Corogast (10-15-2012),Jebsumsum (10-15-2012),M4YON (10-15-2012),marine2k6 (10-17-2012),wickedgamer (10-15-2012)
Custom Weapons Oasis
Post Your Custom Weapons Here!
Name's Are Color Coded By Who Made What and Their Name is on it.
\/Tools To Make Them\/
https://www.mpgh.net/forum/658-border...ml#post6783791
=\/= Made By Others in Spoiler's Below =\/=
=\/=Shields=\/=
=\/=Grenade Mod's=\/=
=\/=Pistol's=\/=
=\/=Sniper Rifles=\/=
=\/=Submachine Gun's=\/=
=\/=Shotgun's=\/=
=\/= Post Your's Please! =\/=
Last edited by Bowl.; 10-15-2012 at 10:16 PM. Reason: Updating Items
Corogast (10-15-2012),Jebsumsum (10-15-2012),M4YON (10-15-2012),marine2k6 (10-17-2012),wickedgamer (10-15-2012)
Woot!! Yea!! o.o
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[MPGH] - [N.E.E.T.]
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GD_Shields.A_Item.Shield_Roid_LoveThumper
GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_0 4_LoveThumper
GD_Manufacturers.Manufacturers.Bandit
50
GD_Shields.Body.Body5_Maliwan
GD_Shields.Battery.Battery5_Maliwan
GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes
GD_Shields.Accessory.Accessory2_Roid_LoveThumper
None
None
None
None
GD_Shields.Material.Material4_VeryRare_Roid_LoveTh umper
GD_Shields.Prefixes.Prefix_ShockResistant
GD_Shields.Titles.Title_Roid03_LoveThumper
50
Grounded Love Thumper w/ 39304 Roid Damage
---------- Post added at 05:05 PM ---------- Previous post was at 04:58 PM ----------
Maxed Effect Neogenator
Capacity: 13294
Recharge Rate: 4616
Recharge Delay: 1.65
Elemental Resist: 86%
Max Health: +26648
GD_Shields.A_Item.Shield_Chimera_05_Legendary
GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimer a_05_Legendary
GD_Manufacturers.Manufacturers.Anshin
50
GD_Shields.Body.Body5_Maliwan
GD_Shields.Battery.Battery5_Maliwan
GD_Shields.Capacitor.Capacitor7_Hyperion
GD_Shields.Accessory.Accessory5_ChimeraLegendary
None
None
None
None
GD_Shields.Material.Material5_Legendary_Chimera
None
GD_Shields.Titles.Title_Chimera04_ChimeraShieldLeg endary
50
---------- Post added at 05:09 PM ---------- Previous post was at 05:05 PM ----------
Corrosive Infinity w/ 10.4 Fire Rate
Damage: 7103
Accuracy: 89.6
Fire Rate: 10.4
Reload Speed: 1.7
Magazine Size: 1
Corrosive Dmg/Sec: 3605.9
Chance to Corrode: 12.0%
GD_Weap_Pistol.A_Weapons.WeaponType_Vladof_Pistol
GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Vladof_5 _Infinity
GD_Manufacturers.Manufacturers.Vladof
50
GD_Weap_Pistol.Body.Pistol_Body_Vladof_5
GD_Weap_Pistol.Grip.Pistol_Grip_Vladof
GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinit y
GD_Weap_Pistol.Sight.Pistol_Sight_Torgue
None
GD_Weap_Pistol.elemental.Pistol_Elemental_Corrosiv e
GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_3_F irerate
None
GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_5_ Legendary
GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Tech3_Fir erate
GD_Weap_Pistol.Name.Title_Vladof.Title_Legendary_I nfinity
50
MixGC (10-16-2012),wickedgamer (10-15-2012)
I was playing around with the infinities as well and just wanted to note that the 10.4 elemental infinities can only be created by editing, they're not legit items in the game. You can tell because for all elements they'll still end up as Vengeful Infinity. May not matter to others, but it bothered me so just a heads up.
Type:GD_Weap_SMG.A_Weapons.WT_SMG_Tediore
Balance: GD_Weap_SMG.A_Weapons.SMG_Tediore_5_Alien
Manufacturer:None
Manufacturer Grade:50
Body: GD_Weap_SMG.Body.SMG_Body_Tediore_VarC
Grip:GD_Weap_SMG.Grip.SMG_Grip_Maliwan
Barrel:GD_Weap_SMG.Barrel.SMG_Barrel_Alien
Sight: GD_Weap_SMG.Sight.SMG_Sight_Dahl
Stock: GD_Weap_SMG.Stock.SMG_Stock_Tediore
Elemental:GD_Weap_SMG.elemental.SMG_Elemental_Slag
Accessory #1: GD_Weap_SMG.Accessory.SMG_Accessory_Body1_Accurate
Accessory #2:None
Material: GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_5
Prefix: GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Bay onet_3
Title:GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_ Hyperion_Accurate
Game Stage:50
wickedgamer (10-15-2012)
3.13s recharge delay bee shield:
GD_Shields.A_Item.Shield_Impact_05_Legendary
GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact _05_Legendary
GD_Manufacturers.Manufacturers.Hyperion
50
GD_Shields.Body.Body6_Torgue
GD_Shields.Battery.Battery1_Tediore
GD_Shields.Capacitor.Capacitor1_Tediore
GD_Shields.Accessory.Accessory7_Impact_Legendary
None
None
None
None
GD_Shields.Material.Material5_Legendary_Impact
None
GD_Shields.Titles.Title_Impact05_Legendary
50
Also, the grounded bee shield has a space in the second line that shouldn't be there.
