Here are some more, just without description:
Code:
cl_maxpackets 100 ; r_fog 0 ; fx_drawclouds 0 ; r_distortion 0 ; r_dlightlimit 0 ; cg_brass 0 ; snaps 30 ; com_maxfps 100 ; cg_scoreboardpingtext 1 ; waypointIconWidth 13 ; waypointIconHeight 13 ; r_filmUseTweaks 1 ; clientsideeffects 0
r_normalmap 0 ; cl_maxpackets 100 ; r_fog 0 ; fx_drawclouds 0 ; r_distortion 0 ; r_dlightlimit 0 ; cg_brass 0 ; cg_scoreboardpingtext 1 ; waypointIconWidth 13 ; waypointIconHeight 13 ; r_filmUseTweaks 1 ; com_maxFPS 0 ; clientsideeffects 0
CompetitiveMod=0;forceClientDvars=cg_fov "80",cg_fovscale "1.125" ; forbiddenClientDvars=r_fog,r_detail ; AllowFPSUnlock=1 ; ThrowbackEnabled=1 ; SentryEnabled=0 ; FinalKillcam=0 ; KnifeRound=1 ; StratTime=4 ; MR=8 ; UseDSRmr=0 ; AutoMapRotate=1 ; DropAllWeapons=1 ; AutoPerkDisable=0