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  1. #1
    glame34's Avatar
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    Club's Source world converter isn't working?!?

    Yeah so Club's world converter isn't working. Trapped's makes an "out of date" .wmap, any help or a link to where i can get a non broken one.
    I looked into the batch coding and went to where it said the program was and only a lone .jm was in the folder. Anyway to fix that?

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    sebastianfra12's Avatar
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    you never fix it i think

  3. #3
    glame34's Avatar
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    Quote Originally Posted by sebastianfra12 View Post
    you never fix it i think
    I have seen other people that have custom maps on club's source

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    Silly S's Avatar
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    Quote Originally Posted by glame34 View Post
    I have seen other people that have custom maps on club's source
    If you use SharpDevelop that might be the issue, if you are using Visual Studio, you might want to try reinstalling the source, also did you make the .jm map on club's client?

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    glame34's Avatar
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    I do use sharp develop, however I do have Visual Studio installed. What do you mean by re installing the source? And yes I did make the .jm with the client that came with the server.

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    Silly S's Avatar
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    Quote Originally Posted by glame34 View Post
    I do use sharp develop, however I do have Visual Studio installed. What do you mean by re installing the source? And yes I did make the .jm with the client that came with the server.
    Rebuild the source code in Visual Studio instead then, there some kind of glitch that you can't do maps with SharpDevelop, try rebuilding the solution with VS, and then converting the map.

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    glame34's Avatar
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    Thanks!!! Parts of the maps are not loading but I think I can fix that on my own. Thank you for the help

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    Silly S's Avatar
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    Quote Originally Posted by glame34 View Post
    Thanks!!! Parts of the maps are not loading but I think I can fix that on my own. Thank you for the help
    Glad I helped you , Problem Solved I suppose //close

  9. #9
    glame34's Avatar
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    One more thing, if I link a dungeon portal to a map it crashes the wserver?!?!

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    Silly S's Avatar
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    Quote Originally Posted by glame34 View Post
    One more thing, if I link a dungeon portal to a map it crashes the wserver?!?!
    Did it crash the server for you? Or Would it?

  11. #11
    glame34's Avatar
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    It wont start, but this is only for custom maps I made with the converter. It works fine with maps that are already there.
    Last edited by glame34; 12-28-2014 at 04:14 PM.

  12. #12
    Silly S's Avatar
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    Quote Originally Posted by glame34 View Post
    It wont start, but this is only for custom maps I made with the converter. It works fine with maps that are already there.
    Not entirely sure what you mean, mind posting a screenshot?

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    glame34's Avatar
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    The first one is using my custom map testmap.wmap the wserver wont start.

    On the second one I replaced it with an existing map that came with the source (snakepit.wmap) and it works fine

    I just need a source with a world converter that can be compatible with club's because the one that came with the source
    isn't working.

    NOTE: If I make a custom nexus it doesn't crash but parts of the maps are not loaded. However they could be jumped across with a pwalker of a strike amulet. Every time I load another world then nexus different parts are not loaded.
    Attached Thumbnails Attached Thumbnails
    Screenshot (1).png  

    Screenshot (2).png  

    Last edited by glame34; 12-29-2014 at 08:56 AM.

  14. #14
    Silly S's Avatar
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    Quote Originally Posted by glame34 View Post

    The first one is using my custom map testmap.wmap the wserver wont start.

    On the second one I replaced it with an existing map that came with the source (snakepit.wmap) and it works fine

    I just need a source with a world converter that can be compatible with club's because the one that came with the source
    isn't working.

    NOTE: If I make a custom nexus it doesn't crash but parts of the maps are not loaded. However they could be jumped across with a pwalker of a strike amulet. Every time I load another world then nexus different parts are not loaded.
    Alright, do you mind attaching your .jm maps? I want to test if it does the same to me, If it doesn't then you simply new to redownload the source and straight away rebuild it and keep working on it with Visual Studio, aka. Never use SharpDevelop

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    glame34's Avatar
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    All right here you go. My real map had custom enemies, I sent you a map I made in a few seconds. I tested this one to and it didn't work. Give it a try yourself.

    Mpgh is glitching out should I send you another link, it says pending approval
    <b>Downloadable Files</b> Downloadable Files
    Last edited by glame34; 12-29-2014 at 11:42 AM.

  16. The Following User Says Thank You to glame34 For This Useful Post:

    tamas08 (05-01-2016)

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