Ghosts Source Code/Addresses Thread

Posts 1630 of 84 · Page 2 of 6
//K.E.M strike per kill

The addresses are 144A78E48 and 144A78E90, these work for the new patch (3.3.3)
What is it? Name Changer

Type of address: String

Address: &H201372 (VB.NET)
0x00201372 (C#)

Version: 3.3.3
NoRecoil (3.3.3)

VB: &H140236344
C#: 0x140236344

To Patch: Change array of byte to {90, 90, 90, 90}

VB (Using Master's Module): WriteMemory(&H140236344, New Byte() {&H90, &H90, &H90, &H90})
rank addresses updated +0x11F80
Extinction V 3.4.3:
Rapid fire (4 Bytes): 141711830, 1443B74D0, 14171184C, 1443B74EC (you have to freeze the value of the addresses to 0)
Money (4 Bytes): 1444C58B4, 14644A288(value of money*256)
Skill points (4 Bytes): 1444C58D0, 14644A2A4(value of skill points*256)
Give weapon (4 Bytes): 1443B7508
Current weapon ID (4 Bytes): 140B05CA0
Jump height (Float): 14081D994
Health (4 Bytes): 1441E6B3C
Position X (Float): 1443B723C
Position Y (Float): 1443B7240
Position Z (Float): 1443BA810
Noclip (4 Bytes): 1443BA810 (3=noclip on, 0=noclip off)
Timescale (Float): 144508FA4
Ammo addresses (4 Bytes): 1443B76DC, 1443B76E8, 1443B7700, 1443B76E0, 1443B76F4, 1443B770C, 1443B7718
Speed (4 Bytes): 1403744FC
Extinction Player 2 :

Health Player 2 : 1441E6E2C
Pistol Ammo Player 2 : 1443BB084
Secondary Ammo Player 2 : 1443BB090
Give Weapon Player 2 : 1443BAEB0

Credits : @TheMaskedOne
Extreme Knockback (Host Required, 3.4.3.1)

Addy: 0x1443619B8
Offset: 10
Value Type: Float
Default Value: 1000

Higher the value, higher the knockback.
//Approved.
No Recoil for 3.4.3.x

@NightmareTX_RETIRED No Recoil

Code:
Addy: 0x140236F24
Type: Array of Byte (4)

How to Patch: Change F3 0F 11 0F to 90 90 90 90
or

@TrailerHooker No Recoil

Code:
Addy: 0x14029C9dA
Type: Array of Byte (5)

How to Patch: Change E8 71 ED F9 FF to 90 90 90 90 90
cl_maxpacket (3.4.3.x)

Code:
Addy: 0x141DA63B0
Offset: 10
Type: 4Bytes

cl_packetdup (Packet Duplicator, 3.4.3.x)

Code:
Addy: 0x141DA63B8
Offset: 10
Type: 4Bytes
I don't know what they do but some of you wanted them.
Quote Originally Posted by NightmareTX_RETIRED View Post
cl_maxpacket (3.4.3.x)

Code:
Addy: 0x141DA63B0
Offset: 10
Type: 4Bytes

cl_packetdup (Packet Duplicator, 3.4.3.x)

Code:
Addy: 0x141DA63B8
Offset: 10
Type: 4Bytes
I don't know what they do but some of you wanted them.
Both 8Bytes since its a x64 game only
I used to use maxpacket in quake4 to deliberately lag myself, the lower the packet rate the less people knew exactly where you were,

this was before automatic ping correction and all the other stuff come into play.

My guess is it is something left in the engine that has no use but good find, if it still has a function it will play havoc with the aimboters.
Requested by @Sindreh93 in the request thread.

Disable Streamed Audio File (Music, Narrator and some others)

Code:
Addy: 0x148D711B0
Offset: 10
Type: 1Byte
Default Value: 1

To Patch: Set Value to 0
Note: Will not disable immediately. Will be when current streamed audio file is done playing.
Name Changer 3.4.3.X

Addy: 001CACC2
Lenght : 10
Value Type: String
Default Value: N/A
Posts 1630 of 84 · Page 2 of 6

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