Modern Warfare 3 Source Code / Address Thread

Posts 6175 of 282 · Page 5 of 19
Quote Originally Posted by Anonymous.. View Post
I don't think it's in that order. I've tryed editing the first one (Which is supposed to be Barraks). And nothing.
Probably not, I just change them all in my rank editor.
I have a question, how do you guys get the new addresses when the game is updated? Searching one by one ( o.0 )... or there's a simple way to do this?
Quote Originally Posted by MarkHC View Post
I have a question, how do you guys get the new addresses when the game is updated? Searching one by one ( o.0 )... or there's a simple way to do this?
Find 1 new Offset. (Like Level)
And then take the New XP Offset +/- the Old one.
And then you get the difference value.
And just add it to the others, and you should be just fine
(Some of the offsets don't update like that, like challenges.)
Its just me or the addresses of the Headshots, LeaderBoard Playtime and Barracks Playtime are all the same? o0

Quote Originally Posted by lolbie View Post
Headshots
1dac1a8
Barrack Play Time
1dac1a8
Leaderboard Play Time
1dac1a8
Any special reason for that?
Quote Originally Posted by MarkHC View Post
Its just me or the addresses of the Headshots, LeaderBoard Playtime and Barracks Playtime are all the same? o0



Any special reason for that?
Human Mistake
Well, fixed it now
Update all offsets for: 1.7.413
Update value in spoiler.
Not all work 100% (Most do)
Just a little note to those making trainers... The other 5 prestiges (15-20) have been released...
Damn IW, updating CLIENT, CG, CGS, REFDEF and ENTITY offsets. They don't work anymore Q_Q
Quote Originally Posted by Anonymous.. View Post
Damn IW, updating CLIENT, CG, CGS, REFDEF and ENTITY offsets. They don't work anymore Q_Q
Have you tried to update them too? hehehe

EDIT: @Jorndel The addresses of the Wins and the Winstreak are wrong I guess
Jorndel is a beast at the quick address updates ;P

Thank you for saving me the time
Code:
#define CLIENT	0xAD07F8
#define ENTITY	0xADC728
#define REFDEF	0xA3E330
#define CGS	0x9CEBA0
#define CG		0x9D3120
Code:
  Game Version.............1.7.413
Version Build Date.......Fri May 04 11:56:02 2012
ProcessCommand...........0x0053D290
Refdef...................0x00A3E330
CG.......................0x009D3120
CGS......................0x009CEBA0
Entity...................0x00ADC728
Entity Size..............0x000001F8
ClientInfo...............0x00AD07F8
ClientInfo Size..........0x00000564
Maxtrix..................0x01137CFC
PlayerSnap...............0x009D3120
KButtons.................0x00C0E418
RenderDevice.............0x06076BA8
RegisterFont.............0x0054F460
RegisterShader...........0x0040D990
DrawEngineText...........0x004737E0
DrawStretchPic...........0x004A3280
DrawRotatedPic...........0x004CBF70
GetScreenMatrix..........0x00405D30
StrWidth.................0x0040DF70
ViewAngleX...............0x01137DDC
ViewAngleY...............0x01137DD8
WeaponViewAngleX.........0x00A42E98
WeaponViewAngleY.........0x00A42E9C
WritePacket..............0x0042C0B0
GetSnapshot..............0x004ADBB0
Obituary.................0x005A64A0
Thermal Overlay..........0x00494C10
Adavanced UAV............0x01CFEAE4
DrawEngineRadar..........0x004820D0
OverlayPackage...........0x004C7A90
OverlayEnemy.............0x00505230
OverlayFriendly..........0x00479230
OverlayTurret............0x0056F0B0
OverlayHeli..............0x00491A60
OverlayLocal.............0x0052D650
OverlayPlane.............0x00462C10
Com_Error................0x004F56B0
Com_Notice...............0x00448200
MsgManager...............0x00402E50
Zoom.....................??????????
Keys.....................??????????
KeyCatcher...............0x06CC1A60
CG_Trace.................0x0054BE40
GetPlayerTag/GetBonePos..0x0058AC00
RegisterTag..............0x004811E0
Aim Assist...............0x0058AC00
Refdef ViewAngles........0x00A42E5C
GetWeaponName............0x00AD83CC
GetWeapon................0x009B1B50
CG_Init..................0x00545A10
IsInGame.................0x009D3130
Console..................0x0053D290
IsVisible................0x004EAE50
Fonts....................0x00545BE4
KillIcons................0x00545CE3
Com_HashKey..............0x004B9C80
ServerCommandsSequence...0x00C319DC
ServerCommands...........0x00C319E4
UserCmd Input............0x01137DE4
UserCmd Size.............0x0000002C
CurrentCmdNumberAddr.....0x011393E4
CSnapshot................0x01141CBC
I'll also throw in some SP offsets as always:
Code:
  Game Version.............1.7.413
Version Build Date.......Fri May 04 11:56:02 2012
Refdef...................0x0098C8C8
CG.......................0x0096C018
Entity...................0x009A8F78
Entity Size..............0x00000194
ClientInfo...............0x01194058
ClientInfo Size..........0x00000270
RegisterFont.............0x004CB3E0
RegisterShader...........0x004068D0
DrawEngineText...........0x004C94F0
DrawStretchPic...........0x0041D3A0
DrawRotatedPic...........0x005317B0
GetScreenMatrix..........0x00462BD0
StrWidth.................0x0048B5C0
Thermal Overlay..........0x00455350
OverlayPackage...........0x0052DCD0
OverlayHeli..............0x004C7090
OverlayLocal.............0x004A4440
Com_Error................0x0040B290
Com_Notice...............0x00534E90
MsgManager...............0x0053C340
CG_Trace.................0x00475160
RegisterTag..............0x0052DCA0
Refdef ViewAngles........0x00991400
GetWeaponName............0x009A4CEC
GetWeapon................0x01D33F80
Credits to CypherPresents, godly, King-Orgy, raiders, cardoow, poink, and myself, master131.
Prestige Tokens Visual: 059BA4D4

And the wins address isn't right.

Wins barracks: 32207754
Wins Visual/LB: 5D858C0
Quote Originally Posted by tazzyopz View Post
Prestige Tokens Visual: 059BA4D4

And the wins address isn't right.

Wins barracks: 32207754
Wins Visual/LB: 5D858C0
You mean: 1EB738A ? (32207754)
"Force" host in a easy way:

Offset: 5aa34e8
It will represent the number of minimum players allowed in the looby
So change this to 0 or 1 when you are searching for a lobby. (You might have to freeze it)
Then it will start the match. (When the game starts, change it back to 8 or what it was at start )

Others will join in a short time.

Edit: There is now 2 Offsets used. (I forgot the other one :S But I have it in my tool. Add when I can / remember)

Credits to: Frostzorn - For the Offset and a pointer. (From his Server Tool)
And some to: NightmareTX - Made me investigate :P
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