Hello...This is my Source Code for CrossFire WallHack.
I'm so bored and publicshed. If you want to learn?...take it...
Now it's Full Code. Wall.CPP and copy all files detours to your project
Created by SharkVN Group
Notes: CrossFire WallHack Source - Detected
Virus Scan by TotalViru's: detours.rar - Clean
Code:
#include "stdafx.h"
#include <Windows.h>
#include "d3d9.h"
#include "detours.h"
#include "stdio.h"
#pragma comment (lib, "d3d9.lib")
#pragma comment (lib, "detours.lib")
bool hlWall=1;
bool hlSTART=1;
typedef HRESULT(WINAPI* DrawIndexedPrimitive_)(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE Type, INT BaseVertexIndex, UINT MinIndex, UINT NumVertices, UINT StartIndex, UINT PrimitiveCount);
DrawIndexedPrimitive_ pDrawIndexedPrimitive;
HRESULT WINAPI nDrawIndexedPrimitive(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE Type, INT BaseVertexIndex, UINT MinIndex,UINT NumVertices, UINT StartIndex, UINT PrimitiveCount)
{
IDirect3DVertexBuffer9* pStreamData = NULL;
UINT iOffsetInBytes,iStride;
pDevice->GetStreamSource(0,&pStreamData,&iOffsetInBytes,&iStride);
if ( iStride == 40 &&hlSTART==1)
{
pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
pDevice->SetRenderState(D3DRS_ZFUNC,D3DCMP_NEVER);
}
return pDrawIndexedPrimitive(pDevice, Type, BaseVertexIndex, MinIndex, NumVertices, StartIndex, PrimitiveCount);
}
int hlMAIN ();
BOOL APIENTRY DllMain( HANDLE hModule,DWORD ul_reason_for_call, LPVOID lpReserved )
{
if (hlWall)
{
hlWall=0;
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)hlMAIN, NULL, NULL, NULL);
}
return TRUE;
}
int hlMAIN()
{
char s[1000];
DWORD ******OffS=0x4FE571A0;
for(;; Sleep(100))
{
******OffS=(DWORD)GetModuleHandle ("d3d9.dll");
if (******OffS)
break;
}
DWORD a[2];
a[0]=******OffS+0x88830; // Offset: 88830 for Sp2 if not Sp2 use 88840
OutputDebugString (s);
pDrawIndexedPrimitive = (DrawIndexedPrimitive_)DetourFunction((PBYTE)a[0],(PBYTE)nDrawIndexedPrimitive);
for (;;Sleep (500))
{
if (GetAsyncKeyState (VK_F9)!=0)
{
Beep (2000,200);
hlSTART=1; // Turn ON
}
if (GetAsyncKeyState (VK_F10)!=0)
{
Beep (3000,200);
hlSTART=0; // Turn OFF
}
}
return 1;
}