Warrock C++ Basic Sources & Hotkeys
Hey Mpgh Users !
Today i want to show you some Source-Codes for C++ !
It`s very Helpfull for Noobs
Hotkeys
I dont write Credits becouse this Source Codes are everywhere in Google to find
Please press to Thanks + Rate if it Helps you
Today i want to show you some Source-Codes for C++ !
It`s very Helpfull for Noobs

Code:
Hack Sources
int Telx = 1;
int Tely = 1;
int Telz = 1;
DWORD *ingame= (DWORD*)Playerpointer;
DWORD *outgame= (DWORD*)Serverpointer;
// Hack Codes \\
void Supermaster ()
{
DWORD dwSrvrPtr = *(DWORD*)Serverpointer;
if(dwSrvrPtr != 0){
*(int*)(dwSrvrPtr+Super_Master_OffSet) = 1;
}
}
void Spawn ()
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)ADR_QUICKSPAWN1, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_QUICKSPAWN1, &t , sizeof(t));
VirtualProtect((void*)ADR_QUICKSPAWN1, sizeof(t), Protection, 0);
VirtualProtect((void*)ADR_QUICKSPAWN2, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_QUICKSPAWN2, &t , sizeof(t));
VirtualProtect((void*)ADR_QUICKSPAWN2, sizeof(t), Protection, 0);
}
void automedic()
{
if(GetAsyncKeyState(VK_NUMPAD7) &1)
{
DWORD dwProtect;
const BYTE nop[6] = {0x90,0x90,0x90,0x90,0x90,0x90};
VirtualProtect((void*)(ADR_AUTOMEDIC), 6, PAGE_EXECUTE_READWRITE, &dwProtect);
memcpy((void*)ADR_AUTOMEDIC, &nop, 6);
VirtualProtect((void*)(ADR_AUTOMEDIC), 6, dwProtect, NULL);
}
}
void Teleport ()
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer; /// Player Pointer Addie
if(dwPlayerPtr != 0)
{
float PositionY = 0.0; float PositionX = 0.0;float PositionZ = 0.0;
PositionX = *(float*)(dwPlayerPtr + OFS_X);
PositionY = *(float*)(dwPlayerPtr + OFS_Y);
PositionZ = *(float*)(dwPlayerPtr + OFS_Z);
if(GetAsyncKeyState(VK_NUMPAD4)&1){
Telx = PositionX;
Tely = PositionY;
Telz = PositionZ;}
if(GetAsyncKeyState(VK_NUMPAD5)&1){
*(float*)(dwPlayerPtr + OFS_X) = Telx;
*(float*)(dwPlayerPtr + OFS_Y) = Tely;
*(float*)(dwPlayerPtr + OFS_Z) = Telz;}
if(GetAsyncKeyState(VK_NUMPAD6)&1){
*(float*)(dwPlayerPtr + OFS_X) += 30;}}}
void FastAll ()
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)Fast_Repair = 10.0f;
*(float*)Fast_Health = 5.0f;
*(float*)Fast_Flag = 10.0f;
*(float*)Fast_Ammo = 5.0f;
}}
void fullbright () //fullbright
{
if(GetAsyncKeyState(VK_NUMPAD9) &1<< 0xF)
{
*(int*)(Full_Bright_1) = 1092779973;
*(int*)(Full_Bright_2) = 1092779973;
*(int*)(Full_Bright_3) = 1092779973;
}
}
void nofog () //no fog
{
*(float*)0x00B0E148 = 1166127104;//far fog address
*(float*)0x00B0E144 = 0; //nearfog addres
}
void speedon1 ()
{
if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xF)
{
*(float*)(Speed) = 200.0f;
}
}
void speedon2 ()
{
if(GetAsyncKeyState(VK_NUMPAD2) &1<< 0xF)
{
*(float*)(Speed) = 300.0f;
}
}
void speedon3 ()
{
if(GetAsyncKeyState(VK_NUMPAD3) &1<< 0xF)
{
*(float*)(Speed) = 500.0f;
}
}
void speedoff ()
{
if(GetAsyncKeyState(VK_NUMPAD0) &1<< 0xF)
{
*(float*)(Speed) = 100.0f;
}
}
void jump () //super jump
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = 1000;
}
}
}
void stamina () //stamina
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+Stamina_OffSet) = 100;
}
}
void norecoil () //norecoil
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+0x00) = 0;
*(float*)(dwPlayerPtr+0x04) = 0;
*(float*)(dwPlayerPtr+0x08) = 0;
}
}
void nfd () //NFD
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+NFD_Player_OffSet) = -20000;
}
}
void nobounds () //nobounds
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)No_Bounds_2, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)No_Bounds_2, &t , sizeof(t));
VirtualProtect((void*)No_Bounds_2, sizeof(t), Protection, 0);
VirtualProtect((void*)No_Bounds_2, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)No_Bounds_2, &t , sizeof(t));
VirtualProtect((void*)No_Bounds_2, sizeof(t), Protection, 0);
}
void nowater () //no water
