Thread: No Fall Damage

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  1. #1
    alligatorsky123's Avatar
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    No Fall Damage

    Crossfire No Fall Damage
    Code:
    #define FallDamagePointer 0x18542F4
    #define FallDamageOffset 0x4
    
    int fall = 1;
    
    void MyBase()
    {
    DWORD ShellBase = (DWORD)GetModuleHandle("CShell.dll");
    DWORD PlayerFallDamage = *(DWORD*)(ShellBase + FallDamagePointer);
    
    if(fall)
    {
    *(float*)(PlayerFallDamage + FallDamageOffset) = 0;
    }
    }

     


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