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  1. #1
    hakcenter's Avatar
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    ReBinder 1.0 [NA]

    Instructions:
    • Create loadcommands.txt, in the same directory as dll.
    • Be at the Start screen (boat). (not logged in)


    Writes binds into config.cfg. Assuming host_writeconfig still works (from my little testing.. seems to work fine checked with cl_showfps).

    No offense to Pie, but it is pretty lame to have configs for things that aren't your system. I use a gamepad *gasp* so using those configs never worked for me. Thought.. well I'd be nice and give something. Considering a pubconsole as well.

    Virus Scan 1
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  3. #2
    Nico's Avatar
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    Nice sourcecode, approved.

  4. #3
    Pie's Avatar
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    I used configs because the hfs files were patched, and when i released that a lot of the commands werent open to the public.

  5. #4
    Brandoisabeast's Avatar
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    Sorry about this I'm a bit new to this. I understand what this is meant to do but I'm unsure of how I get it to work. Any help? D:<

  6. #5
    hakcenter's Avatar
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    Put whatever you want your binds to be, in loadcommands.txt

    Code:
    bind "KP_END" "cc_send_start_game_message"
    bind "KP_DOWNARROW" "changemap_to_next_random_sector"
    bind "KP_PGDN" "changemap_to_current_random_sector"
    bind "*" "cl_showfps 1"

    Load vindictus, wait at the Start / Exit screen with the boat. Inject Dll. Restart game, test binds.

    cl_showfps 1 is a good bind to test, to ensure the binds took. You can test that bind at the start screen as well.

  7. #6
    DrugsDealah's Avatar
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    Nuke command works by doing this?

  8. #7
    DanK's Avatar
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    Quote Originally Posted by DrugsDealah View Post
    Nuke command works by doing this?
    Nuke command is not part of the game. It's a custom command only a few people know how to make. At this moment the only console with it is Danksole 3.2.
    PLAYING RIFT!

  9. #8
    Tybotikus's Avatar
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    Awesome, this could be very useful.
    Last edited by Tybotikus; 03-17-2012 at 01:06 AM.
    i7 3930K, HD 7970
    Oya, It can blend

  10. #9
    hiwa's Avatar
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    I put the only injector I thought works (vinpubs70) into the rebinder folder and I copy pasted piebinds 2.1 into the loadcommands file and loaded vindictus but then i can't inject the binds since when i run the vinpubs70 it has to start vindictus and i can't have it opened twice at the same time so how do i get this to work?

  11. #10
    Nico's Avatar
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    Quote Originally Posted by hiwa View Post
    I put the only injector I thought works (vinpubs70) into the rebinder folder and I copy pasted piebinds 2.1 into the loadcommands file and loaded vindictus but then i can't inject the binds since when i run the vinpubs70 it has to start vindictus and i can't have it opened twice at the same time so how do i get this to work?
    The vinpub70 injector is only for one DLL file. Use PerX or sinject for this.

  12. #11
    twt9628's Avatar
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    Thank for your rebinder it works vector well with my BOT

  13. #12
    hiwa's Avatar
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    Okay I got PerX. Now is the rebinder dll the only thing I need to inject and I just copy paste pie binds 2.1 into the loadcommands file?

  14. #13
    hakcenter's Avatar
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    Basically, yes.

  15. #14
    hiwa's Avatar
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    I've been doing that but it still doesn't work. I've tried injecting it on the boat screen and it didn't work.
    Last edited by hiwa; 03-17-2012 at 01:32 PM.

  16. #15
    hakcenter's Avatar
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    What doesn't work. If you get the binds loaded popup all should be fine.

    Set a bind to cl_showfps 1 and try the key.

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