If you use external you don't need to bypass sv_allowcslua, you load all your scripts with it.
Type: Posts; User: Alainx277
If you use external you don't need to bypass sv_allowcslua, you load all your scripts with it.
Thanks for your answer. So my lua_gettop and lua_loadbuffer hooks are probably detected?
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You're a real funny guy, aren't you?
I have recently found out how to hijack the gmod lua state and access it with c++. This has enabled me to load before all clientside scripts (yes I know many people have already done it). I've made...
What kind of tutorial do you need? A lua tutorial? C++? Running hacks?
You should learn how to use cheat engine first, there are a lot of tutorials on youtube. Once you're familiar with it, you can find the offsets yourself.
Shh, don't share our secret polymorphic cac bypass compiler!!!
I would recommend learning English before you ask a question. I don't understand anything you're saying.
Hmmm, I can't find GetLuaState, was it removed? Could you give me a hint on how you do it? Until now I used the Lua state to make my function available.
Don't start programming to make hacks. Unless you are a genius, it will take you a while to learn to program.
I tested my gModule and it seems like the ILuaInterface had a makeover. The Vtable indexes have changed, so calls to GetLuaState will now lead to a crash. It's probably not going to take a long time...
You would need to find the new offsets. If the new game uses a different drawing engine (example DirectX != OpenGL) it wont work.
The best option would be to not copy shit code like a skid and write...
Very goood codez!!! Much friend now
This helped me a lot: https://www.mpgh.net/forum/showthread.php?t=911962
Thank you very much!
What functions did you hook to intercept the scripts?
Btw. really nice, used it to find a major exploit once
This sounds very intriguing, are there any special requirements for this method?
P.S. reserve one for me
Try renaming cheat engine to something else, it works sometimes. You should get familiar with Direct X 9 and VTable hooking. You should learn calculations in 3d space (distance, angles). You can also...
I wouldn't use it because VAC detects it. That's how I got banned.
Yeah, sorry. I forgot that you can only pass one argument. And your solution is also correct, I would recommend a DLL injection over code injection. If you want to know how to do a code injection I...
1. find the function you want to call (address)
2. createremotethread with that address
3. ???
4. profit!
You'll have to do a virtual function hook, you can just google it. You should hook EndScene, it get's called when everything was drawn, so you can draw over everything. It's number 42 I think. Hope...
You could try to detour OpenMutexA and just return null, the game will think the mutex doesn't exist.
I don't appreciate you calling me a retard, there's no reason to be rude. We should just try to help the threadstarter, he is the one that needs help. I don't want to argue with you, there's nothing...
Thanks for the suggested improvements but try focusing on contributing yourself, instead of correcting others. Also, I said it probably wasn't correct, I made this in 2 minutes. You could modify my...
You actually have to hook a function. I think it was GetTickCount, you have to return the modified tick value.
GetTickCount
That's the msdn page for GetTickCount, you have to google how to hook.