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  1. #1
    IfOnlyYouKnew's Avatar
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    Post Create a working external AQW Loader. [Source-Code]

    Good coding languages to know: Java, C#, AS3.

    Working External Loader


    Requirements:

    Adobe Animate 2021
    Very Useful:
    [Sothink SWF Decompiler] <-- This one needs Flash

    MEME please review, I'm not looking to get in trouble on the site, Thank you tons.

    Seeing as external download links are disliked/disallowed. An alternative to what I'd recommend has been provided, saving you steps.
     

    Lets Begin!

    Step one: Download the given content at the bottom of the post.

    Step two: Open the "ExampleLoader.fla" in Adobe Animate 2021.

    Step three: Press "Test Movie" in the top right (Looks like the usual play button)

    Step four: It should be working and connected to the game. Good, now close the window.

    Step five: Press "Ctrl + Shift + F12" or click on "File" and go to "Publish Settings..."
    [Setup to preference: the Projector option is a windows EXE with the file placed internally]

    Step six: Publish

    Yes it's a basic tutorial, I don't explain any Parameters to you, sorry.
    I provide a pre-modified file. Learn from it. Just wanted to get some people started.

    Inside the Linker folder is a file named "Linker.as" this is the code connecting you to the game.

    My new loader params are not the same as this one: (for example on how much you can change, as seen below)

     
    Code:
    public var processLoader:MovieClip; private var serverLoc:String; private const loginTitle:String; private var removeBG:String; public var backgrndLoc:String; public var setVersion:String; public var isWeb:Boolean; public var doSignup:Boolean; public var isEU:Boolean; public var connector:URLLoader; public var connectorSettings:Object; public var currentData:Object; public var loginURL:Object; public var titleDomain:ApplicationDomain;



    Please note: This is how to make a working loader not trainer, although with some time & effort it could be built into one.

    This is based on the first version of the Loader I got working.
    You cannot download, build, then drag and drop and expect it to work with Grimoire etc. that's not how it works.

    Let me know if you have any issues! Attempting to build the file in Animate =< Animate 2020 will likely result in error.

    Virus scans:
    https://www.virustotal.com/gui/file/...d287/detection
    https://virusscan.jotti.org/en-US/fi...job/gplmuqxl3u



    <b>Downloadable Files</b> Downloadable Files
    Last edited by IfOnlyYouKnew; 08-03-2021 at 03:29 PM.

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    Quote Originally Posted by IfOnlyYouKnew View Post
    Good coding languages to know: Java, C#, AS3.

    Working External Loader


    Requirements:

    Adobe Animate 2021
    Very Useful:
    [Sothink SWF Decompiler] <-- This one needs Flash

    MEME please review, I'm not looking to get in trouble on the site, Thank you tons.

    Seeing as external download links are disliked/disallowed. An alternative to what I'd recommend has been provided, saving you steps.
     

    Lets Begin!

    Step one: Download the given content at the bottom of the post.

    Step two: Open the "ExampleLoader.fla" in Adobe Animate 2021.

    Step three: Press "Test Movie" in the top right (Looks like the usual play button)

    Step four: It should be working and connected to the game. Good, now close the window.

    Step five: Press "Ctrl + Shift + F12" or click on "File" and go to "Publish Settings..."
    [Setup to preference: the Projector option is a windows EXE with the file placed internally]

    Step six: Publish

    Yes it's a basic tutorial, I don't explain any Parameters to you, sorry.
    I provide a pre-modified file. Learn from it. Just wanted to get some people started.

    Inside the Linker folder is a file named "Linker.as" this is the code connecting you to the game.

    My new loader params are not the same as this one: (for example on how much you can change, as seen below)

     
    Code:
    public var processLoader:MovieClip; private var serverLoc:String; private const loginTitle:String; private var removeBG:String; public var backgrndLoc:String; public var setVersion:String; public var isWeb:Boolean; public var doSignup:Boolean; public var isEU:Boolean; public var connector:URLLoader; public var connectorSettings:Object; public var currentData:Object; public var loginURL:Object; public var titleDomain:ApplicationDomain;



    Please note: This is how to make a working loader not trainer, although with some time & effort it could be built into one.

    This is based on the first version of the Loader I got working.
    You cannot download, build, then drag and drop and expect it to work with Grimoire etc. that's not how it works.

    Let me know if you have any issues! Attempting to build the file in Animate =< Animate 2020 will likely result in error.

    Virus scans:
    https://www.virustotal.com/gui/file/...d287/detection
    https://virusscan.jotti.org/en-US/fi...job/gplmuqxl3u



    man im using linux do you know how can i find something like adobe animate to open this files ?? adobe animate does not suppor linuxso i cant downlaod it

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