Armour_D3D (07-22-2016),zikox (07-22-2016)
Warrock EU Addys | 20.07.2016
Code://-------------------------------------------// //------------Protex Addy Logger-------------// //-------------------------------------------// //----------------> Pointer <----------------// #define ADR_Playerpointer 0xB211EC #define ADR_Serverpointer 0xB200D0 #define ADR_BasePointer 0xB71CE8 //---------------> Addresses <---------------// #define ADR_NoSpread1 0xB25CAC #define ADR_NoSpread2 0xB25CB0 #define ADR_SuperNoSpread 0x938FC8 #define ADR_GlassWalls 0xB1E84C #define ADR_FullBright1 0xB218D0 #define ADR_FullBright2 0xB218D4 #define ADR_FullBright3 0xB218D8 #define ADR_Speed 0x938FC0 #define ADR_NoWater1 0xB2845C #define ADR_NoWater2 0xB28460 #define ADR_FastAmmo 0xB2854C #define ADR_FastMedic 0xB25C10 #define ADR_FastFlag 0xB25C28 #define ADR_FastRepair 0xB25C14 #define ADR_UnlAmmo 0xB1F588 #define ADR_QuickSpawn1 0xC75F08 #define ADR_QuickSpawn2 0xB25C3C #define ADR_QuickSpawn3 0xB25C38 #define ADR_STW 0x8F624C #define ADR_WUW 0xB28464 #define ADR_WTW 0x8FDED4 #define ADR_ExtraClip1 0xB1E78A #define ADR_QuickPlantDefuse 0xB1E754 #define ADR_PlantAnyWhere 0xB1E74F #define ADR_AntiAFK 0xC6B6D8 #define ADR_GameNotice 0x40E7DD #define ADR_GameText 0x531373 #define ADR_ViewAngles 0xB1E72C #define ADR_UnlockSwim 0x5172CA #define ADR_Swim1 0xB21290 #define ADR_Swim2 0xB2128C #define ADR_NoBounds1 0xC6B6FC #define ADR_NoBounds2 0xC6B700 #define ADR_NoBounds3 0xC6B704 #define ADR_WaterTextureScale 0x9A6E74 #define ADR_WaterShallowColor1 0x9A73D0 #define ADR_WaterShallowColor2 0x9A73D4 #define ADR_WaterShallowColor3 0x9A73D8 #define ADR_WaterDeepColor1 0x9A73DC #define ADR_WaterDeepColor2 0x9A73E0 #define ADR_WaterDeepColor3 0x9A73E4 #define ADR_FogColor1 0xB21918 #define ADR_FogColor2 0xB2191C #define ADR_FogColor3 0xB21920 #define ADR_FarFog 0xB1E84C #define ADR_NearFog 0xB28474 #define ADR_InVehicle 0xB21290 #define ADR_UnlOxygen 0x516032 #define ADR_OPK1 0x4082B9 #define ADR_OPK2 0x4082C2 #define ADR_OPK3 0x4082CE #define ADR_VehNoDamage 0x401000 #define ADR_VehInvisible 0x42B37F #define ADR_AntiOverHeat 0x7709D3 #define ADR_UserKill 0x5154F6 #define ADR_WeaponGravity 0x938F80 #define ADR_UserName 0xB72314 //----------------> Offsets <----------------// #define OFS_5Slot 0x4ED84 #define OFS_6Slot 0x4ED85 #define OFS_7Slot 0x4ED86 #define OFS_8Slot 0x4ED87 #define OFS_NoRecoil_1 0xC484 #define OFS_NoRecoil_2 0xC488 #define OFS_NoRecoil_3 0xC48C #define OFS_NoFallDamage 0x10354 #define OFS_PosX 0x1036C #define OFS_PosY 0x1037C #define OFS_PosZ 0x10374 //-------------------------------------------//QuickSpawn Source Code By Protex361Code:Current 71 Addys | Last 51 Addys
Code:if (QSpawn == 1) { *(int*)ADR_QuickSpawn1 = 12000; *(int*)ADR_QuickSpawn2 = 25566; *(int*)ADR_QuickSpawn3 = 25567; }
Armour_D3D (07-22-2016),zikox (07-22-2016)
Add this on you hack, Don't forget to press the Thanks Button. Hope u Enjoy
#define ADR_DisableVoteKick1 0x05B920
#define ADR_DisableVoteKick2 0x05B89C
#define ADR_DisableVoteKick3 0x04C278
#define ADR_DisableVoteKick4 0x04C108
Pr0t3x361 unfortunately a lot of you addies have been changed. Starting from player & server pointer...
