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Type: Posts; User: Aegisreaper

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    [Source Code] If you learn how to code works, then fixing...

    If you learn how to code works, then fixing compilation errors will be a peace of cake :)
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    [Discussion] Haha, Yeah obviously :P. But I don't see...

    Haha,

    Yeah obviously :P.

    But I don't see how you would go about doing that.
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    [Discussion] What does AntiAntiAim Do

    Greetings,

    So I have been doing a bit of internal coding the past few weeks after moving over from External.

    Everything is good, and I like that everything is much faster and that I have more...
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    [Help] Greetings, Searching through the forums, I...

    Greetings,

    Searching through the forums, I read somewhere that External Knifechanger is significantly harder, because you have to change the model right before it draws, and that caused several...
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    [Help] Thanks for the reply, I'm currently having...

    Thanks for the reply,

    I'm currently having issues tho, it returns 'not' visible a lot of the timer, and I have to stand close to the enemy and aim at a certain angle.

    Using the Bonematrix to...
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    [Help] Thanks for taking your time to reply, and I will...

    Thanks for taking your time to reply, and I will definitely take a look at your code and see how I can use it.

    What I would want to accomplish with this is actually 'IsVisible' Check :), but I can...
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    [Help] Greetings, I don't have IClientEntity at all...

    Greetings,

    I don't have IClientEntity at all in my sdk, and also my class of CTraceFilter don't have a constructor.

    - - - Updated - - -

    Greetings,

    I solved the issue. Thanks for the...
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    [Help] Greetings, CTraceFilter has no Constructor...

    Greetings,

    CTraceFilter has no Constructor that takes CBaseEntity* as Argument :/
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    [Help] Yes you can :). If you obtain a "Memory Class"...

    Yes you can :).

    If you obtain a "Memory Class" for VB, you can using the Class write your own external cheat :)
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    [Help] Internal Traceline

    Greetings,

    A few days ago I decided that spending too many hours on developing my External hack would be less good for me than trying to get into Internal development.

    The reason is simply that...
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    [Outdated] by the video it looks decent, good job :)

    by the video it looks decent, good job :)
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    [Detected] I don't need this, but good work :)

    I don't need this, but good work :)
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    [Help] Oh, thank you very much :)

    Oh, thank you very much :)
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    [Help] RIP. Haha well, I didn't actually know that. I...

    RIP. Haha well, I didn't actually know that. I don't know how I would otherwise do it?, any suggestions :)?.

    anyways this isn't my thread and OT was solved :P
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    [Help] Obviously hehe :D. I managed to figure it out,...

    Obviously hehe :D.

    I managed to figure it out,

    DWORD gPTR = memory.read<DWORD>(client + 0xA6239C);
    float interval = memory.read<float>(gPTR + 0x20);
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    [Help] I suppose that would make sense, however I'm...

    I suppose that would make sense, however I'm quite sure it's correct as it's taken from the latest offsets ( used by many, but then again it could be at fault ).
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    [Help] If you do this int inCross =...

    If you do this

    int inCross = memory.read<int>(localplayer + m_iCrossHairID);

    It should return something between 1 and 64, and that would be an entity.

    From there you can find the base of it...
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    [Help] When you write globalvar"s", I presume you are...

    When you write globalvar"s", I presume you are talking about getting the actual 'interval_per_tick' through pattern scanning :)?
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    [Help] There's probably plenty of ways :P. You could do...

    There's probably plenty of ways :P. You could do raycast or bsp parsing to find it, but I like incross, just thought I would post the method is use since it works hehe :P
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    [Help] Greetings, What you wanna do is int inCross...

    Greetings,

    What you wanna do is

    int inCross = memory.Read<int>(_guid + m_iCrossHairID);
    if (inCross > 0 && inCross <= 64)
    {
    DWORD inCrossEntityBase =...
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    [Help] Help reading Globalvars

    Hey!,

    I'm currently writing Psilent Externally, I've used the guide one another forum called Perfect Silent Aim (External).

    I've gotten my "Psilent" to a point where it actually works, but it...
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    [Help] Oh well, The whole flickering process does...

    Oh well,

    The whole flickering process does indeed disappear when I go Fullscreen, however the Box that I drew only appears when I alt tab into the game, otherwise it remains invisible. Any Ideas?...
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    [Help] DirectX Drawing

    Hey, ( Excuse my Name on here )

    So for the past 6 - 7 months I've been learning myself how to code the different kind of features for CSGO, and all of that is great, however I wanted to take it a...
  24. [Detected] So I am deeply sorry if this have been posted...

    So I am deeply sorry if this have been posted before, but I though I would ask anyways since I couldn't find any information in the main post.

    The main post says that this triggerbot is...
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