22% pistol damage, 56% pistol fire rate Sheriff's Badge:
GD_Artifacts.A_Item_Unique.Artifact_Sheriff
GD_Artifacts.A_Item_Unique.A_Sheriff
GD_Manufacturers.Artifacts.Artifact_TypeA
49
GD_Artifacts.Enable1st.EnableFirst_Effect1
GD_Artifacts.Enable1st.EnableFirst_Effect3
GD_Artifacts.Enable2nd.EnableSecond_Effect2
None
GD_Artifacts.Enable3rd.EnableThird_Effect5
GD_Artifacts.Enable4th.EnableFourth_Effect6
GD_Artifacts.Body.Body_Sheriff
GD_Artifacts.Upgrade.Upgrade_Grade15
None
None
None
49
Last edited by SniperZer0; 10-15-2012 at 03:35 PM.
wickedgamer (10-15-2012)
High Damage Skullmasher w/ 180% Crit
Damage: 9712x5
Accuracy: 86.7
Fire Rate: 2.6
Reload Speed: 4.0
Magazine Size: 9
GD_Weap_SniperRifles.A_Weapons.WeaponType_Jakobs_S niper
GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Ja kobs_5_Skullmasher
GD_Manufacturers.Manufacturers.Jakobs
50
GD_Weap_SniperRifles.Body.SR_Body_Jakobs_5
GD_Weap_SniperRifles.Grip.SR_Grip_Jakobs
GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skull masher
GD_Weap_SniperRifles.Sight.Sniper_Sight_Vladof
GD_Weap_SniperRifles.Stock.SR_Stock_Dahl
None
GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bi pod2_Critical
None
GD_Weap_SniperRifles.ManufacturerMaterials.Materia l_Jakobs_5_Legendary
GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Bip od2_Critical
GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Legen dary_Skullmasher
50
wickedgamer (10-16-2012)
It launches 2 e-tech balls then ever second drops 2 and keeps going, you have to see it to believe it.
GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher
GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien
None
50
GD_Weap_Launchers.Body.L_Body_Bandit_5
GD_Weap_Launchers.Grip.L_Grip_Maliwan
GD_Weap_Launchers.Barrel.L_Barrel_Alien_Bandit
GD_Weap_Launchers.Sight.RL_Sight_Maliwan
GD_Weap_Launchers.Exhaust.L_Exhaust_Maliwan
GD_Weap_Launchers.elemental.RL_Elemental_Corrosive
GD_Weap_Launchers.Accessory.RL_Accessory_TipCover_ Damage
None
GD_Weap_Launchers.ManufacturerMaterials.Mat_Bandit Made_4
None
None
50
Highest Damage Two Fer Maggie
Damage: 4789x10
Accuracy: 64.8
Fire Rate: 9.5
Reload Speed: 1.7
Magazine Size: 15
GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol
GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5 _Maggie
GD_Manufacturers.Manufacturers.Jakobs
50
GD_Weap_Pistol.Body.Pistol_Body_Jakobs_5
GD_Weap_Pistol.Grip.Pistol_Grip_Jakobs
GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie
GD_Weap_Pistol.Sight.Pistol_Sight_Torgue
None
None
GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Do uble
None
GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_ Legendary
GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Laser_Dou ble
GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_M aggie
50
Highest Damage Badaboom
Damage: 95196x6
Accuracy: 45.5
Fire Rate: 0.8
Reload Speed: 8.8
Magazine Size: 6
GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher
GD_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_ BadaBoom
GD_Manufacturers.Manufacturers.Bandit
50
GD_Weap_Launchers.Body.L_Body_Bandit_5
GD_Weap_Launchers.Grip.L_Grip_Torgue
GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom
GD_Weap_Launchers.Sight.RL_Sight_Torgue
GD_Weap_Launchers.Exhaust.L_Exhaust_Torgue
GD_Weap_Launchers.elemental.RL_Elemental_None
GD_Weap_Launchers.Accessory.RL_Accessory_TipCover_ Damage
None
GD_Weap_Launchers.ManufacturerMaterials.Mat_Bandit Made_5_Legendary
GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_TipCov er_Damage
GD_Weap_Launchers.Name.Title_Bandit.Title_Legendar y_Badaboom
50
Has anyone compiled a list of all possibles? I've tried making some of my own but I need Titles and maybe Prefixes, all that are possible.