go to:
wServer/realm/entities/player/Player.UseItem.cs
and insert in line 585:
Code:
if (eff.ConditionEffect != null)
targets[i].ApplyConditionEffect(new ConditionEffect()
{
Effect = eff.ConditionEffect.Value,
DurationMS = (int)(eff.EffectDuration * 1000)
});
to make it look like:
Code:
targets[i].Damage(this, time, eff.TotalDamage, false);
if (eff.ConditionEffect != null)
targets[i].ApplyConditionEffect(new ConditionEffect()
{
Effect = eff.ConditionEffect.Value,
DurationMS = (int)(eff.EffectDuration * 1000)
});
pkts.Add(new ShowEffectPacket()