[Pointer]
#define ADR_PLAYERPTR = 0x0CF4498
#define ADR_SERVERPTR = 0x0BF3C00
#define ADR_BASEPOINTER = 0x0C4A1B0
#define ADR_USERBASE = 0x0CF44E4
#define ADR_MAXPLAYERS = 0x0CBDF0
#define ADR_TEAMBASE = 0x0C4BDF0
#define ADR_PLAYERSIZE = 0x01C58
[MEMORY]
#define ADR_SPEED = 0x09CBF84
#define ADR_SPEEDROLL = 0x09DD658
#define ADR_NOSPREAD = 0x0B2BDF0
#define ADR_TRIGGERBOT = 0x0A4D274
#define ADR_QUICKSPAWN1 = 0x0B4A350
#define ADR_QUICKSPAWN2 = 0x0BAB8D4
#define ADR_QUICKSPAWN3 = 0x0B2BDC0
#define ADR_NOWATER = 0x0A4D2DC
#define ADR_NOBOUNDS1 = 0x0B5CE78
#define ADR_NOBOUNDS2 = 0x0B5CE7C
#define ADR_ANTIAFK = 0x0B2BE1C
#define ADR_AMMOCLIP1 = 0x0B2BDD0
#define ADR_AMMOCLIP2 = 0x0B2BDD1
#define ADR_COMPRBANDAGE = 0x0B2BDB6
#define ADR_STAMINAUP5 = 0x0B2BDC9
#define ADR_STAMINAUP10 = 0x0B2BDC8
#define ADR_SCOPE = 0x0B2BD88
#define ADR_FASTAMMO = 0x0B2BD94
#define ADR_FASTREPAIR = 0x0B2BD9C
#define ADR_FASTHEALTH = 0x0B2BD98
#define ADR_FASTFLAG = 0x00
#define ADR_POINTOFVIEW = 0x09C9E9C
[ASM]
#define ADR_UNLAMMO1 = 0x00
#define ADR_UNLAMMO2= 0x00
#define ADR_UNLAMMO3 = 0x00
#define ADR_NODELAY = 0x00
#define ADR_ARTILERY1 = 0x061F06D
#define ADR_ARTILERY2 = 0x06A6B09
#define ADR_ARTILERY3 = 0x06A6B65
#define ADR_ARTILERY4 = 0x06A68A4
#define ADR_ARTILERY5 = 0x0682281
#define ADR_ARTILERY6 = 0x06A6A67
#define ADR_BULLETS = 0x061A72D
#define ADR_CROSSHAIR1 = 0x0681827
#define ADR_CROSSHAIR2 = 0x068183E
#define ADR_AUTOAMMO = 0x061CAA7
#define ADR_AUTOMEDIC = 0x061CB60
#define ADR_SUPNOSPREAD = 0x061A818
#define ADR_FASTAS = 0x0618C43
#define ADR_WUW = 0x0616C8E
#define ADR_WTW = 0x06D3087
#define ADR_STW = 0x0713490
#define ADR_HEADSHOT1 = 0x00
#define ADR_HEADSHOT2 = 0x00
#define ADR_ESCALATOR1 = 0x06D40D7
#define ADR_ESCALATOR2 = 0x06D4214
#define ADR_UNOXYGEN = 0x0616D00
#define ADR_ANTIMINE = 0x04BBF45
#define ADR_CQCNORESTR = 0x0622F02
#define ADR_OPK1 = 0x0606D1C
#define ADR_OPK2 = 0x0606D26
#define ADR_OPK3 = 0x0606D2C
#define ADR_SVP = 0x0606D0E
#define ADR_PRONECQC = 0x06159C0
#define ADR_MAPGPS = 0x06AE05B
#define ADR_ESPNAME = 0x0689A1A
#define ADR_ESPHEALTH = 0x0689702
#define ADR_DOUBLEFIRE = 0x04501CF
#define ADR_QUICKPLANT = 0x06220E2
#define ADR_QUICKDEFUSE = 0x0621BB5
#define ADR_GHOSTKICK = 0x069D6B9
#define ADR_NOROOMFILTER = 0x0641F07
#define ADR_MINEVIEW1 = 0x047F475
#define ADR_MINEVIEW2 = 0x047F630
#define ADR_ALWAYSCROSS = 0x0681AFD
#define ADR_DAMAGEAS = 0x061A902
#define ADR_CLANSERVER = 0x05FD810
[VEHICLES]
#define ADR_VEHICLEUNLAMMO = 0x045082D
#define ADR_VEHICLEREPAIR = 0x0450873
#define ADR_FASTLOCKON = 0x0B2BE04
