TPS is ticks per second. This is how many full updates the server performs every second.
Concerning memory, you should consider profiling wServer.exe and finding out how much memory it uses [Note:...
Type: Posts; User: Stellar Spark
TPS is ticks per second. This is how many full updates the server performs every second.
Concerning memory, you should consider profiling wServer.exe and finding out how much memory it uses [Note:...
Please change my username to:
Stellar Spark
C# winforms is a terrible idea.
Unity is the most ideal but I hate only being able to script with C# and having to do everything their way.
MonoGame/XNA is ideal if you like being able to code...
i suggest not adding extra load to the networking when it's not very competent on its own
erm let me clear up some misconceptions
C++ is a faster language than C# simply because of its nature of interacting with lower level code. With that being said, for most people it's not really...
I suggest booting and locking off user access seconds before the server restarts. By doing so, you give the server a grace period of X seconds to save and update all user states before the restart.
There's a lot to say game design-wise that could be done to make a server entertaining, but just to keep things basic:
1.) Don't succumb to power creep. A bit of effort, tools, and intuition can...
uhh lemme list out all the things that can be improved in state management of the server
1.) delta compression (this is not sending the stattypes if they are mirrored on the client ack)
2.)...
stop waiting for it
of course you need fucking creativity, the lack of it is the reason why 99% of mpgh behaviors are either bland shits or terrible copypasta of prod scripting the behavior should be the least of your...
dunno how i got notified three times for this...
Great work!
god the cringe
yes because lifting weights helps my magical bolts somehow go through armor
Okay. It's not great, but it's better than what most people around here call "dungeons". Your dungeon has no exploration mechanic from what I see. I'll let this pass seeing as you wanted to showcase...
The people who know what's up with godmode are the ones who can immediately tell that a simple packet change isn't going to change much.
There's only one surefire godmode patch and that's running...
the biggest bottleneck for hosting a server on a home computer is usually the location and the network. Most VPS companies provide very high-end networking for their servers, but you can't say the...
priorities of a server:
1.) make a plan
2.) have a plan
3.) question the last plan. make a new one
after that, you should worry about:
a.) hosting
b.) content
you have to write one for proof that you can write a bible
pls join relmed relms
we hav god developer spots
btw how do you open sourc?
I remember having a short-lived bug in a game I was prototyping where the GUI was being drawn with the map, but in a less abstract engine. Does Game Maker allow you to make direct Draw calls? I think...
I would like my username changed to:
Proph Nobster
Thanks!
I'm not going to tell you, do a ton of things that only experienced coders know how to do and (insert more code gumbo). I'll give you the short, practical explanation.
Three things that you're...
problem with remote textures is that it keeps reloading the textures over and over again throughout worlds. every reconnect, the remote texture cache is invalidated and recreated.
so all you...
VB and C# are both part of the same system called .NET. VB is meant for more verbose programming, and as the name implies, is meant to be basic for the benefit of the user. C# is a multi-paradigm...
that's why you gotta spend the money on a domain and just tell people to "search my epic realms" on google
the whole skype issue is a bit of a stretch, but considering this is MPGH, the best...