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  1. #1
    mmmm22's Avatar
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    Black and white item texture main menu

    So I'm really confused.

    In the client and dat1.xml I put this:
    Code:
    <Object type="0x7052" id="Relic Spell: Abomination">
        <Class>Equipment</Class>
        <Item/>
        <Texture>
          <File>TalesOfTheForgotten1</File>
          <Index>0x01</Index>
        </Texture>
        <SlotType>11</SlotType>
        <Description>This spell was carefully crafted by a mad scientist from over a thousand years ago. Infused with the power of a great monster, this spell will easily rival any modern spell.</Description>
        <Sound>spell/magic_nova</Sound>
        <Projectile>
          <ObjectId>Skull Wave 2</ObjectId>
          <Speed>100</Speed>
          <MinDamage>77</MinDamage>
          <MaxDamage>177</MaxDamage>
          <LifetimeMS>1300</LifetimeMS>
          <ArmorPiercing/>
        </Projectile>
        <Usable/>
        <FameBonus>4</FameBonus>
        <feedPower>500</feedPower>
        <MpCost>75</MpCost>
        <Activate>BulletNova</Activate>
        <DisplayId>Relic Spell: Abomination</DisplayId>
      </Object>
    I also put this in constants.js:
    Code:
    0x7052: ["Relic Spell: Abomination", 10, -1, 200, 2040, 0, 0],
    But when I load my swf this black and white crap happens: https://streamable.com/cmem9

    Can someone help me please. Thanks

  2. #2
    Invader_Zim's Avatar
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    Your texture location could be the issue, it looks like a custom image file to me.

    My weapon is a backpack.

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