#define ADR_NOVEHICLERESTR1 = 0x0499366
#define ADR_NOVEHICLERESTR2 = 0x04998A4
#define ADR_NOVEHICLERESTR3 = 0x0499ACE
#define ADR_NOVEHICLERESTR4 = 0x04999F5
#define ADR_NOVEHICLERESTR5 = 0x0499941
/*POINTERS*/
#define ADR_PLAYERPTR 0x0CF4498
#define ADR_SERVERPTR 0x0BF3C00
#define ADR_BASEPOINTER 0x0C4A1B0
#define ADR_USERBASE 0x0CF44E4
#define ADR_MAXPLAYERS 0x0CBDF0
#define ADR_TEAMBASE 0x0C4BDF0
#define ADR_PLAYERSIZE 0x01C58
/*MEMORY*/
#define ADR_SPEED 0x09CBF84
#define ADR_SPEEDROLL 0x09DD658
#define ADR_NOSPREAD 0x0B2BDF0
#define ADR_TRIGGERBOT 0x0A4D274
#define ADR_QUICKSPAWN1 0x0B4A350
#define ADR_QUICKSPAWN2 0x0BAB8D4
#define ADR_QUICKSPAWN3 0x0B2BDC0
#define ADR_NOWATER 0x0A4D2DC
#define ADR_NOBOUNDS1 0x0B5CE78
#define ADR_NOBOUNDS2 0x0B5CE7C
#define ADR_ANTIAFK 0x0B2BE1C
#define ADR_AMMOCLIP1 0x0B2BDD0
#define ADR_AMMOCLIP2 0x0B2BDD1
#define ADR_COMPRBANDAGE 0x0B2BDB6
#define ADR_STAMINAUP5 0x0B2BDC9
#define ADR_STAMINAUP10 0x0B2BDC8
#define ADR_SCOPE 0x0B2BD88
#define ADR_FASTAMMO 0x0B2BD94
#define ADR_FASTREPAIR 0x0B2BD9C
#define ADR_FASTHEALTH 0x0B2BD98
#define ADR_FASTFLAG 0x00
#define ADR_POINTOFVIEW 0x09C9E9C
/*ASM*/
#define ADR_UNLAMMO1 0x00
#define ADR_UNLAMMO2 0x00
#define ADR_UNLAMMO3 0x00
#define ADR_NODELAY 0x00
#define ADR_ARTILERY1 0x061F06D
#define ADR_ARTILERY2 0x06A6B09
#define ADR_ARTILERY3 0x06A6B65
#define ADR_ARTILERY4 0x06A68A4
#define ADR_ARTILERY5 0x0682281
#define ADR_ARTILERY6 0x06A6A67
#define ADR_BULLETS 0x061A72D
#define ADR_CROSSHAIR1 0x0681827
#define ADR_CROSSHAIR2 0x068183E
#define ADR_AUTOAMMO 0x061CAA7
#define ADR_AUTOMEDIC 0x061CB60
#define ADR_SUPNOSPREAD 0x061A818
#define ADR_FASTAS 0x0618C43
#define ADR_WUW 0x0616C8E
#define ADR_WTW 0x06D3087
#define ADR_STW 0x0713490
#define ADR_HEADSHOT1 0x00
#define ADR_HEADSHOT2 0x00
#define ADR_ESCALATOR1 0x06D40D7
#define ADR_ESCALATOR2 0x06D4214
#define ADR_UNOXYGEN 0x0616D00
#define ADR_ANTIMINE 0x04BBF45
#define ADR_CQCNORESTR 0x0622F02
#define ADR_OPK1 0x0606D1C
#define ADR_OPK2 0x0606D26
#define ADR_OPK3 0x0606D2C
#define ADR_SVP 0x0606D0E
#define ADR_PRONECQC 0x06159C0
#define ADR_MAPGPS 0x06AE05B
#define ADR_ESPNAME 0x0689A1A
#define ADR_ESPHEALTH 0x0689702
#define ADR_DOUBLEFIRE 0x04501CF
#define ADR_QUICKPLANT 0x06220E2
#define ADR_QUICKDEFUSE 0x0621BB5
#define ADR_GHOSTKICK 0x069D6B9
#define ADR_NOROOMFILTER 0x0641F07
#define ADR_MINEVIEW1 0x047F475
#define ADR_MINEVIEW2 0x047F630
#define ADR_ALWAYSCROSS 0x0681AFD
#define ADR_DAMAGEAS 0x061A902
#define ADR_CLANSERVER 0x05FD810
/*POINTERS*/
#define ADR_PLAYERPTR 0x0CF4498
#define ADR_SERVERPTR 0x0BF3C00