Pr0t3x361 (08-03-2016)
Warrock Eu Addys | 03.08.2016
Code://-------------------------------------------// //------------Protex Addy Logger-------------// //-------------------------------------------// //----------------> Pointer <----------------// #define ADR_Playerpointer 0xB265A4 #define ADR_Serverpointer 0xB25488 #define ADR_BasePointer 0xB784E8 //---------------> Addresses <---------------// #define ADR_NoSpread1 0xB2B064 #define ADR_NoSpread2 0xB2B068 #define ADR_SuperNoSpread 0x93D2D8 #define ADR_GameNotice 0x40E8E9 #define ADR_GameText 0x534E9E #define ADR_ViewAngles 0xB23AE4 #define ADR_UnlockSwim 0x51A13B #define ADR_Swim1 0xB26648 #define ADR_Swim2 0xB26644 #define ADR_GlassWalls 0xB23C04 #define ADR_FullBright1 0xB26C88 #define ADR_FullBright2 0xB26C8C #define ADR_FullBright3 0xB26C90 #define ADR_NoBounds1 0xC7332C #define ADR_NoBounds2 0xC73330 #define ADR_NoBounds3 0xC73334 #define ADR_WaterTextureScale 0x9ABE74 #define ADR_WaterShallowColor1 0x9AC450 #define ADR_WaterShallowColor2 0x9AC454 #define ADR_WaterShallowColor3 0x9AC458 #define ADR_WaterDeepColor1 0x9AC45C #define ADR_WaterDeepColor2 0x9AC460 #define ADR_WaterDeepColor3 0x9AC464 #define ADR_FogColor1 0xB26CD0 #define ADR_FogColor2 0xB26CD4 #define ADR_FogColor3 0xB26CD8 #define ADR_FarFog 0xB2D834 #define ADR_NearFog 0xB2D82C #define ADR_InVehicle 0xB26648 #define ADR_UnlOxygen 0x518EA3 #define ADR_OPK1 0x408069 #define ADR_OPK2 0x408072 #define ADR_OPK3 0x40807E #define ADR_Speed 0x93D2D0 #define ADR_NoWater1 0xB2D814 #define ADR_NoWater2 0xB2D818 #define ADR_FastAmmo 0xB2D904 #define ADR_FastMedic 0xB2AFC8 #define ADR_FastFlag 0xB2AFE0 #define ADR_FastRepair 0xB2AFCC #define ADR_UnlAmmo 0xB24940 #define ADR_QuickSpawn1 0xC7DB40 #define ADR_QuickSpawn2 0xB2AFF4 #define ADR_QuickSpawn3 0xB2AFF0 #define ADR_STW 0x8FA24C #define ADR_WUW 0xB2D81C #define ADR_WTW 0x901ED4 #define ADR_ExtraClip1 0xB23B42 #define ADR_QuickPlantDefuse 0xB23B0C #define ADR_PlantAnyWhere 0xB23B07 #define ADR_VehNoDamage 0x401000 #define ADR_VehInvisible 0x42BDF7 #define ADR_AntiOverHeat 0x7746B3 #define ADR_UserKill 0x518367 #define ADR_WeaponGravity 0x93D290 #define ADR_UserName 0xB78B14 #define ADR_AntiAFK 0xC73308 //----------------> Offsets <----------------// #define OFS_5Slot 0x4ED84 #define OFS_6Slot 0x4ED85 #define OFS_7Slot 0x4ED86 #define OFS_8Slot 0x4ED87 #define OFS_NoRecoil_1 0xC484 #define OFS_NoRecoil_2 0xC488 #define OFS_NoRecoil_3 0xC48C #define OFS_NoFallDamage 0x10354 #define OFS_PosX 0x1036C #define OFS_PosY 0x1037C #define OFS_PosZ 0x10374 //-------------------------------------------//Code:Addys by Protex361
Niiw (08-04-2016)
Thank you bro!
Do you have speed search pattern? I have made one but for example for this update i found :
and the real one is :#define ADR_Speed 0x93D2D8
#define ADR_Speed 0x93D2D0
here's my pattern:
Thanks ^^Code:DWORD Speed = FindPattern((PBYTE)"\xDC\x00\x00\x00\x93\x00\x00\x00\x00\x00\x00\x00\x00\x7B\x00", "x???xx???????x?", 2, true);
Last edited by Niiw; 08-04-2016 at 06:21 PM.
Niiw (08-07-2016)