Oh, and i forgot to mention, how would i make a script executor?
Hey there! Thanks for visiting this post and i would greatly appreciate it if you would leave a reply with assistance to my problem.
Ok, i'm young and interested in game hacking, Mostly games with Battleye. I have little experience with C++/Coding/Scripting and i'm attempting to learn more about it. I really do not want to c/p scripts, i want to write them myself and from what i know that will make it more undetectable? I just have a few questions so i can know what i need to learn.
1. How would Battleye detect DayZ hacks, would the best approach being that i make my own injector and inject .dll? or make a external program? Also what could i do to stay away from gb, ab, ect.
2. Are there any bypasses that i need to know?
3. What scripts would be more harder to write than others?
4. What is the most user-friendly IDE? I am currently using CodeBlocks.
5. Where should i start when attempting to write my first hack(s)?
6. How would i find the code needed to make hacks for SA?
7. Would it be a option to take other detected/public hacks and see how the code is written and how it works? Or should i find it myself and experiment?
8. When learning C++ what is the best approach?
9. (Optional) Are VAC detection any different from BE detection? If so how would VAC detect cheats and how would i be able to make mine undetected.
10. Are hacks/scripts logged for SA? I heard they were for the mod? If so, what is the best approach to not get banned on public or private servers.
I know that i am new and frustrating to people reading this. I am new and am willing to learn with the help of MPGH. Thanks again for visiting this post and any help at all would be greatly appreciated.
EDIT: The way i am learning c++ is thru sololearn. Is this a good place to start? Or should i stop wasting my time and learn another way. Thanks!
Last edited by TheGTBhut; 07-11-2017 at 11:59 AM.
Oh, and i forgot to mention, how would i make a script executor?