[TUT] How to mod scopes! *Noob friendly!*

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[TUT] How to mod scopes! *Noob friendly!*
MODDING SCOPES WITH PAINT

Since there is no one making scope mods, I will teach you guys how to make them.
First, use this thread to learn to Xtract, inject, and Convert, http://www.mpgh.net/forum/211-combat...oshoppers.html

After you read the thread, or already know how to do those stuff, you will need to download paint at www.paint.net, PHOTOSHOP WILL NOT WORK, I DO NOT KNOW ABOUT GIMP! After you have download paint and installed it, lets extract UI_HUD_INFO from your game folder.


Go into the folder called "UI_HUD_INFO" in your Nexon Game folder after you have extracted and you should see a folder called "SCOPES" double click it, and double click the folder "DTX" You should see a whole bunch of DTX files, lets start off with the ACOG scope since thats the simplest. Bring the file called "DOTSIGHT_STYLE_A" into your Project folder for Dedit, then into textures, if you don't know what that is, you didn't read the thread above, ain't my fault. Use DTXConvert, and locate "DOTSIGHT_STYLE_A" in the Texture folder of the Project folder for Dedit, double click it, and convert it to lithtech.

Now double click Dedit, and locate your Texture folder from Dedit, inside your texture folder you should find the DOTSIGHT_STYLE_A, right click it, and click Export TGA File(s), and save the TGA file anywhere. After you saved it, you have to open the TGA file with paint, not the crappy one, the one I showed you. You should get this, edit however you like, and it should end up exactly like that in game, so do whatever you want to edit it, BUT REMEMBER, MAKE THE THINGY YOU WANT TO AIM WITH IN THE SAME EXACT SPOT AS THE DOT IN THE SCOPE, BUT DUE TO THE ACOG BEING INACCURATE, MAKE THE SIGHTS ALITTLE DOWN FROM THE DOT.

After you have down editting, save the file, go back into Dedit, go back to the texture folders, now right click DOTSIGHT_STYLE_A and click "Import TGA Files" now find the TGA file that you used to edit and now click on it and open it. It should asked you the there is already the same file name and if you want to overwrite or not, click Yes. Now run DTX Convert, and locate your Project folder for Dedit, go into the textures folder and double click on DOTSIGHT_STYLE_A and convert to Nexon. All you have to do now is Inject it back into UI_HUD_INFO, and remove the New out of UI_HUD_INFO.reznew after you have finish.

THANK ZAMAKING SINCE HE WAS THE ONE WHO TAUGHT ME THIS, AND THANK ME FOR MAKING THIS GUIDE.

It'd be awesome if I could get this stickied.
I Like Your THinking A Tut For Scopes

Woot First Post
nice job making a scope tutorial. this should definetly be stickied.
Is this wrong section soso...? Anyway thanks for the TUT! Too bad cant use it
Quote Originally Posted by Sphearow412 View Post
Is this wrong section soso...? Anyway thanks for the TUT! Too bad cant use it
Maybe, I don't know 0.o
time to turn the sniper scopes into the cod4 sniper scopes XD
NICE JOB ON THE TUT!
Now to download dedit :[


EDIT: When i tried exporting as .tga file it didn't make a pop-up asking me where to save :[
Do you know where it auto-saves the exported .tga or is my dedit messed up?
Quote Originally Posted by Alby-kun View Post
NICE JOB ON THE TUT!
Now to download dedit :[


EDIT: When i tried exporting as .tga file it didn't make a pop-up asking me where to save :[
Do you know where it auto-saves the exported .tga or is my dedit messed up?
before you right click it, left click on it so it shows the scope at the bottom left. THEN you right click and save as tga.
Wow thank soso looks like constantly asking you how to do it worked XD
Oh and alby it should normally save onto your desktop
could you make one for how to change all scopes to say " dragonuv " or something like that?
switch the scopes around
TY GUYS!!! And neofar switching scopes is just renaming .spr files. No need to draw the scope
EDIT: Kentonyu you were rite
i got it now. ty.
2nd EDIT: Blurgh it won't let me import now :[
Quote Originally Posted by Alby-kun View Post
TY GUYS!!! And neofar switching scopes is just renaming .spr files. No need to draw the scope
EDIT: Kentonyu you were rite
i got it now. ty.
2nd EDIT: Blurgh it won't let me import now :[
You need to click rate as and make sure it is being saved as a tga file them it should lead to a box with a bunch of options. Uncheck the box thats saying something about compression and save it. Now it should work
good luck fixing that, im almost done with my cod4 sniper scope

edit: for the import thing, click save as, then when you get to the menu with the options, look at the left, below bit depth. its set on auto detect so change it to 32-bit and below that youll see a box for the option compress. UNCHECK that box and then you get an importable tga. (note: after you import the tga, reopen dedit)
I better see more scopes in the future, or else.
You should of told the noobs to black everything out for more accuracy.
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