No, asking for pointer addresses ain't the right way, if you really plan on coding an aimbot, you'll have to look into gellins VIP base, he's got all classes needed to code one.
Aiming at "bodys" is...
Type: Posts; User: dean-wingess
No, asking for pointer addresses ain't the right way, if you really plan on coding an aimbot, you'll have to look into gellins VIP base, he's got all classes needed to code one.
Aiming at "bodys" is...
dude don't fucking post this in CA Source section.. Man seriously this is for CA Sources and not your dumbfuck
And when I tell you how bad your english actually is, you'll die.
Simple Weapon Opk :P... i think its stored in the class of the random player pointer.
I'm too lazy to search .. so get the correct offsets or pointer and try?! O.o
Haha epic :D
Thats what comes out if a bunch of 12 years old try to act cool with their pro hax..
Fucking shit, grow up..
Hmm I'm using a modifed version of Reclass which allows me some new features :/
Its stupid that it doesn't create everything itself xDDD Would be easier to use and we would be faster :)
wtf create a new one make it 2x2[x*33/23*2:2:2:2^] should be supported xD
@ Mmbob hmm it seems to be something else :/, I should spend abit of time trying to reserve the class :P
/* Offtopic
What happened to IH??
*/
Dude if you use that "VIP BASE", ..
omfg there's everything clearly declared/defined/done..
And you guys still don't get it .. wtf?
Normally they don't, and please notice I'm playing CA EU. When they updated their UI, they also switched to CA NA's engine.(I'm sure but it musn't mean it's true..)
I had a few "hacks" before, which...
Hex editing :D:D:D right?
Which one r u using?
Lucker :D I tried to nop 3 addies (you might know them ;D)
in engine.exe but since I just have the addies but not the old engine.exe to find the new ones xD..
I can't do bypass atm, I need to fix...
IT IS POSSIBLE!!!!!
@flameswor10
Realtime Hex Editing with C++ dll or live memory hacking tool(mhs, cheatengine)
For Example CheatEngine:
Choose a Gun:
Fire 3 Bullets, search for the amout...
Uhm looks very bulky.. Easy to understand but still ugly somehow
Then I've no idea sorry.. :(
Haha nice ^^ Doesn't look c&ped.
You could use classitation it makes it easier to edit things.
nice!! rep+ ^^
You deserve it!
Goodbye everyone have a good time :)
I want to thank:
Dave, Drake, Solify, Kongamonga, Kotentopf, Gordon', ZeaS and ::SCHiM::.
I'm now 100%ly going to do my own thing, because there are...
I use E9Detours for Warrock and Combat Arms
(Just a part of it : )
void *E9(BYTE *src, const BYTE *dst, int minlen)
{
BYTE *jmp, *org;
DWORD dwBack;
int len;
May work in CA, but to be 100%ly sure I'd use all ^^
Dude seriously I don't give a fuck?
I've seen alot of menus getting overdrawn. :D
And you know what? Drawing in Dx is also old, so your Menu is old.
Memory hacking is old, so all your hacks are...
what do you want to use that for.
Semistic codecs are used to fake packets.
Do you want to read the packets or edit them?
I woulnd't do packet faking or something else
gfgf
Edit:
https://www.mpgh.net/forum/106-directx-d3d-development/239189-snipped-anti-overdrawn-very-helpfull.html#post3318983
thank me if you clicked thatz linkz or thankz me therez
ifz itz halpeDz
...
https://www.mpgh.net/forum/106-directx-d3d-development/239189-snipped-anti-overdrawn-very-helpfull.html#post3318983
thank me if you clicked thatz linkz or thankz me therez
ifz itz halpeDz
...