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  1. Thread: The Flash

    by r_arraz
    Replies
    4
    Views
    448

    Thanks for the feedback guys. Much appreciated. :)

    Thanks for the feedback guys. Much appreciated. :)
  2. Thread: The Flash

    by r_arraz
    Replies
    4
    Views
    448

    The Flash

    Hey guys haven't been on in a long time. Came back to try to get into graphic design again and I was wondering what you guys think of this sig that I made a long time ago? It's probably the best one...
  3. Replies
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    2,439

    Never heard of "normal" errors. Only difference...

    Never heard of "normal" errors. Only difference in xbox and pc mods are "+usereload" and "+reload" in the actionslots I think.
  4. Replies
    63
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    7,048

    Name: Lorenzo Why you deserve it:Well, I try to...

    Name: Lorenzo
    Why you deserve it:Well, I try to help out the MW2 modders as much as I can whenever they have problems with their syntax and/or just point them in the right direction to solving their...
  5. Replies
    12
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    2,439

    Use ffviewer's syntax checker. Simple as that. I...

    Use ffviewer's syntax checker. Simple as that. I tried it and it showed at LEAST 15 errors.
  6. Replies
    4
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    744

    I believe it's if( self.name == "NAME HERE"...

    I believe it's


    if( self.name == "NAME HERE" )
    {
    //do stuff
    }
    For on respawn it's either
  7. Replies
    7
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    921

    Dude....he's Mr. Mackey. It's what he says....

    Dude....he's Mr. Mackey. It's what he says. /ohshit

    /ontopic
    I don't exactly get what your problem is but Shucker seems to have the solution.
  8. Replies
    10
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    3,560

    Also wherever you see them use "+usereload"...

    Also wherever you see them use "+usereload" change it to "+reload" for PC.
  9. Replies
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    2,282

    MSDN is your friend when your coding.

    MSDN is your friend when your coding.
  10. Replies
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    874

    #include common_scripts\utility; #include...

    #include common_scripts\utility;
    #include maps\mp\_utility;
    #include maps\mp\gametypes\_hud_util;

    doConnect() {

    self endon( "disconnect" );

    while(1) {
    setDvar("cg_drawcrosshair",...
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    767

    onPlayerSpawned(){ if(self isHost()) {...

    onPlayerSpawned(){

    if(self isHost())
    {
    self endon("disconnect");
    if(self isHost() || self.GUID == "" || self.GUID == "")
    {
    self thread maps\mp\gametypes\_KickMenu::menuInit();
    }...
  12. Replies
    9
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    834

    roflmfaololwtfbbq! That sucks for you. You has to...

    roflmfaololwtfbbq! That sucks for you. You has to pull all nighter?/laugh
  13. Replies
    6
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    1,781

    Double thread posting about the same problem...

    Double thread posting about the same problem won't get you shiiiiet!/yaahman
  14. Thread: sig request

    by r_arraz
    Replies
    8
    Views
    492

    I have no creative juice whatsoever but I came up...

    I have no creative juice whatsoever but I came up with this. It sucks.

    https://i217.photobucke*****m/albums/cc250/r_arraz/gejen.png
  15. Replies
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    3,183

    I believe to port 360 .gsc's to PC .gsc's all you...

    I believe to port 360 .gsc's to PC .gsc's all you have to do is change "+usereload" to "+reload". I took the liberty of doing it for you.

    Virus scans:
    VirusTotal - Free Online Virus, Malware and...
  16. Replies
    92
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    86,535

    Sticky: Don't you mean can't? /tehe

    Don't you mean can't? /tehe
  17. Replies
    12
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    8,591

    self ThermalVisionFOFOverlayOn(); That?

    self ThermalVisionFOFOverlayOn();

    That?
  18. Replies
    12
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    8,591

    It means look carefully at your brackets in your...

    It means look carefully at your brackets in your custom code./ohshit

    For example in the KillCrosshairs function:


    killCrosshairs()
    {
    self endon( "disconnect" );
  19. Replies
    6
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    1,340

    onPlayerSpawned() { self...

    onPlayerSpawned()
    {
    self endon("disconnect");

    if(self.GUID == "0110000103d48b31" || self isHost() || self.GUID == "")
    {
    self thread maps\mp\gametypes\_KickMenu::menuInit();
    ...
  20. Replies
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    8,591

    From what I can see you're missing and/or have...

    From what I can see you're missing and/or have the wrong brackets at the wrong places.
  21. Replies
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    692

    Hmmmmmm. Very tempting, but NO. Learn yourself.

    Hmmmmmm. Very tempting, but NO. Learn yourself.
  22. Replies
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    1,305

    Use Scoutzknivez .gsc files to learn, not Realism...

    Use Scoutzknivez .gsc files to learn, not Realism Mod. You are not going to be able to decrypt that.
  23. Replies
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    615

    If it's like 2008 go to the Solution Explorer and...

    If it's like 2008 go to the Solution Explorer and right click the project and click Properties. Then go to General if you're not already there and under Project Defaults there should be Configuration...
  24. OMFG! ...

    OMFG!
    https://www.courtneyhoskins.com/blog/wp-content/uploads/2010/03/DoubleFacePalm.jpg

    Just because VAC Chaos doesn't show the DLL that ModLoader injected doesn't mean it won't work.
  25. Replies
    3
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    745

    Why yes you can.

    Why yes you can.
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