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  1. #1
    Hacker Fail's Avatar
    Join Date
    Nov 2011
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    Location
    C++
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    Some updated address

    Code:
    /////////////////////////////////////////////////////////////////////////
    /////////////////////////////////////////////////////////////////////////
                                  Combat Arms Logger                         
     Credits : luis3232, xCyniu, Matrix - X, We11ngton, Mr_Supremo           
     Coder.Dash, Gellin, DisOwned                                            
    /////////////////////////////////////////////////////////////////////////
    ///////////////////////////////////////////////////////////////////////
    
    
    Engine Entry Point : 0x460000
    Engine .code Size : 0x27EE00
    Engine .code Offset : 0x1000
    
    CShell Entry Point : 0x37100000
    CShell .code Size : 0x6CB600
    CShell .code Offset : 0x1000
    
    //                                  [ Hook Engine ]
    
    
    #define StartOptimized2D	0x540A40
    #define PresentEngine		0x629896
    #define BeginEndScene		0x582830
    #define DipEngine		0x62C93D
    #define Start3D			0x54066F
    #define EndScene		0x581363
    
    
    //                                  [ Engine.exe ]
    
    
    #define DeviceGame		0x7EBF20
    #define LTClientEXE		0x4947C0
    #define SendToServer		0x483630
    #define WorldToScreen		0x4A08F0
    #define CursorCenter		0x76C024
    #define DrawPrimitive		0x7658E0
    #define IntersectSegment	0x480F80
    #define GlassWall		0x580A79
    #define WireFrame		0x58F149
    #define RemoveTexture		0x580A8C
    #define FullBright		0x580C12
    #define RemoveEffects		0x580A8C
    
    
    //                                  [ CShell.dll ]
    
    
    #define UnlimitedAmmo		0x374D1807
    #define LTClientDLL		0x37C64AD8
    #define GCS			0x37CA52C0
    #define PlayerManager		0x37CA53A4
    #define JogadorZ		0x37C80E5C
    #define PlayerStatus		0x37C80E84
    #define ArmaInformacao		0x37C80E64
    #define LocalPlayer		0x371B4260
    #define WeaponMGR		0x37CD599C
    #define WeaponSet		0x37CD5350
    #define PlayerServer		0x37CD50DC
    #define GetConsoleInt		0x37446CF0
    #define LTCommon		0x37CD8F78
    #define BuildFont		0x3766E6A0
    #define GetFontHandle		0x373E7190
    #define FillFont		0x3766F350
    #define FontECX			0x37CCEC2C
    #define LTCSBase		0x37C64AC0
    #define BypassChat		0x3767F970
    #define BypassMenu		0x3767F900
    
    
    //                                  [ PushToConsole ]
    
    
    #define Consoles		0x37C4666C
    #define Statitics		0x37C46698
    #define FPS			0x37C46674
    #define Jump			0x37C4BFFC
    #define PickUP			0x37C5404C
    #define BaseMoveAccel		0x37C4BEDC
    #define StartAccel		0x37C4BF00
    #define MaxAccel		0x37C4BF24
    #define AccelInc		0x37C4BF48
    #define WalkVel			0x37C4BF6C
    #define BRunVel			0x37C4BFB4
    #define FRunVel			0x37C4BF90
    #define SRunVel			0x37C4BFD8
    Member Level 1 since November, 2011
    Contributor since March, 2015
    Game Hacking Team : 06/14/2017

     

  2. The Following 5 Users Say Thank You to Hacker Fail For This Useful Post:

    jottaprs (10-30-2016),lokea333 (01-03-2017),poya.silver (02-07-2017),Skaterforeva1 (10-29-2016),TR4P (10-30-2016)

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