If you learn how to code works, then fixing compilation errors will be a peace of cake :)
Type: Posts; User: Aegisreaper
If you learn how to code works, then fixing compilation errors will be a peace of cake :)
Haha,
Yeah obviously :P.
But I don't see how you would go about doing that.
Greetings,
So I have been doing a bit of internal coding the past few weeks after moving over from External.
Everything is good, and I like that everything is much faster and that I have more...
Greetings,
Searching through the forums, I read somewhere that External Knifechanger is significantly harder, because you have to change the model right before it draws, and that caused several...
Thanks for the reply,
I'm currently having issues tho, it returns 'not' visible a lot of the timer, and I have to stand close to the enemy and aim at a certain angle.
Using the Bonematrix to...
Thanks for taking your time to reply, and I will definitely take a look at your code and see how I can use it.
What I would want to accomplish with this is actually 'IsVisible' Check :), but I can...
Greetings,
I don't have IClientEntity at all in my sdk, and also my class of CTraceFilter don't have a constructor.
- - - Updated - - -
Greetings,
I solved the issue. Thanks for the...
Greetings,
CTraceFilter has no Constructor that takes CBaseEntity* as Argument :/
Yes you can :).
If you obtain a "Memory Class" for VB, you can using the Class write your own external cheat :)
Greetings,
A few days ago I decided that spending too many hours on developing my External hack would be less good for me than trying to get into Internal development.
The reason is simply that...
by the video it looks decent, good job :)
I don't need this, but good work :)
Oh, thank you very much :)
RIP. Haha well, I didn't actually know that. I don't know how I would otherwise do it?, any suggestions :)?.
anyways this isn't my thread and OT was solved :P
Obviously hehe :D.
I managed to figure it out,
DWORD gPTR = memory.read<DWORD>(client + 0xA6239C);
float interval = memory.read<float>(gPTR + 0x20);
I suppose that would make sense, however I'm quite sure it's correct as it's taken from the latest offsets ( used by many, but then again it could be at fault ).
If you do this
int inCross = memory.read<int>(localplayer + m_iCrossHairID);
It should return something between 1 and 64, and that would be an entity.
From there you can find the base of it...
When you write globalvar"s", I presume you are talking about getting the actual 'interval_per_tick' through pattern scanning :)?
There's probably plenty of ways :P. You could do raycast or bsp parsing to find it, but I like incross, just thought I would post the method is use since it works hehe :P
Greetings,
What you wanna do is
int inCross = memory.Read<int>(_guid + m_iCrossHairID);
if (inCross > 0 && inCross <= 64)
{
DWORD inCrossEntityBase =...
Hey!,
I'm currently writing Psilent Externally, I've used the guide one another forum called Perfect Silent Aim (External).
I've gotten my "Psilent" to a point where it actually works, but it...
Oh well,
The whole flickering process does indeed disappear when I go Fullscreen, however the Box that I drew only appears when I alt tab into the game, otherwise it remains invisible. Any Ideas?...
Hey, ( Excuse my Name on here )
So for the past 6 - 7 months I've been learning myself how to code the different kind of features for CSGO, and all of that is great, however I wanted to take it a...
So I am deeply sorry if this have been posted before, but I though I would ask anyways since I couldn't find any information in the main post.
The main post says that this triggerbot is...