
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    Is this working or not ??

  13. #9
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    Do you know what all of those codes mean? Generally it would be nice to see people tell you where to put the code specifically not just put a code up and think people will know what to do with it.

  14. #10
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    this code not work its lacking no end subs and end if lacking

  15. #11
    mrkiller2010's Avatar
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    I tryed dont work req/close!!

  16. #12
    ovenran's Avatar
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    Too bad Aimbot code .. this is not actually aimbot but i never coded aimbot
    I have no idea what have I done in the past. o.O

    bleh, i'm using 4d1 'coz steam's buggy :|
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  17. #13
    A$IAN's Avatar
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    lol, what is this ...

  18. #14
    okiba93's Avatar
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    gonna try now...
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  19. #15
    *DeathHunter*'s Avatar
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    Code:
    typedef struct _Object* (__thiscall *lpGetCameraObject)(unsigned long ulCLTClientShell);
    lpGetCameraObject GetCameraObject;
    
    
    typedef int (__thiscall *lpGetMeIdxInPlayerInfoList)(unsigned long ulCLTClientShell);
    lpGetMeIdxInPlayerInfoList GetMeIdxInPlayerInfoList;
    
    typedef struct _st3rdPlayerInfo * (__thiscall *lpGet3rdPlayerInfoList)(unsigned long ulCLTClientShell);
    lpGet3rdPlayerInfoList Get3rdPlayerInfoList;
    
    typedef unsigned int (__thiscall *lpIsDeadState)(unsigned long ulCFX);
    lpIsDeadState IsDeadState;
    
    typedef void (__thiscall *lpDrawEngineString)(unsigned long ulBase, char *String, int x, int y, unsigned long Color, bool Shadow);
    lpDrawEngineString DrawEngineString;
    
    GetCameraObject = (lpGetCameraObject) (CShellBase + 0x23950);
    Get3rdPlayerInfoList = (lpGet3rdPlayerInfoList) (CShellBase + 0x18930);
    GetMeIdxInPlayerInfoList = (lpGetMeIdxInPlayerInfoList) (CShellBase + 0x18950 );
    
    unsigned long ulCLTClientShell = *(unsigned long*)(CShellBase + 0x6103DC);
    
    DrawEngineString = (lpDrawEngineString )(CShellBase + 0x1CAF30);
    unsigned long ulBase = *(unsigned long*)(CShellBase + 0x66D76C);
    
    IsDeadState = (lpIsDeadState)(CShellBase + 0x11A800);
    unsigned long ulCFX = *(unsigned long *)(ulCLTClientShell + (i * 0x1AC) + 0x77FC);//0x612C
    
    ulCPlayerClnt = *(unsigned long *)(ulCLTClientShell + 0x50);
    
    (ulCPlayerClnt + 0xCC)//yaw
    (ulCPlayerClnt + 0xC8)//pitch

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