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)No_Water, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)No_Water, &t , sizeof(t));
VirtualProtect((void*)No_Water, sizeof(t), Protection, 0);
}
void PXItemSP2 ()
{
*(int*)(Stamina_10Porcent) = 1;
}//+ 5% hp
void Dig()
{
if(GetAsyncKeyState(VK_MENU) &1)
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = -2000;
}
}
}
void ExtraAmmo () //we want extrea clip allways =)
{
*(int*)(Extra_Ammo_1) = 1;
}
void ExtraAmmo2 () //we want extrea clip allways =)
{
*(int*)(Extra_Ammo_2) = 1;
}
void premium () //Gold Premium
{
DWORD dwPlayerPtr = *(DWORD*)Serverpointer;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+Premium_OffSet) = 3, 10; // 1 = bronze 2 = silver 3 = gold
}
}
void spread () //no spread
{
*(float*) No_Spread = 0;
}
void ANTY_KICK ()
{
DWORD dwPlayerPtr = *(DWORD*)Serverpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_GM) = 5;
}
}
void gm()
{
DWORD dwPlayerPtr = *(DWORD*)serverpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr + gmaddie) = 5;
}
}
void allSlots()
{
DWORD dwPlayerPtr = *(DWORD*)serverpointer;
if(dwPlayerPtr != 0)
{
*(int*)(dwPlayerPtr + slot5)= 1;
*(int*)(dwPlayerPtr + slot6)= 1;
*(int*)(dwPlayerPtr + slot7)= 1;
*(int*)(dwPlayerPtr + slot8)= 1;
}
}
void Glasswalls()
{
if(GetAsyncKeyState(Your Hotkey here))
{
*(int*)glassw_addie = 0, 4;
}
else
{
*(int*)glassw_addie = 1166127104, 4;
}
}
void Slots5 ()
{
DWORD dwPlayerPtr = *(DWORD*)Serverpointer;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+Slot5_OffSet) = 1;
}
}
Hotkeys
Code:
VK_LBUTTON 01 Left mouse button VK_RBUTTON 02 Right mouse button VK_CANCEL 03 Control-break processing VK_MBUTTON 04 Middle mouse button (three-button mouse) VK_BACK 08 BACKSPACE key VK_TAB 09 TAB key VK_CLEAR 0C CLEAR key VK_RETURN 0D ENTER key VK_SHIFT 10 SHIFT key VK_CONTROL 11 CTRL key VK_MENU 12 ALT key VK_PAUSE 13 PAUSE key VK_CAPITAL 14 CAPS LOCK key VK_ESCAPE 1B ESC key VK_SPACE 20 SPACEBAR VK_PRIOR 21 PAGE UP key VK_NEXT 22 PAGE DOWN key VK_END 23 END key VK_HOME 24 HOME key VK_LEFT 25 LEFT ARROW key VK_UP 26 UP ARROW key VK_RIGHT 27 RIGHT ARROW key VK_DOWN 28 DOWN ARROW key VK_SELECT 29 SELECT key VK_PRINT 2A PRINT key VK_EXECUTE 2B EXECUTE key VK_SNAPSHOT 2C PRINT SCREEN key VK_INSERT 2D INS key VK_DELETE 2E DEL key VK_HELP 2F HELP key 30 0 key 31 1 key 32 2 key 33 3 key 34 4 key 35 5 key 36 6 key 37 7 key 38 8 key 39 9 key 41 A key 42 B key 43 C key 44 D key 45 E key 46 F key 47 G key 48 H key 49 I key 4A J key 4B K key 4C L key 4D M key 4E N key 4F O key 50 P key 51 Q key 52 R key 53 S key 54 T key 55 U key 56 V key 57 W key 58 X key 59 Y key 5A Z key VK_NUMPAD0 60 Numeric keypad 0 key VK_NUMPAD1 61 Numeric keypad 1 key VK_NUMPAD2 62 Numeric keypad 2 key VK_NUMPAD3 63 Numeric keypad 3 key VK_NUMPAD4 64 Numeric keypad 4 key VK_NUMPAD5 65 Numeric keypad 5 key VK_NUMPAD6 66 Numeric keypad 6 key VK_NUMPAD7 67 Numeric keypad 7 key VK_NUMPAD8 68 Numeric keypad 8 key VK_NUMPAD9 69 Numeric keypad 9 key VK_SEPARATOR 6C Separator key VK_SUBTRACT 6D Subtract key VK_DECIMAL 6E Decimal key VK_DIVIDE 6F Divide key VK_F1 70 F1 key VK_F2 71 F2 key VK_F3 72 F3 key VK_F4 73 F4 key VK_F5 74 F5 key VK_F6 75 F6 key VK_F7 76 F7 key VK_F8 77 F8 key VK_F9 78 F9 key VK_F10 79 F10 key VK_F11 7A F11 key VK_F12 7B F12 key VK_F13 7C F13 key VK_F14 7D F14 key VK_F15 7E F15 key VK_F16 7F F16 key VK_F17 80H F17 key VK_F18 81H F18 key VK_F19 82H F19 key VK_F20 83H F20 key VK_F21 84H F21 key VK_F22 85H F22 key VK_F23 86H F23 key VK_F24 87H F24 key VK_NUMLOCK 90 NUM LOCK key VK_SCROLL 91 SCROLL LOCK key VK_LSHIFT A0 Left SHIFT key VK_RSHIFT A1 Right SHIFT key VK_LCONTROL A2 Left CONTROL key VK_RCONTROL A3 Right CONTROL key VK_LMENU A4 Left MENU key VK_RMENU A5 Right MENU key VK_PLAY FA Play key VK_ZOOM FB Zoom key
I dont write Credits becouse this Source Codes are everywhere in Google to find

Please press to Thanks + Rate if it Helps you

