I just built an update of my sdk for the current aao version and i would like to share it with you.
I also added an example hack to get you started coding native hacks.
this example hack is having not much function and there are no visuals like esp and so on.. its only meant as example and you have to add the function you need.. anyway aimbot is onboard, auto fire, auto reload/fixjam and a really small sound-esp.. like i said only to get you started.
just extract the rar file, keep the folder structure and open "ExPanDer-Legit.vcproj" and you are ready to build the example hack.
try this include order to add the sdk to you own hack:
Code:
#define ENGINE_API DLL_IMPORT
#pragma comment(lib,"AGP.lib")
#pragma comment(lib,"AGP_Interface.lib")
#pragma comment(lib,"AGP_Vehicles.lib")
#pragma comment(lib,"ALAudio.lib")
#pragma comment(lib,"Core.lib")
#pragma comment(lib,"D3DDrv.lib")
#pragma comment(lib,"DBAuth.lib")
#pragma comment(lib,"Editor.lib")
#pragma comment(lib,"Engine.lib")
#pragma comment(lib,"Fire.lib")
#pragma comment(lib,"Gameplay.lib")
#pragma comment(lib,"IpDrv.lib")
#pragma comment(lib,"Window.lib")
#pragma comment(lib,"WinDrv.lib")
#pragma comment(lib,"XInterface.lib")
#include "../Header/432Core/Core.h"
#include "CoreClasses.h"
#include "EngineClasses.h"
#include "IpDrvClasses.h"
#include "GameplayClasses.h"
#include "AGP_GameClasses.h"
#include "AGP_UIClasses.h"
#include "AGPClasses.h"
#include "AGP_AIClasses.h"
#include "AGP_ArmoryClasses.h"
#include "AGP_CharactersClasses.h"
#include "AGP_EffectsClasses.h"
#include "AGP_InventoryClasses.h"
#include "AGP_GameplayClasses.h"
#include "XInterfaceClasses.h"
#include "AGP_InterfaceClasses.h"
#include "AGP_VehiclesClasses.h"
#include "ALAudioClasses.h"
#include "D3DDrvClasses.h"
#include "EditorClasses.h"
#include "FireClasses.h"
#include "WindowClasses.h"
#include "WinDrvClasses.h"
NOTE: The hook is a public hook so is detected.
For some reason it wont let me upload the project file so here is the link to it:
**********: 1-Click Webhosting
For those that don't know me / might remember me, I was the owner of SMiRL.