Instant weapon switch

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Instant weapon switch
Ok well, this is just a quick tutorial on how to mod a gun to instantly switch from another one. I doesn't save a whole lot of time but in some cases it can be useful.

First open up the Antibase or Ani_g file of the gun you want to have instant switch.

After that search for the text-string "select." The first result should come up similar to this:



Next, replace all the number values that the word "select" consists of with zeros like so:



After that, save the file and inject it into the rez file you took it from. After that you should have instant weapon switch to the gun you modded.

I apologize if this was a bit brief, but I tried to be concise.
lolz, now if only people would make ultimate mods, increased fire rate all guns ... instant switch and whatever else you can do with these
*first post*
no buimp ban please i just really want my opinion heard ...
Quote Originally Posted by gamerboy667 View Post
lolz, now if only people would make ultimate mods, increased fire rate all guns ... instant switch and whatever else you can do with these
*first post*
no buimp ban please i just really want my opinion heard ...
We used to make those

Then no reload got patched, muti firekey got patched (for some), instant select makes u shoot blanks cuz the game knows

If u were a hack maker u would know that in CShell there are push commands that stop these kinda mods
which file is for the default m16a3 u start with?
Quote Originally Posted by dragonat112 View Post
which file is for the default m16a3 u start with?
@dragonat112
It's patched, stop bumping threads from 2010.
=fail my bad i didnt read the date
nice one i trying it out
Quote Originally Posted by liquidcool View Post
nice I think ill try it
Nice bump
Quote Originally Posted by liquidcool View Post
nice I think ill try it
...stupid idiot. so much easier in ModelEdit... nice bump btw.
you can also use model edit. its a ton easier

---------- Post added at 02:54 PM ---------- Previous post was at 02:54 PM ----------

simply change the animation length for "select" then save and compile
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