Something cool you could do is a texturescripts generator. We enter what we want (ex: red and green lightning) and we do save as and it was already a texturescripts! (When you do save as, it is the automatic. Ground) All noobs will be happy!
how come when i want to compile it i keep getting delaration errors and stuff?
Something cool you could do is a texturescripts generator. We enter what we want (ex: red and green lightning) and we do save as and it was already a texturescripts! (When you do save as, it is the automatic. Ground) All noobs will be happy!
How do you use this? Help me im NEW
cod1 (12-07-2011)
I've got everything I need now to make a good hack.
Don't look!!!
You looked
I'll try, thanks for sharing, Hugs!
Hey, Um Look's Nice.. But Can Some One Help me?
can someone explain me wwhat to do with values?
um do we have to copy and paste every thing? o.O
how do you use thes? can someone please help?
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
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Thanks for the release. I pretty much already have all this, but seeing the affects of different setRenderState class was definitely interesting. I'm going to save it down as reference anyways.
That being said. This post is roughly for intermediate hackers, people who know what dynamic injection is, who know what hooking is, who know how to compile dlls, and so on. It's relatively useless for anyone else.