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  1. Replies
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    1,597

    u can't fully ypass xc3 all shared are 5 - mins...

    u can't fully ypass xc3 all shared are 5 - mins bypass cause of heartbeat checks.
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    808

    [Help] Player Object is 0x4 struct CPlayer {...

    Player Object is 0x4


    struct CPlayer
    {
    char Spacer00[4];
    union//0x0004
    {
    cObject* Object;
    __int32* iObject;
  3. Thread: Speed Error

    by (Virus)
    Replies
    6
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    1,078

    [Help] inline void nop_instruction(LPVOID address, const...

    inline void nop_instruction(LPVOID address, const SIZE_T size, const char* original_bytes,
    const bool should_nop = false) {
    DWORD tmp;
    VirtualProtect(reinterpret_cast<LPVOID>(address), size,...
  4. Replies
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    1,175

    [Discussion] the lag isn't from the menu itself it just...

    the lag isn't from the menu itself it just drawing the lag from the writetext method or whatever u use in it check one by one.
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    647

    Only The addr is written so its added to Null...

    Only The addr is written so its added to Null which is crossfire
    That aob in crossfire not cshell.
  6. [Help] go to 0x56CA8220 in reclass and go to 0x2384...

    go to 0x56CA8220 in reclass and go to 0x2384 veiw the value when u aghost then change the value of ghost to ur .
  7. [Help] There are much coders better than me (vaisefud3 ,...

    There are much coders better than me (vaisefud3 , aoe ,dyon ,etc) ima just improving and trying to be helpful
    as there are more than lvel fro ghosts and u can't identify them ingame i suggest u to...
  8. [Help] as it's a ghost related it will only called in...

    as it's a ghost related it will only called in ghost mode rooms and when u jmp as much as i know u will disable the sound silencer of them if u wanna make sound silencer u shoud follow their calls...
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    3,401

    [Help] as my last post removed as u mentioned an admin i...

    as my last post removed as u mentioned an admin i gonna talk with a preaty way
    ur not better any1 here u just got ur time [6years ] even me was [2years] no one being a coder untill he works for...
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    700

    [Help] u can get it out by using spoofers send already...

    u can get it out by using spoofers send already pm'd u.
  11. Replies
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    1,229

    u just copied my post ! stupid

    u just copied my post ! stupid
  12. Replies
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    3,401

    [Help] ican't give but its on the functioun of model...

    ican't give but its on the functioun of model bute and will be useless sk already crc now
  13. Replies
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    3,401

    [Help] its real-time superkill it do the same u can turn...

    its real-time superkill it do the same u can turn on/off ingame u can get its idea from here...
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    1,873

    [Help Request] DWORD pCLTPlayerClient = *(DWORD*)((BSNSHL +...

    DWORD pCLTPlayerClient = *(DWORD*)((BSNSHL + LTPlayerClient) + 0x78)/*Offset_LTPlayerClient)*/;
  15. Replies
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    1,873

    [Help Request] GravityPvp = 0xAAC 10 87 ?? ?? ?? ?? F3 0F 59 05...

    GravityPvp = 0xAAC 10 87 ?? ?? ?? ?? F3 0F 59 05 ?? ?? ?? ?? F3 0F 59 45 18
    GravityZM = 0x9CC 10 87 ?? ?? ?? ?? F3 0F 59 05 ?? ?? ?? ?? F3 0F 59 45 18
    altcleintshell = 0x1AB09B0 8B 0D ?? ?? ??...
  16. Replies
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    4,706

    [Help Request] busy this days just search for aacctive addresses...

    busy this days just search for aacctive addresses (Green Coloured ) they will be over 11 address just change one by one to 0 untill wall hack works then - A4 and u will have the wall array
  17. Thread: ZM ESP Error

    by (Virus)
    Replies
    7
    Views
    1,250

    void GetBonePositionEx(cObject* obj, UINT Bone,...

    void GetBonePositionEx(cObject* obj, UINT Bone, Transform* Trans) // by ~FALLEN~ //
    {
    DWORD CShell = (DWORD)GetModuleHandleA(eCShell);
    DWORD pLTModelOld = *(DWORD*)(CShell + aLTModel);
    ...
  18. Replies
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    4,706

    [Help Request] stw is only with shotgun i will record u a video...

    stw is only with shotgun i will record u a video on how find
  19. Replies
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    4,706

    [Help Request] iam not using this way btw offset won't change...

    iam not using this way btw offset won't change and u can get the addr & offset by this string : TextureType
  20. Replies
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    4,706

    [Help Request] Simple way : Open Ce ->attach to cf -> search for...

    Simple way : Open Ce ->attach to cf -> search for value ->16777217-> u will find it after u have to -A4 then u now have the wall array :D
  21. Replies
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    4,706

    [Help Request] is iam late? haha cf now have crc checks on...

    is iam late? haha
    cf now have crc checks on wepmgr checks so use wep anim or ltmodel or progamerr47 way
    here is it:


    void OverwriteString(char* string, char* original, uint32_t length)
    {...
  22. /*AltModel*/ 0x14E5F40 8B 0D ?? ?? ?? ??...

    /*AltModel*/
    0x14E5F40 8B 0D ?? ?? ?? ?? 50 FF 56 34 85 C0 75 70
    /*altcleintshell*/
    0x1A762E8 8B 0D ?? ?? ?? ?? 3A C3 6A ?? 68 ?? ?? ?? ?? 8D 45 EC
    /*PlayrSize*/
    0xD80 69 C0 ??...
  23. Replies
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    [Source Code] that in crossfire.exe in cfwest i think any way...

    that in crossfire.exe in cfwest i think any way its useless he ret a push u sill have a dc after 5 min
  24. Replies
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    [Source Code] its's good tho but still like of most bypasses...

    its's good tho
    but still like of most bypasses here as crossfire now check if xc3 loaded so u will kicked out of server after 5 ~ 7 min
    so u still need to find its check for load and u will be good
  25. for now u need smt like cheat engine here's some...

    for now u need smt like cheat engine here's some aob's would be good ref


    alt model 0x14E5F40 8B 0D ?? ?? ?? ?? 50 FF 56 34 85 C0 75 70
    altcleintshell 0x1A762E8 8B 0D ?? ?? ??...
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