#define ADR_BASEPOINTER 0x0C4A1B0
#define ADR_USERBASE 0x0CF44E4
#define ADR_MAXPLAYERS 0x0CBDF0
#define ADR_TEAMBASE 0x0C4BDF0
#define ADR_PLAYERSIZE 0x01C58
/*MEMORY*/
#define ADR_SPEED 0x09CBF84
#define ADR_SPEEDROLL 0x09DD658
#define ADR_NOSPREAD 0x0B2BDF0
#define ADR_TRIGGERBOT 0x0A4D274
#define ADR_QUICKSPAWN1 0x0B4A350
#define ADR_QUICKSPAWN2 0x0BAB8D4
#define ADR_QUICKSPAWN3 0x0B2BDC0
#define ADR_NOWATER 0x0A4D2DC
#define ADR_NOBOUNDS1 0x0B5CE78
#define ADR_NOBOUNDS2 0x0B5CE7C
#define ADR_ANTIAFK 0x0B2BE1C
#define ADR_AMMOCLIP1 0x0B2BDD0
#define ADR_AMMOCLIP2 0x0B2BDD1
#define ADR_COMPRBANDAGE 0x0B2BDB6
#define ADR_STAMINAUP5 0x0B2BDC9
#define ADR_STAMINAUP10 0x0B2BDC8
#define ADR_SCOPE 0x0B2BD88
#define ADR_FASTAMMO 0x0B2BD94
#define ADR_FASTREPAIR 0x0B2BD9C
#define ADR_FASTHEALTH 0x0B2BD98
#define ADR_FASTFLAG 0x00
#define ADR_POINTOFVIEW 0x09C9E9C
/*ASM*/
#define ADR_UNLAMMO1 0x00
#define ADR_UNLAMMO2 0x00
#define ADR_UNLAMMO3 0x00
#define ADR_NODELAY 0x00
#define ADR_ARTILERY1 0x061F06D
#define ADR_ARTILERY2 0x06A6B09
#define ADR_ARTILERY3 0x06A6B65
#define ADR_ARTILERY4 0x06A68A4
#define ADR_ARTILERY5 0x0682281
#define ADR_ARTILERY6 0x06A6A67
#define ADR_BULLETS 0x061A72D
#define ADR_CROSSHAIR1 0x0681827
#define ADR_CROSSHAIR2 0x068183E
#define ADR_AUTOAMMO 0x061CAA7
#define ADR_AUTOMEDIC 0x061CB60
#define ADR_SUPNOSPREAD 0x061A818
#define ADR_FASTAS 0x0618C43
#define ADR_WUW 0x0616C8E
#define ADR_WTW 0x06D3087
#define ADR_STW 0x0713490
#define ADR_HEADSHOT1 0x00
#define ADR_HEADSHOT2 0x00
#define ADR_ESCALATOR1 0x06D40D7
#define ADR_ESCALATOR2 0x06D4214
#define ADR_UNOXYGEN 0x0616D00
#define ADR_ANTIMINE 0x04BBF45
#define ADR_CQCNORESTR 0x0622F02
#define ADR_OPK1 0x0606D1C
#define ADR_OPK2 0x0606D26
#define ADR_OPK3 0x0606D2C
#define ADR_SVP 0x0606D0E
#define ADR_PRONECQC 0x06159C0
#define ADR_MAPGPS 0x06AE05B
#define ADR_ESPNAME 0x0689A1A
#define ADR_ESPHEALTH 0x0689702
#define ADR_DOUBLEFIRE 0x04501CF
#define ADR_QUICKPLANT 0x06220E2
#define ADR_QUICKDEFUSE 0x0621BB5
#define ADR_GHOSTKICK 0x069D6B9
#define ADR_NOROOMFILTER 0x0641F07
#define ADR_MINEVIEW1 0x047F475
#define ADR_MINEVIEW2 0x047F630
#define ADR_ALWAYSCROSS 0x0681AFD
#define ADR_DAMAGEAS 0x061A902
#define ADR_CLANSERVER 0x05FD810
/*VEHICLES*/
#define ADR_VEHICLEUNLAMMO 0x045082D
#define ADR_VEHICLEREPAIR 0x0450873
#define ADR_FASTLOCKON 0x0B2BE04
#define ADR_NOVEHICLERESTR1 0x0499366
#define ADR_NOVEHICLERESTR2 0x04998A4
#define ADR_NOVEHICLERESTR3 0x0499ACE
#define ADR_NOVEHICLERESTR4 0x04999F5
#define ADR_NOVEHICLERESTR5 0x0499941
/*================================================= ====*/