Search:

Type: Posts; User: znoen

Page 1 of 10 1 2 3 4

Search: Search took 0.10 seconds.

  1. Replies
    4
    Views
    5,237

    [Source Code] Xigncode Temporary Bypass [EU]

    Maybe this code could help some people :)

    I only made the code yet. Have not tested the time you can be online before you get kicked by the gameserver.



    WriteOpCode((PBYTE)0x52D77A,...
  2. Thread: Simple D3D Chams

    by znoen
    Replies
    6
    Views
    5,355

    [Detected] Nice Release!

    Nice Release!
  3. Thread: WarRock Addys

    by znoen
    Replies
    973
    Views
    152,139

    Sticky: [Source Code] ESP Shit

    class CPlayerInfo
    {
    public:
    char Znoen1[1440];
    __int32 RoomNumber;
    char Znoen2[24];
    __int32 WeaponID;
    char Znoen3[108];
    char Username[16];
    char Znoen4[56];
  4. Replies
    263
    Views
    62,061

    Sticky: [Source Code] const static DWORD PlayerPointer = 0xAF17D0;...

    const static DWORD PlayerPointer = 0xAF17D0;
    const static DWORD ServerPointer = 0xAF0774;
    const static DWORD NoBounds1 = 0xC379B4;
    const static DWORD NoBounds2 = 0xC379B8;
    const static...
  5. Thread: expiration date

    by znoen
    Replies
    5
    Views
    2,777

    Disable the hack if the current date is after...

    Disable the hack if the current date is after your expiration date :)
  6. Thread: KickMySelfOnGame

    by znoen
    Replies
    6
    Views
    2,292

    [Source Code] Credits to AeroMan for this!

    Credits to AeroMan for this!
  7. Replies
    8
    Views
    2,827

    add me on skype ;) GiveZnoen Welcome back!

    add me on skype ;)
    GiveZnoen
    Welcome back!
  8. Replies
    263
    Views
    62,061

    Sticky: [Source Code] https://www.youtube.com/watch?v=Z_qhNdEakKw ...

    https://www.youtube.com/watch?v=Z_qhNdEakKw

    You see, before you can shoot the weapon. It has to charge. With no M134Idle you can shoot rightaway!
  9. Replies
    263
    Views
    62,061

    Sticky: [Source Code] //[][=============================================...

    //[][===============================================][]
    //[] ZNOEN LOGGER []
    //[] 14-01-2015 | 09:09:01 []
    //[] STATUS:...
  10. Replies
    263
    Views
    62,061

    Sticky: [Source Code] Not much changed ...

    Not much changed

    //[][===============================================][]
    //[] ZNOEN LOGGER []
    //[] 17-12-2014 | 10:00:48 []
    //[] ...
  11. [Patched] Mayion please set to Patched!

    Mayion please set to Patched!
  12. Thread: WarRock Addys

    by znoen
    Replies
    973
    Views
    152,139

    Sticky: [Source Code] First of all I did not test this on PH(I can't go...

    First of all I did not test this on PH(I can't go ingame). The addy isn't detected. In your case it's maybe outdated?
    Also public sources are mostly wrong :hidesmile:. And don't forget to write...
  13. [Patched] Update is comming!

    Update is comming!
  14. Thread: WarRock Addys

    by znoen
    Replies
    973
    Views
    152,139

    Sticky: [Source Code] So how could i test if its working?

    So how could i test if its working?
  15. Thread: WarRock Addys

    by znoen
    Replies
    973
    Views
    152,139

    Sticky: [Source Code] Yes, you could considered it as a detected addy...

    Yes, you could considered it as a detected addy if the function is patched completly!
    Not if your just using the wrong addy because wr updated.
  16. Thread: WarRock Addys

    by znoen
    Replies
    973
    Views
    152,139

    Sticky: [Source Code] The function(addy) isn't detected. Hackshield or...

    The function(addy) isn't detected. Hackshield or GameGuard detects if the value is changed by something outside the game, like a hack.
    After most updates, the function moves inside the program. So...
  17. Thread: WarRock Addys

    by znoen
    Replies
    973
    Views
    152,139

    Sticky: [Source Code] Is boneshot 100% headshot, or does it miss...

    Is boneshot 100% headshot, or does it miss sometimes?
    Just tried it on zombie, i'm shooting at their feet (with NoRecoil/NoSpread). Only a few arn't headshot.
  18. Replies
    263
    Views
    62,061

    Sticky: [Source Code] Some Structs struct cPlayerInfo //By...

    Some Structs



    struct cPlayerInfo //By Znoen
    {
    char Znoen1[1424];
    /*0x0590*/__int32 EXP;
    char Znoen2[24];
    /*0x05AC*/__int32 TotalKills;
  19. [Patched] Yes, thats right :) VIP Is free until i think it...

    Yes, thats right :)
    VIP Is free until i think it worty to pay for.
  20. Thread: WarRock Addys

    by znoen
    Replies
    973
    Views
    152,139

    Sticky: [Source Code] https://www.kbdedit.com/manual/low_level_vk_list.ht...

    https://www.kbdedi*****m/manual/low_level_vk_list.html
  21. Thread: WarRock Addys

    by znoen
    Replies
    973
    Views
    152,139

    Sticky: [Source Code] GetAsyncKeyState is a way to get users input. It...

    GetAsyncKeyState is a way to get users input. It needs a key to work.

    if (GetAsyncKeyState(<key here>) & 1)
    {

    }

    Keys are VK keys, you can find a list here

    To make the keys usefull we...
  22. [Patched] Yes, so is this pub version :) All old threads...

    Yes, so is this pub version :)
    All old threads are marked as patched.
  23. [Patched] Znoen Pub 3.0 | ESP | OPK | Stamina | Remote | Weapon

    This is my new hack! Tryout the Public version, and let me know what you think about it! /aaron
    You can download the file below!

    v3.0


    I unlocked some function (see screenshot), like ESP :)...
  24. Replies
    18
    Views
    2,251

    True story :) Just keep trying until it works:D

    True story :)
    Just keep trying until it works:D
  25. [Patched] Mayion please set to outdated :)

    Mayion please set to outdated :)
Results 1 to 25 of 243
Page 1 of 10 1 2 3 4