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  1. #1
    Jme's Avatar
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    Thumbs up Cheat Engine Script Execution Method

    ALWAYS CLOSE CHEAT ENGINE BEFORE JOINING A SERVER. I AM NOT RESPONSIBLE FOR ANY BANS

    1. Put 313.sqf into your Arma 3 directory and rename it.
    2. Open Arma 3 (only to main menu)
    3. Open Cheat Engine
    4: Select Arma3.exe process in Cheat Engine
    5: Change Value Type to String
    6: Search for
    Code:
    ["onLoad",_this,"RscDisplayInventory",'IGUI']
    7: Hit First Scan
    8: Double Click on your result on the left side.
    9: Your result should appear below.
    10: Double click the Value below and change to
    Code:
    player addAction ["JME Verified","313.sqf"];
    11: Click OK
    12: EXIT CHEAT ENGINE
    13: Join Server
    14: Open Inventory and close it
    15: Use Scroll Bar to activate.
    Last edited by Jme; 07-05-2014 at 06:31 AM. Reason: DONT USE CHEATENGINE LOL

  2. The Following 9 Users Say Thank You to Jme For This Useful Post:

    boijimmy (07-20-2014),Camo5832 (07-22-2014),Ekulite (07-06-2014),Goshilo (07-05-2014),Happy Herbs (07-09-2014),linhdinh9873 (07-13-2014),NiciTheKing (07-05-2014),parrudojogos (06-07-2015),tehepicford (07-06-2014)

  3. #2
    GoaJepZ's Avatar
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    It loads undetected!! NICE!! Working undetected
    Last edited by GoaJepZ; 07-06-2014 at 09:45 AM.

  4. #3
    tehepicford's Avatar
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    Holy shi!t! A undetected method for CE execution... I LOVE YOU!

  5. #4
    Landerpuff1's Avatar
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    It works holy shit Thank you sooooo much! <3

  6. #5
    GeneralNova's Avatar
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    Hey mannn can someone explain me how should i execute it m8?

  7. #6
    tehepicford's Avatar
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    Quote Originally Posted by GeneralNova View Post
    Hey mannn can someone explain me how should i execute it m8?
    How you do what? You search for '["onLoad",_this,"RscDisplayInventory",'IGUI']' as a STRING << (first scan)
    and then double click the only address that appears.
    Then edit it to 'player addAction ["JME Verified","313.sqf"];'

    '313.sqf' being ANY script in /steamapps/ArmA3

    CLOSE CE BEFORE JOINING A SERVER
    Open your inventory (in game) that shall create a new 'Player Action' (so just use your scroll wheel and select 'JME Verified') then your script shall run and do whatever its supposed to do!

    IF YOU DO NOT CLOSE CHEATENGINE >> BEFORE << YOU JOIN THAT SEVER YOU SHALL GET KICKED FOR 'BattlEye Gamehack ##' THIS RARELY LEADS TO YA GLOBAL BAN BUT BE CAUTIOS
    Last edited by tehepicford; 07-07-2014 at 11:35 AM.

  8. #7
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    It dosen't work anymore "BattleEye: Corrupted Memory"

  9. #8
    Jme's Avatar
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    Quote Originally Posted by TheDegree0 View Post
    It dosen't work anymore "BattleEye: Corrupted Memory"
    take it or leave it, its an old method, just posted it for lulz cos it worked, thanks for feedback
    Last edited by Jme; 07-07-2014 at 01:53 PM.

  10. #9
    maxxam6899's Avatar
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    Works for me, no kick or ban. I destroyed the server

  11. #10
    gknova61's Avatar
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    Any global wave, yet? BE will most definitely add a sig check for this part in arma's memory if they haven't already.

    Taken from a sig dump in 2013:
    Code:
    | Violation    | Chksum   | Server action   | fp (first part)                                                                  | sp (second part)                                                         |
    |--------------+----------+-----------------+----------------------------------------------------------------------------------+--------------------------------------------------------------------------|
    | GameHack #40 | Any      | Report          | ["onLoad",_this,"RscDisplayInventory",'IGUI']
    Usually, just a report means mark for global ban :P
    Last edited by gknova61; 07-11-2014 at 12:14 AM.

  12. #11
    LeonieHi's Avatar
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    Anyone got banned yet?

  13. #12
    tehepicford's Avatar
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    Quote Originally Posted by LeonieHi View Post
    Anyone got banned yet?
    Until BattlEye is implemented into the main-menu (unlikely) it shall be undetected. Or if they scan for mismatched memory on that address (likely)

    As of now, this is 100% secure as long as you close outa CE before you join. And the surprising thing is, a free simple method has not gotten me banned - as to pay for injectors.

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    Jme (07-13-2014)

  15. #13
    Jme's Avatar
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    Quote Originally Posted by tehepicford View Post
    Until BattlEye is implemented into the main-menu (unlikely) it shall be undetected. Or if they scan for mismatched memory on that address (likely)

    As of now, this is 100% secure as long as you close outa CE before you join. And the surprising thing is, a free simple method has not gotten me banned - as to pay for injectors.
    True this. But our private injector is undetected long time

  16. #14
    tehepicford's Avatar
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    Quote Originally Posted by evskin View Post
    True this. But our private injector is undetected long time
    It's such a shame that my AA subscription is expired and I'm too lazy to make my own. As of now, I rely on this

  17. #15
    Jme's Avatar
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    Quote Originally Posted by tehepicford View Post
    It's such a shame that my AA subscription is expired and I'm too lazy to make my own. As of now, I rely on this
    AA is hands down the worst site I have ever had the misfortune of subbing to. Admins are assholes, the coder knows fuck all about being undetected and zero fucks are given about scripters. In fact they even try to blame scripts for a percentage of the bans.

    Do yourself a favour and steer clear unless you want to waste your money, your keys and your time.

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