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  1. #1
    Archangel's Avatar
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    Post [Download] Tools needed for Modding + Mods in Pub Matches

    Here are all the tools you need to make youre mods.

    Includes:
    - Iwi x Dds (convert the .iwi files to a .dds format, which can be opened in photoshop with the plugin provided)
    - dds2iwi (use this to convert your file back to an .iwi file, so it can be used ingame)
    - HxD editor (a hex editor)
    - CRC32Fixer (use this to make the files work in public matches)
    - Photoshop Plugin (to open and edit .dds files in photoshop)

    Download Photoshop here
    http://www.mpgh.net/forum/210-combat...o-keygens.html

    Download IWIFix here
    http://www.mpgh.net/forum/281-call-d...x-v1-11-a.html
    Description: Tool is meant to fix HEX code insted of you. According to that you can skip HEX editing but not CRC fixing.
    <b>Downloadable Files</b> Downloadable Files

  2. The Following 129 Users Say Thank You to Archangel For This Useful Post:

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  3. #2
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    Post [Tutorial] How to make your Mods work in Public Matches

    Hello peeps,
    A little tutorial on how to make your files work in public.
    If you have any questions, feel free to ask them

    Step 1

    Step 2

    Step 3

    Step 4

    Step 5

    Step 6

    Step 7

    Step 8

    Step 9

    Step 10

    Step 11

    Step 12

    Step 13


    Thanks to SuperNovaAO for this awsome tool!

  4. #3
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    Post [Tutorial] Saving Modded files / Alpha Channel Info

    Hi people,

    This tutorial is about how to save your modded files correctley after Editing them in Photoshop, and you will learn a bit on how to use alpha layers.
    Use this saving method to prevent the 'image file corrupt' error.

    How to save your modded files correctley
    If the file size of dds is same as iwi file like in this picture,
    you do not need mipmaps, but do u save it in D-XT 1 or D-XT 5?
    Thats what we are going to learn you now.


    Saving in D-XT5 or D-XT1
    If your modded file uses an Alpha channel, you need to save it as D-XT5
    (see screenshot)


    When it does not uses Alpha Channel, you save it as D-XT1
    (see screenshot)


    If you saved the file in D-XT1, but the file size of the dds (the modded file),
    and the .iwi (the original file),
    is not the same, you made an mistake while saving.
    To fix that, save the file as D-XT5.
    Also when you save a file in D-XT5, and the filesize isnt correct, save it in D-XT1(other way around )

    When you convert you modded dds file back to an .iwi file,
    and the filesize is diffrent, you need to use mipmaps.

    For instance, if the file uses alpha, and the dds file is not same size as the iwi file when u converted(see screenshot), save it as;
    D-XT5 + mipmaps


    If the file does not uses alpha, save it as;
    D-XT1 + mipmaps


    I hope i explained myself correctley to you. If not, feel free to ask questions

    About Alpha Layers
    Now you learned how to save a file correctley,
    you need to know what Alpha Layers are.
    soo now that u know how to save files u must learn what is alpha

    Alpha on Scopes
    Alpha on scopes makes the scope for one part visible and an other part invisible.

    If the alpha is fully black, the scope will be fully 'invisible' (in other words, you cant look trought the scope, everything is just black).

    If some part of alpha is white, that part will be fully 'visible' (the part where you can look trought)

    So if you are making scopes, just copy whole image of scope and paste it on alpha,
    and use the color replace tool to make the grey lines into full white

    now why do u need full white?;
    If it is white, it will be visible,
    but if it is grey ,it will be tranparent, but still visible.

    The darker the color, the more invisible will it be.
    The lighter (whiter) the color, the more visible it will be.

    Take a look at the crusifix and crossfire scopes for example (texture hack v1.6).
    Those are created by using alpha.

    I hope you have a better understanding now what alpha layes (can) do.
    Again, when you have any questions, feel free to ask them

  5. #4
    Shckr57's Avatar
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    ill try ONE more time, if it fails again, im just to rage uninstall everything

    just says cant load img file blablabla, over and over.

    how come i cant even take a modded scope, rename it, fix crc32 to wanted scope, and it not work?
    spent an hour and a half remaking a scope for the thermal, just get get an error in game, did everything as said.

  6. #5
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    we need to know the exact steps you took to help you

  7. #6
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    :O.... lmao xD


  8. #7
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    hahahahah lmao!!!......woot!


  9. #8
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    Quote Originally Posted by Shckr57 View Post
    ill try ONE more time, if it fails again, im just to rage uninstall everything

    just says cant load img file blablabla, over and over.

    how come i cant even take a modded scope, rename it, fix crc32 to wanted scope, and it not work?
    spent an hour and a half remaking a scope for the thermal, just get get an error in game, did everything as said.
    next time make a copy of all your .iwd0x or just copy your main folder to a backup folder incase you stuff up like this..


  10. #9
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    Thank you to make it public .

  11. #10
    Assuck's Avatar
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    We need convertors.rar
    Steam Username: ManIsTheBastard

    Currently playing Modern Warfare 2





  12. #11
    Skyline.'s Avatar
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    Quote Originally Posted by Assuck View Post
    We need convertors.rar
    what do you think tools mean????..stupid! cant ppl read "Everything YOU! need to make texture hacks are IN this "TOOLS".rar,

    no im not mad..your just blind.


  13. #12
    Assuck's Avatar
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    I'm sorry but the tutorial told me to download convertors.rar and I was just trying to follow the tutorial exactly because I have the tendency to fall out of order and get really mixed up.... dyslexia ADD and a sleeping disorder. I'm not too great at following directions

    I'm not an idiot, I'm just new at this, I have never done any type of texture modding. Sorry if I have questions D:
    Steam Username: ManIsTheBastard

    Currently playing Modern Warfare 2





  14. #13
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    Quote Originally Posted by toobanooba View Post
    hahahahah lmao!!!......woot!
    ? / /too short/

  15. #14
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    Quote Originally Posted by Assuck View Post
    I'm sorry but the tutorial told me to download convertors.rar and I was just trying to follow the tutorial exactly because I have the tendency to fall out of order and get really mixed up.... dyslexia ADD and a sleeping disorder. I'm not too great at following directions

    I'm not an idiot, I'm just new at this, I have never done any type of texture modding. Sorry if I have questions D:
    insted of converters.rar download tools.rar and u ll find 2 folders iwi x dds and dd2iwi in that archive, so make one folder, name it Converters, and put files from those 2 folders in Converters folder and make an rar from it 0.o

  16. #15
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    The .dds plugin for photoshop doesn't seem to work for me :/
    After installing it, I still can't open the .dds files.
    I get this error when opening them: Could not complete your request because it is not the right kind of document.
    I'm using CS4 Extended 64-bit. No, I did not pay for it

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